Grimgrin will eat your brains, by milling your deck. This deck is still young and time will tell what will change as it grows up into a strapping grey matter gorging lad.
If you're going for the mill kill (which is... odd... in multiplayer...) you might want to look at Extractor Demon with Undead Alchemist. Mill creatures, get zombies, sack zombies, mill more, get more zombies, etc. Maybe add Oona, Queen of the Fae for extra mill and the generation of more sacrificable tokens.
Arkham, the 1920's. Investigators battle horrors from beyond time and space, risking life and sanity while conspiracies of cultists and malign servitors seek gateways for their outer gods to return...
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I am well aware of how odd it is in multiplayer to go with mill kill, but I don't rely solely on that. I also have the basic zombie tribal with tokens and a big fat Grimgrin. It's true that Oonae and the other cards would make the milling even more effective but I don't want to dilute the theme too much.
Actually, you have a much better way than mill to win. You can one-hit people with your general pretty easily. Grimgrin + Rooftop + Gravecralwer. Plus you're in the best colors for tutoring. Add in Grave Pact and that little combo will empy everyone else's battlefield of creatures for you to kill them.
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Amazing Avy & Sig by mchief111 @ Rising Studios [4/22/11]
Yeah, I've done that as well as using Gravecrawler + Altar of Dementia to mill everyone at the table. Gravecrawler really is an all star. The only reason I haven't added Grave Pact is the bad reaction it draws from people in a deck like this. I have it in my Teysa deck and it paints a giant target on me whenever it hits.
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I play for the thrill of the game. Winning is a bonus.
1 Grimgrin, Corpse-Born
Blue Creatures
1 Mindshrieker
1 Phyrexian Metamorph
1 Fatestitcher
1 Undead Alchemist
1 Body Double
1 Geralf's Mindcrusher
Black Creatures
1 Gravecrawler
1 Stromgald Crusader
1 Cemetery Reaper
1 Death Baron
1 Lord of the Undead
1 Zombie Trailblazer
1 Undead Warchief
1 Noxious Ghoul
1 Gempalm Polluter
1 Grave Titan
1 Gravespawn Sovereign
1 Geth, Lord of the Vault
1 Mikaeus, the Unhallowed
1 Lim-Dul the Necromancer
Gold & Hybrid Creatures
1 Lich Lord of Unx
1 Diregraf Captain
1 Dralnu, Lich Lord
1 Havengul Lich
1 Solemn Simulacrum
Planeswalkers
1 Jace Beleren
1 Jace, Memory Adept
Equipment
1 Mask of Riddles
1 Lightning Greaves
1 Swiftfoot Boots
1 Sword of Body and Mind
1 Trepanation Blade
1 Loxodon Warhammer
Utility & Mana Production Artifacts
1 Sol Ring
1 Mindcrank
1 Altar of Dementia
1 Mindcrank
1 Ashnod's Altar
1 Keening Stone
1 Dreamstone Hedron
Enchantments
1 Rhystic Study
1 Memory Erosion
1 Rooftop Storm
1 Cast Through Time
1 Endless Ranks of the Dead
1 Call to the Grave
Sorceries
1 Increasing Confusion
1 Traumatize
1 Buried Alive
1 Praetor's Grasp
1 Sadistic Sacrament
1 Life's Finale
1 Syphon Flesh
1 Army of the Damned
1 Counterspell
1 Dissipate
1 Hinder
1 Spell Crumple
1 Forbid
1 Induce Paranoia
1 Rewind
1 Archive Trap
1 Soul Manipulation
Lands
1 Nephalia Drownyard
1 Creeping Tar Pit
1 Temple of the False God
1 Drowned Catacomb
1 Command Tower
1 Minamo, School at Water's Edge
1 Bojuka Bog
1 Unholy Grotto
14 Island
15 Swamp
Grimgrin will eat your brains, by milling your deck. This deck is still young and time will tell what will change as it grows up into a strapping grey matter gorging lad.
• Call of Cthulhu CCG Servitor for the Netherlands!
Arkham, the 1920's. Investigators battle horrors from beyond time and space, risking life and sanity while conspiracies of cultists and malign servitors seek gateways for their outer gods to return...
Soon, the stars will be right! Great Cthulhu shall rise!