Hah, very neat. I've got a 5-color deck that is actually quite similar (basically, take away the token/general support and replace it with blue and black land interaction cards). Tons of fun to pilot.
Thanks for the feedback. I haven't had a chance to playtest yet, the deck was simply one inspired by the Land Theme, and Hazezon seemed a good fit for Land.dec general.
@ Dolono: It was originally in the list, but got cut simply because there were only X slots open and Exploration and Burgeoning, as well as Azusa and Oracle of Mul Daya did the job better.
@ Silix: Both Sakura-Tribe and Skyshroud were in the original list as well but got cut for the same reason as Manabond.
I've since added Genesis to compensate where Academy Ruins and Volrath's Stronghold may have left off in the UB decks.
Storm Cauldron seems fun, but not sure if its too controlish for this "aggro" centric build. Only playtesting will tell.
The focus is to play a large number of lands by abusing cards like Azusa, Lost but Seeking, Rites of Flourishing and Burgeoning and then dropping an Eldrazi, Hazezon or Avenger of Zendikar. In additional the deck sports a large number of utility lands to help support the token theme; ala Doubling Season/Parallel Lives.
Titanic Ultimatum, The Eldrazi and Garruk Wildspeaker are possible win conditions. But there are many others.
Deck Stats
Avg CMC: 3.67
1 Hazzezon Tamar
//Creatures
1 Kozilek, Butcher of Truth
1 Ulamog, the Infinite Gyre
1 Avenger of Zendikar
1 Oracle of Mul Daya
1 Azusa, Lost but Seeking
1 Dragon Broodmother
1 Rhys the Redeemed
1 Budoka Gardener
1 Eternal Witness
1 Regal Force
1 Flame-Kin Zealot
1 Genesis
//Planeswalkers
1 Sarkhan Vol
1 Garruk Wildspeaker
//Artifacts
1 Mind's Eye
1 Eldrazi Monument
1 Skullclamp
1 Rings of Brighthearth
1 Horn of Greed
1 Crucible of Worlds
1 Sensei's Divining Top
1 Erratic Portal
1 Chromatic Lantern
1 Memory Jar
1 Druidic Satchel
//Enchantments
1 Sylvan Library
1 Prismatic Omen
1 Burgeoning
1 Doubling Season
1 Parallel Lives
1 Exploration
1 Rites of Flourishing
1 Beastmaster Ascension
1 Defense of the Heart
1 In the Web of War
1 Crop Rotation
1 Enlightened Tutor
1 Worldly Tutor
1 Chord of Calling
//Sorceries
1 Green Sun's Zenith
1 Life from the Loam
1 Sylvan Scrying
1 Titanic Ultimatum
1 Scapeshift
1 Genesis Wave
//Lands
1 Temple Garden
1 Horizon Canopy
1 Savannah
1 Stomping Ground
1 Ancient Tomb
1 Command Tower
1 Thespian's Stage
1 Taiga
1 Karplusan Forest
1 Gaea's Cradle
1 Mutavault
1 Grove of the Burnwillows
1 Mystifying Maze
1 Kor Haven
1 Maze of Ith
1 Petrified Field
1 Reliquary Tower
1 Rishadan Port
1 Strip Mine
1 Tectonic Edge
1 Wasteland
1 Brushland
1 Mikokoro, Center of the Sea
1 Khalni Garden
1 Kher Keep
1 Dust Bowl
1 Dryad Arbor
1 Vesuva
1 Temple of the False God
1 Gavony Township
1 Grove of the Guardian
1 High Market
1 Hellion Crucible
1 Jungle Shrine
1 Keldon Necropolis
1 Kessig Wolf Run
1 Slippery Karst
1 Mistveil Plains
1 Mosswort Bridge
1 Nantuko Monastery
1 New Benalia
1 Okina, Temple to the Grandfathers
1 Oran-Rief, the Vastwood
1 Pendelhaven
1 Raging Ravine
1 Inkmoth Nexus
1 Rith's Grove
1 Smoldering Crater
1 Slayers' Stronghold
1 Spinerock Knoll
1 Stirring Wildwood
1 Sunhome, Fortress of the Legion
1 Tranquil Thicket
1 Valakut, the Molten Pinnacle
1 Windbrisk Heights
Avalon: The Legend Begins :: Pirate Set :: Babel: The Æther Wars
Favorite Magic Card: Fowl Play
[Primer] [Barrin's Tome]: A Master Wizard's Spellbook.
Neat list! I'm interested in seeing how the conversation takes shape.
"Personally I love high-riak, low-reqars gambles. Life's best with a decent amount of riak. And f*** reqars."
Do you find you need more ways to get lands into play? If so, Sakura-Tribe Scout and Skyshroud Ranger could be possible additions. I do run Manabond in mine, but it's a little less risky there, with Academy Ruins and Volrath's Stronghold to dig things up after they get pitched.
All of your ways to cheat land into play make Storm Cauldron a nice little disruption card, too.
@ Dolono: It was originally in the list, but got cut simply because there were only X slots open and Exploration and Burgeoning, as well as Azusa and Oracle of Mul Daya did the job better.
@ Silix: Both Sakura-Tribe and Skyshroud were in the original list as well but got cut for the same reason as Manabond.
I've since added Genesis to compensate where Academy Ruins and Volrath's Stronghold may have left off in the UB decks.
Storm Cauldron seems fun, but not sure if its too controlish for this "aggro" centric build. Only playtesting will tell.
Avalon: The Legend Begins :: Pirate Set :: Babel: The Æther Wars
Favorite Magic Card: Fowl Play
[Primer] [Barrin's Tome]: A Master Wizard's Spellbook.
..
Azusa - Derevi - Glissa - Mizzix - Sharuum - Wanderer - Wort