So currently the deck sits at 98 cards, with the final being a flex spot that I put a rotatating cast of Planeswalkers in. Currently in Rotation: Tezzeret, Agent of Bolas. Others that I've tried or want to try.
*Upkeep Token Producer + Contamination + Mana Web = All Lands produce only black, and when an opponent taps one for mana they must tap all.
*Bloodchief Ascension (3 Counters) + Mindcrank = Drain Life the Table
*Exquisite Bond + Sanguine Blood + Piranha Marsh = Drain Life the Table
*Curse of Exhaustion + Knowledge Pool = One Player permanently locked out
*Sudden Disappearance + Sundial of the Infinite = Goodbye 1 player's board.
So pretty much it boils down to, being a douche and messing with people at the table, trying my hardest to play good politics, and not get hated out in the first 4 turns, and hopefully combo off as soon as possible. If not, I usually join forces with a blue or green player and then I'll let them kill me in the end....like I said. Griefer.dec
1x Ancient Den
1x Seat of the Synod
1x Vault of Whispers
1x Phyrexian Totem
1x Smokestack
1x Mana Web
1x Coalition Relic
1x Expedition Map
1x Nim Deathmantle
1x Knowledge Pool
1x Darksteel Ingot
1x Orzhov Signet
1x Skullclamp
1x Sol Ring
1x Solemn Simulacrum
1x Chromatic Lantern
1x Sundial of the Infinite
1x Vessel of Endless Rest
1x Mindcrank
1x Library of Leng
1x Druidic Satchel
1x Tainted Sigil
1x Nihil Spellbomb
1x Sensei's Divining Top
Creatures (12)
1x Yosei, the Morning Star
1x Ink-Eyes, Servant of Oni
1x Nether Traitor
1x Puppeteer Clique
1x Divinity of Pride
1x Bloodghast
1x Sun Titan
1x Reassembling Skeleton
1x Rune-Scarred Demon
1x Children of Korlis
1x Mangara of Corondor
1x World Queller
1x Contamination
1x Bitterblossom
1x Underworld Dreams
1x Painful Quandary
1x Ghostly Prison
1x Curse of Exhaustion
1x Exquisite Blood
1x Sanguine Bond
1x Bloodchief Ascension
1x Luminarch Ascension
1x Necropotence
1x Steel of the Godhead
Planeswalkers (2)
1x Liliana Vess
1x Sorin Markov
Spells (12)
1x Ashes to Ashes
1x Enlightened Tutor
1x Vindicate
1x Damnation
1x Crib Swap
1x Beacon of Unrest
1x Reanimate
1x Swords to Plowshares
1x Demonic Tutor
1x Path to Exile
1x Increasing Ambition
1x Sudden Disappearance
Land (36)
1x Island
3x Plains
5x Swamp
1x Flooded Strand
1x Scrubland
1x Godless Shrine
1x Flagstones of Trokair
1x Strip Mine
1x High Market
1x Petrified Field
1x Volrath's Stronghold
1x Wasteland
1x Tainted Field
1x Phyrexian Tower
1x Reflecting Pool
1x Fetid Heath
1x Arid Mesa
1x Marsh Flats
1x Verdant Catacombs
1x Tectonic Edge
1x Bojuka Bog
1x Command Tower
1x Orzhov Basilica
1x Terramorphic Expanse
1x Ghost Quarter
1x Isolated Chapel
1x Vault of the Archangel
1x Evolving Wilds
1x Reliquary Tower
1x Pirhana Marsh
So currently the deck sits at 98 cards, with the final being a flex spot that I put a rotatating cast of Planeswalkers in. Currently in Rotation: Tezzeret, Agent of Bolas. Others that I've tried or want to try.
*Upkeep Token Producer + Contamination + Mana Web = All Lands produce only black, and when an opponent taps one for mana they must tap all.
*Bloodchief Ascension (3 Counters) + Mindcrank = Drain Life the Table
*Exquisite Bond + Sanguine Blood + Piranha Marsh = Drain Life the Table
*Curse of Exhaustion + Knowledge Pool = One Player permanently locked out
*Sudden Disappearance + Sundial of the Infinite = Goodbye 1 player's board.
So pretty much it boils down to, being a douche and messing with people at the table, trying my hardest to play good politics, and not get hated out in the first 4 turns, and hopefully combo off as soon as possible. If not, I usually join forces with a blue or green player and then I'll let them kill me in the end....like I said. Griefer.dec
<*{{{>< - ><}}}*> - <*{{{>< - ><}}}*> - <*{{{><