Been playing Magic for many years--just recently got into Commander (EDH) in the last few. I'm not much of an aggro player, but this double Cascade fella caught my eye.
I've done a little research on the deck and its various builds, and this was the best I could come up with. I'm most troubled by what other big creatures I should add, if any, and if I need to add in more stuff for Bloodbraid Elf and Shardless Agent to Cascade into. Also looking for some utility spells.
Or, if there is no criticism, you can just tell me the deck is awesome and that I deserve to be showered with precious gems and Twizzlers.
There is a bounce sub-theme going on... not only will it clear some of the opponents' board, but you can also use it to knock cascaders back to your hand.
There is also a deck-stacking sub-theme, as you want to cascade into the best possible cards and cascading blind is not always the best idea. Though, I have taken extra precautions to not include counterspells or big board wipes in the fear that cascading might hurt me rather than help.
Neat combo:
-Fix the top of your deck to a Tooth & Nail.
-Play Maelstrom Wanderer.
-Cascade into the Tooth & Nail, paying 2 for Entwine.
-Get Primeval Titan & Avenger of Zendikar.
-Resolve second Cascade into whatever.
-Resolve Maelstrom Wanderer.
-Everything gets haste. Attack for 7+5+6+4X (where X is the number of lands you controlled when the Avenger triggered), so probably in the region of 50-ish damage.
OR:
-Get Momir Vig, Simic Visionary into play.
-Play Maelstrom Wanderer.
-Stack the Momir Vig triggers so you draw first then tutor for an Avenger of Zendikar to put on top of the library.
-Resolve the first cascade into Avenger of Zendikar and play it.
-With the new Momir Vig trigger, tutor up Primeval Titan and put it on top of the library.
-Resolve the second cascade into Primeval Titan and play it.
-With the new Momir Vig trigger, tutor up something else and put it on top of the library.
-Resolve Maelstrom Wanderer.
-Everything gets haste. Attack for 7+5+6+4X (where X is the number of lands you controlled when the Avenger triggered), so probably in the region of 50-ish damage.
frost titan. temporal mastery is aweome cause with the rules of edh you just mulligan it if it is in your starting hand, and is a good flip for the commander. bounce is not that good, cause if you flip into them you can't bounce your general. urabrask is redundant. you can use niv-mizzet. you could play more ramp, because even if you cascadeninto too much ramp the mana could be important to play again your general. mana reflection is also great. crystal shards is a must. here's a nice list by gavin verhey: http://www.wizards.com/magic/magazine/article.aspx?x=mtg/daily/rc/196
i started my list based on this one.
@Fumar- Trying to stay away from anything with CC great than 7, as I want to be able to flip into everything and anything.
@Fumar/Estabe- I think Tornado Elemental is valuable. I'm considering it, though I am afraid to cascade into it at an inopportune time and wipe out my own valuable flyers.
@xituan- Frost Titan and Temporal Mastery are great suggestions. I agree Urabrask may have to go... I like Gavin's list, but I am also concerned by his lack of deck-stacking and a few too many counterspells in a cascade deck. I may look into more ramp... AND WHOA! Crystal Shard is amazing. Good catch.
If you flip into something 8 or more, it gets shipped to the bottom of your library with the lands but you don't lose a cascade. The things to avoid are X spells and counters.
As a side note, although I'm sure the OP knows this but just to clarify; if you cascade into a bounce creature the cascader you used is still on the stack and not a legal target. The bounce creatures are still good to recur the cascader later however.
That's true... I guess I'll have to play-test and see if there are any 8-drops (or higher) that I just can't live without. Terrastadon is, of course, excellent.
I do know that I can't bounce the cascader on the same turn it cascades... I was thinking that I could get them back later... In truth, I may just drop the bounce sub-theme in favor of better ETB effects. Any suggestions? I could potentially fill those spots with utility/tutors.
Note: if I don't have a card listed it's likely because I don't have the card. Good examples are Crystal Shard and Terastodon. And I'll probably replace Garruk with his better version once i get a 2013 copy.
@Sniper- Venser is perfect. You're absolutely right. I don't know how I missed that. Infinitely better than quite a few of the bouncers I put on here.
@Omnivore- Great list! I will have to pore over it and see what I can use. Thanks so much for posting it! Deadwood Treefolk is an especially appealing option.
I feel validated that you've picked a lot of the same picks I did building this double-cascader for the first time.
Here are some cards I like:
Tezzeret, the Seeker
(Tutors for ramp before you get to 8; add a Metamorph and he'll always be useful. I like Garruk 1.0 too (because he ramps with options), but Tezzeret is really quite fantastic.)
Myr Battlesphere
It's awesome that you have a Primeval Titan (I don't :-(), but any hasty Titan is bonkers. Frost is well worth it... I play Inferno, too.
Sphinx Ambassador from no-where is devastating.
I play Great Whale, if you wanted another one of these.
Conquering Manticore is wonderful.
And the card that has won me more games than anything off the top of the deck (especially with a World at War on the Rebound or a Rage Reflection): Overwhelming Stampede.
@puntwothree- Thanks for the suggestions! I'll have a look at 'em. Glad to hear we have some of the same choices... I don't think I'm going to incorporate Tezzeret as I seem to have been doing okay on mana without him... Frost Titan, Conquering Manticore, and Sphinx Ambassador are all in the consideration pile for sure.
Here is my Maelstrom Wanderer deck, which has quickly surpassed Sharuum as my favorite Commander / deck. Maybe you can draw a bit of inspiration from it, and I would love to hear what you guys have to say / suggest to it.
Now, that doesn't make it a deal-breaker for those cards, but I chose to include only cards that would benefit from being cascaded into. Style choice I guess. Same goes for Greater Good I guess; I'd rather have Garruck, Primal Hunter but I don't own one as I mentioned. Maybe I'll get lucky this weekend at the pre-release.
"Some of the other guys dared me to go out, but I knew it weren't no ordinary giant giga-blasting blaze of unending flames that would scorch the whole world."
—Norin the Wary
Equilibrium is good too. I have an Erratic Portal but it's in my Karn deck; it didn't seem that important but maybe it is.
There's not a problem per se with cascading into Greater Good if you have creatures out; just remember when you are cascading that the creature that caused the cascade is not out yet; it's still on the stack. To me this seems like it would make Greater Good whiff at times; maybe your mileage varied.
Edit: I'm misreading Greater Good this whole time; I just saw it was an enchantment not a sorcery. Seems pretty good now; draw seven discard three and get your general back in the zone to have more fun next turn.
Note: After realizing that I need to be able to get creatures back from the graveyard in a big way, I have added Deadwood Treefolk. I nixed an Aether Adept (there was too much bounce anyway, and Adept was more color intensive than Man-o'-War).
I am going to playtest the current build (currently the original post--list has been updated) and let you all know how it goes.
Sylar- Great deck list! Wondering if you would benefit from a bounce sub-theme? Also, what's the deal with Dead-Eye Navigator? Why do people like that card so much?
Note to all- Not much interested in Erratic Portal/Equilibrium--I have enough bounce effects, but I recognize those could both be pretty cool.
Also... Yes, Greater Good is nice, but I don't think it's that useful here. There's already a lot going on without just assuming I want to kill my creatures for more cards. I am solely interested in Cascading as much as possible and bouncing like a mo-fo.
-Stack the Momir Vig triggers so you draw first then tutor for an Avenger of Zendikar to put on top of the library.
-Resolve the first cascade into Avenger of Zendikar and play it.
-With the new Momir Vig trigger, tutor up Primeval Titan and put it on top of the library.
-Resolve the second cascade into Primeval Titan and play it.
-With the new Momir Vig trigger, tutor up something else and put it on top of the library.
-Resolve Maelstrom Wanderer.
-Everything gets haste. Attack for 7+5+6+4X (where X is the number of lands you controlled when the Avenger triggered), so probably in the region of 50-ish damage.
This is just a little nitpick, but wouldn't it be a better idea to stack the triggers so that you reveal/draw last? That would eliminate the small chance of accidentally drawing what you wanted to tutor up to cascade into. Since all four triggers go off at the same time, you can order them however you want. I would order it to look like this (with the top resolving first):
Why do people keep on quoting the Momir Vig into Primeval Titan + Avenger of Zendikar stacking triggers "tech" from MTGVault's website?
Don't you realize that you are quoting a person who was listing this "tech" as one of the more boring lines of play that players will take with Maelstrom Wonderer as their general? I'm still waiting for something new/original to do with the general that'll catch on aside from PT + Avenger or fetching TnT / Devastation / Jokulhaups or something of along those lines.
Why do people keep on quoting the Momir Vig into Primeval Titan + Avenger of Zendikar stacking triggers "tech" from MTGVault's website?
Don't you realize that you are quoting a person who was listing this "tech" as one of the more boring lines of play that players will take with Maelstrom Wonderer as their general? I'm still waiting for something new/original to do with the general that'll catch on aside from PT + Avenger or fetching TnT / Devastation / Jokulhaups or something of along those lines.
>yawn!
I think the combo you're thinking of is actually a little more involved and includes Thicket Elemental and Craterhoof Behemoth. If we're thinking of the same thing, he was just commenting that if you want your Wanderer deck to be more "chaotic" then you shouldn't include Mormir Vig, because he's a little too awesome with Maelstrom Wanderer. It might get a little boring, but it's also crazy efficient. But come on, Maelstrom Wanderer has double cascade. You don't need to wait for anything new and original; he does awesome stuff by himself without even trying. My favorite so far has been cascading into a Hornet Queen then a Chain Reaction with a Vigor on the board.
@abraxas- Agreed. Maybe not the most interesting thing you can do with the deck. I had only mentioned it originally because I thought it was neat when I found it... Like you, I am also waiting for someone to mention something more interesting... Like you, perhaps?
@EarthBowswer- Yes, your stacking of those triggers does make more sense.
Been playing Magic for many years--just recently got into Commander (EDH) in the last few. I'm not much of an aggro player, but this double Cascade fella caught my eye.
I've done a little research on the deck and its various builds, and this was the best I could come up with. I'm most troubled by what other big creatures I should add, if any, and if I need to add in more stuff for Bloodbraid Elf and Shardless Agent to Cascade into. Also looking for some utility spells.
Or, if there is no criticism, you can just tell me the deck is awesome and that I deserve to be showered with precious gems and Twizzlers.
Please share your thoughts! Thanks.
1 Acidic Slime
1 Arcanis the Omnipotent
1 Avenger of Zendikar
1 Balefire Dragon
1 Bloodbraid Elf
1 Brutalizer Exarch
1 Consecrated Sphinx
1 Deadwood Treefolk
1 Etherium-Horn Sorcerer
1 Fierce Empath
1 Hellkite Charger
1 Hydra Omnivore
1 Indrik Stomphowler
1 Intet, the Dreamer
1 Malignus
1 Man-o'-War
1 Momir Vig, Simic Visionary
1 Mulldrifter
1 Palinchron
1 Primeval Titan
1 Sakura-Tribe Elder
1 Shardless Agent
1 Sphinx of Uthuun
1 Somberwald Sage
1 Spellbreaker Behemoth
1 Simic Sky Swallower
1 Thorn Elemental
1 Trygon Predator
1 Venser, Shaper Savant
1 Vigor
1 Yavimaya Elder
1 Beast Within
1 Brainstorm
1 Chaos Warp
1 Cultivate
1 Evacuation
1 Evolution Charm
1 Explosive Vegetation
1 Guided Passage
1 Hull Breach
1 Long-Term Plans
1 Mirri's Guile
1 Mystical Tutor
1 Noxious Revival
1 Primal Command
1 Rage Reflection
1 Regrowth
1 Soothsaying
1 Snap
1 Sunken Hope
1 Tidings
1 Time Warp
1 Tooth and Nail
1 Warstorm Surge
1 World at War
1 Worldly Tutor
1 Birthing Pod
1 Cloudstone Curio
1 Coalition Relic
1 Crystal Shard
1 Sensei’s Divining Top
1 Sol Ring
1 Thran Dynamo
1 Ancient Ziggurat
1 Breeding Pool
1 Cascade Bluffs
1 City of Brass
1 Command Tower
1 Desolate Lighthouse
1 Fire-Lit Thicket
1 Flooded Grove
1 Gruul Turf
1 Izzet Boilerworks
1 Karplusan Forest
1 Kessig Wolf Run
1 Misty Rainforest
1 Mosswort Bridge
1 Reflecting Pool
1 Scalding Tarn
1 Shivan Reef
1 Simic Growth Chamber
1 Spinerock Knoll
1 Steam Vents
1 Wooded Foothills
1 Yavimaya Coast
5 Forest
4 Island
3 Mountain
Commander Decks
GEladamri, Lord of Leaves
WUGeist of Saint Traft
RUG Maelstrom Wanderer
MTGO- Gadgeteer
There is a bounce sub-theme going on... not only will it clear some of the opponents' board, but you can also use it to knock cascaders back to your hand.
There is also a deck-stacking sub-theme, as you want to cascade into the best possible cards and cascading blind is not always the best idea. Though, I have taken extra precautions to not include counterspells or big board wipes in the fear that cascading might hurt me rather than help.
Neat combo:
-Fix the top of your deck to a Tooth & Nail.
-Play Maelstrom Wanderer.
-Cascade into the Tooth & Nail, paying 2 for Entwine.
-Get Primeval Titan & Avenger of Zendikar.
-Resolve second Cascade into whatever.
-Resolve Maelstrom Wanderer.
-Everything gets haste. Attack for 7+5+6+4X (where X is the number of lands you controlled when the Avenger triggered), so probably in the region of 50-ish damage.
OR:
-Get Momir Vig, Simic Visionary into play.
-Play Maelstrom Wanderer.
-Stack the Momir Vig triggers so you draw first then tutor for an Avenger of Zendikar to put on top of the library.
-Resolve the first cascade into Avenger of Zendikar and play it.
-With the new Momir Vig trigger, tutor up Primeval Titan and put it on top of the library.
-Resolve the second cascade into Primeval Titan and play it.
-With the new Momir Vig trigger, tutor up something else and put it on top of the library.
-Resolve Maelstrom Wanderer.
-Everything gets haste. Attack for 7+5+6+4X (where X is the number of lands you controlled when the Avenger triggered), so probably in the region of 50-ish damage.
Original combo can be found here: http://www.mtgvault.com/ViewDeck.aspx?DeckID=331159
Commander Decks
GEladamri, Lord of Leaves
WUGeist of Saint Traft
RUG Maelstrom Wanderer
MTGO- Gadgeteer
I whole-heartedly recommend Terastodon and something like Tibor and Lumia/Scourge of Kher Ridges to clear through tokens or Champion of Lambholdt to dodge them.
i started my list based on this one.
@Fumar/Estabe- I think Tornado Elemental is valuable. I'm considering it, though I am afraid to cascade into it at an inopportune time and wipe out my own valuable flyers.
@xituan- Frost Titan and Temporal Mastery are great suggestions. I agree Urabrask may have to go... I like Gavin's list, but I am also concerned by his lack of deck-stacking and a few too many counterspells in a cascade deck. I may look into more ramp... AND WHOA! Crystal Shard is amazing. Good catch.
Thanks to ALL of you for your suggestions.
-1 Urabrask the Hidden
+1 Crystal Shard (brilliant)
Commander Decks
GEladamri, Lord of Leaves
WUGeist of Saint Traft
RUG Maelstrom Wanderer
MTGO- Gadgeteer
As a side note, although I'm sure the OP knows this but just to clarify; if you cascade into a bounce creature the cascader you used is still on the stack and not a legal target. The bounce creatures are still good to recur the cascader later however.
That's true... I guess I'll have to play-test and see if there are any 8-drops (or higher) that I just can't live without. Terrastadon is, of course, excellent.
I do know that I can't bounce the cascader on the same turn it cascades... I was thinking that I could get them back later... In truth, I may just drop the bounce sub-theme in favor of better ETB effects. Any suggestions? I could potentially fill those spots with utility/tutors.
Commander Decks
GEladamri, Lord of Leaves
WUGeist of Saint Traft
RUG Maelstrom Wanderer
MTGO- Gadgeteer
Venser, Shaper Savant Can do this, and works excellently in my M.W. deck.
8 Maelstrom Wanderer
Artifacts:
0 Tormod's Crypt
1 Sol Ring
2 Scroll Rack
3 Darksteel Ingot
Planeswalkers:
5 Garruk Wildspeaker
3 Jace Beleren
Ramp:
3 Cultivate
4 Explosive Vegatation
3 Kodama's Reach
4 Ondu Giant
2 Rampant Growth
2 Sakura-Tribe Elder
Card Draw:
1 Brainstorm
4 Fact or Fiction
4 Harmonize
5 Tidings
Other Good Stuff:
4 Aftershock
5 Beacon of Destruction
3 Beast Within
7 Call the Skybreaker
3 Capsize
3 Chaos Warp
2 Hull Breach
5 Prophetic Bolt
5 Relic Crush
2 Regrowth
5 Sunken Hope
5 Time Warp
7 Temporal Mastery
6 Warstorm Surge
1 Worldly Tutor
6 Confiscate
4 Control Magic
5 Corrupted Conscience
5 Persuasion
7 Spirit Away
5 Treachery
6 Volition Reins
Creatures:
5 Acidic Slime
4 Bloodbraid Elf
4 Brawn
6 Brutalizer Exarch
6 Deadwood Treefolk
3 Eternal Witness
6 Etherium-Horn Sorcerer
6 Frost Titan
5 Garruck's Packleader
7 Hornet Queen
5 Indrik Stomphowler
6 Inferno Titan
6 Intet, the Dreamer
6 Keiga, the Tide Star
7 Molimo, Maro-Sorcerer
6 Niv-Mizzet, the Firemind
5 Peregrine Drake
6 Primeval Titan
2 Scavenging Ghoul
3 Shardless Agent
6 Silvos, Rogue-Elemental
7 Simic Sky Swallower
7 Sphinx of Uthuun
3 Yavimaya Elder
1 Alchemist's Refuge
1 Command Tower
1 Desolate Lighthouse
1 Evolving Wilds
5 Forest
1 Forgotten Cave
1 Ghost Quarter
1 Gruul Turf
2 Island
1 Izzet Boilerworks
1 Karpulsan Forest
1 Kazandu Refuge
1 Kessig Wolf Run
1 Lonely Sandbar
2 Mountain
1 Reflecting Pool
1 Rootbound Crag
1 Rupture Spire
1 Sapseep Forest
1 Shimmering Grotto
1 Shivan Reef
1 Steam Vents
1 Temple of the False G-d
1 Terramorphic Expanse
1 Tranquil Thicket
1 Vesuva
1 Vivid Crag
1 Vivid Creek
1 Vivid Grove
1 Volcanic Island
1 Wasteland
Note: if I don't have a card listed it's likely because I don't have the card. Good examples are Crystal Shard and Terastodon. And I'll probably replace Garruk with his better version once i get a 2013 copy.
@Omnivore- Great list! I will have to pore over it and see what I can use. Thanks so much for posting it! Deadwood Treefolk is an especially appealing option.
Commander Decks
GEladamri, Lord of Leaves
WUGeist of Saint Traft
RUG Maelstrom Wanderer
MTGO- Gadgeteer
Here are some cards I like:
Tezzeret, the Seeker
(Tutors for ramp before you get to 8; add a Metamorph and he'll always be useful. I like Garruk 1.0 too (because he ramps with options), but Tezzeret is really quite fantastic.)
Myr Battlesphere
It's awesome that you have a Primeval Titan (I don't :-(), but any hasty Titan is bonkers. Frost is well worth it... I play Inferno, too.
Sphinx Ambassador from no-where is devastating.
I play Great Whale, if you wanted another one of these.
Conquering Manticore is wonderful.
And the card that has won me more games than anything off the top of the deck (especially with a World at War on the Rebound or a Rage Reflection): Overwhelming Stampede.
Thanks again.
Commander Decks
GEladamri, Lord of Leaves
WUGeist of Saint Traft
RUG Maelstrom Wanderer
MTGO- Gadgeteer
Link to the Deck on Deckstats, an awesome site for storing and looking at decklists
1 Maelstrom Wanderer
Lands
1 Cascade Bluffs
1 Command Tower
1 Desolate Lighthouse
1 Exotic Orchard
1 Flooded Grove
9 Forest
1 Gruul Turf
1 Hinterland Harbor
7 Island
1 Izzet Boilerworks
1 Kessig Wolf Run
1 Mosswort Bridge
4 Mountain
1 Raging Ravine
1 Reliquary Tower
1 Rootbound Crag
1 Seat of the Synod
1 Simic Growth Chamber
1 Sulfur Falls
1 Temple of the False God
1 Tree of Tales
Creatures
1 Sakura-Tribe Elder
1 Snapcaster Mage
1 Eternal Witness
1 Shardless Agent
1 Trinket Mage
1 Bloodbraid Elf
1 Clone
1 Flametongue Kavu
1 Oracle of Mul Daya
1 Phyrexian Metamorph
1 Solemn Simulacrum
1 Wickerbough Elder
1 Acidic Slime
1 Body Double
1 Indrik Stomphowler
1 Kiki-Jiki, Mirror Breaker
1 Mulldrifter
1 Riku of Two Reflections
1 Consecrated Sphinx
1 Deadeye Navigator
1 Duplicant
1 Inferno Titan
1 Avenger of Zendikar
1 Chancellor of the Spires
1 Sphinx of Uthuun
1 Vorinclex, Voice of Hunger
1 Kozilek, Butcher of Truth
1 Ulamog, the Infinite Gyre
1 Brainstorm
1 Mystical Tutor
1 Preordain
1 Sol Ring
1 Worldly Tutor
1 Survival of the Fittest
1 Compulsive Research
1 Crystal Shard
1 Cultivate
1 Genesis Wave
1 Kodama's Reach
1 Rhystic Study
1 Birthing Pod
1 Chain Reaction
1 Cryptic Command
1 Explosive Vegetation
1 Fact or Fiction
1 Garruk Wildspeaker
1 Greater Good
1 Jace, the Mind Sculptor
1 Rite of Replication
1 Ruination
1 Skyshroud Claim
1 Gilded Lotus
1 Tezzeret the Seeker
1 Time Warp
1 Recurring Insight
1 Spelljack
1 All Is Dust
1 Disaster Radius
1 Tooth and Nail
1 Praetor's Counsel
1 Blasphemous Act
Now, that doesn't make it a deal-breaker for those cards, but I chose to include only cards that would benefit from being cascaded into. Style choice I guess. Same goes for Greater Good I guess; I'd rather have Garruck, Primal Hunter but I don't own one as I mentioned. Maybe I'll get lucky this weekend at the pre-release.
Cockatrice Username: seriph0
There's not a problem per se with cascading into Greater Good if you have creatures out; just remember when you are cascading that the creature that caused the cascade is not out yet; it's still on the stack. To me this seems like it would make Greater Good whiff at times; maybe your mileage varied.
Edit: I'm misreading Greater Good this whole time; I just saw it was an enchantment not a sorcery. Seems pretty good now; draw seven discard three and get your general back in the zone to have more fun next turn.
I am going to playtest the current build (currently the original post--list has been updated) and let you all know how it goes.
Sylar- Great deck list! Wondering if you would benefit from a bounce sub-theme? Also, what's the deal with Dead-Eye Navigator? Why do people like that card so much?
Note to all- Not much interested in Erratic Portal/Equilibrium--I have enough bounce effects, but I recognize those could both be pretty cool.
Also... Yes, Greater Good is nice, but I don't think it's that useful here. There's already a lot going on without just assuming I want to kill my creatures for more cards. I am solely interested in Cascading as much as possible and bouncing like a mo-fo.
Commander Decks
GEladamri, Lord of Leaves
WUGeist of Saint Traft
RUG Maelstrom Wanderer
MTGO- Gadgeteer
This is just a little nitpick, but wouldn't it be a better idea to stack the triggers so that you reveal/draw last? That would eliminate the small chance of accidentally drawing what you wanted to tutor up to cascade into. Since all four triggers go off at the same time, you can order them however you want. I would order it to look like this (with the top resolving first):
Vig's Tutor trigger
Cascade
Cascade
Vig's reveal/draw trigger
Don't you realize that you are quoting a person who was listing this "tech" as one of the more boring lines of play that players will take with Maelstrom Wonderer as their general? I'm still waiting for something new/original to do with the general that'll catch on aside from PT + Avenger or fetching TnT / Devastation / Jokulhaups or something of along those lines.
>yawn!
I think the combo you're thinking of is actually a little more involved and includes Thicket Elemental and Craterhoof Behemoth. If we're thinking of the same thing, he was just commenting that if you want your Wanderer deck to be more "chaotic" then you shouldn't include Mormir Vig, because he's a little too awesome with Maelstrom Wanderer. It might get a little boring, but it's also crazy efficient. But come on, Maelstrom Wanderer has double cascade. You don't need to wait for anything new and original; he does awesome stuff by himself without even trying. My favorite so far has been cascading into a Hornet Queen then a Chain Reaction with a Vigor on the board.
@EarthBowswer- Yes, your stacking of those triggers does make more sense.
Commander Decks
GEladamri, Lord of Leaves
WUGeist of Saint Traft
RUG Maelstrom Wanderer
MTGO- Gadgeteer