It's a combo deck, idea is to go infinite with either Kraj or Freed from the Real or Pemmin's Aura on a double-mana dork. (Arbor Elf only works if one of the lands is enchanted for extra mana on tapping) If I go infinite with Kraj but can't draw infinitely then I try to attack with my infinite/infinite creatures, if I can draw then I just draw into Triskelion or Prodigal Sorcerer and ping everyone to death.
Not sure if I have the right balance of combo pieces, combo-digging, disruption and combo protection.
Alternate win-cons are kicked Rite of Replication or Volition Reins on somebody else's bomb.
Criticism appreciated, looking to improve the deck without spending too much. Considering buying a lot of cards, but some are expensive. Think Seedborn Muse and Glen Elendra Archmage are worth the price?
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1 Arbor Elf
1 Joraga Treespeaker
1 Utopia Sprawl
2 Harabaz Druid
2 Devoted Druid
2 Fertile Ground
3 Krosan Restorer
3 Viridian Joiner
4 Argothian Elder
4 Stone-Seeder Heirophant
4 Fatestitcher
6 Elvish Abberation
Draw/Tutor/Loot/Recursion
2 Fauna Shaman
2 Muddle the Mixture
2 Merfolk Looter
2 See Beyond
2 Mind Spring
2 Azure Mage
3 Blue Sun's Zenith
3 Eternal Witness
3 Sage of Fables
4 Tezzeret's Gambit
5 Sea Gate Loremaster
5 Jace's Ingenuity
6 Brutalizer Exarch
6 Novijen Sages
2 Pili-Pala
3 Horseshoe Crab
3 Pemmin's Aura
3 Leech Bonder
3 Freed from the Real
4 Simic Ragworm
Other
1 Brittle Effigy
1 Nature's Claim
2 Swiftfoot Boots
2 Simic Signet
2 Utopia Vow
3 Myr Welder
3 Evolution Vat
3 Gilder Bairn
3 Fertilid
3 Voidslime
3 Cultivate
3 Harrow
3 Winged Coatl
3 Plaxcaster Frogling
3 Spell Crumple
3 Prodigal Sorcerer
4 Clone
4 Khalni Gem
4 Into the Roil
4 Slice in Twain
5 Quicksilver Elemental
5 Time Warp
6 Spitting Image
6 Volition Reins
6 Mindslaver
6 Triskelion
7 Phyrexian Ingester
9 Rite of Replication
19 Forest
12 Island
1 Vivid Creek
1 Terramorphic Expanse
1 Oran-Rief, the Vastwood
1 Vivid Grove
1 Llanowar Reborn
1 Evolving Wilds
1 Simic Growth Chamber
1 Novijen, Heart of Progress
Want:
Wild Growth
Ley Druid
Dawn's Reflection
Seedborn Muse
Morphling
Mana Reflection
Whispers of the Muse
Capsize
Braingeyser
Reckless Scholar
Cephalid Looter
Sphinx of Magosi
Juniper Order Druid
Thousand-Year Elixir
Compulsion
Bloom Tender
Glen Elendra Archmage
Not Sure:
Murkfiend Liege
Minamo, School at Water's Edge
It's a combo deck, idea is to go infinite with either Kraj or Freed from the Real or Pemmin's Aura on a double-mana dork. (Arbor Elf only works if one of the lands is enchanted for extra mana on tapping) If I go infinite with Kraj but can't draw infinitely then I try to attack with my infinite/infinite creatures, if I can draw then I just draw into Triskelion or Prodigal Sorcerer and ping everyone to death.
Not sure if I have the right balance of combo pieces, combo-digging, disruption and combo protection.
Alternate win-cons are kicked Rite of Replication or Volition Reins on somebody else's bomb.
Criticism appreciated, looking to improve the deck without spending too much. Considering buying a lot of cards, but some are expensive. Think Seedborn Muse and Glen Elendra Archmage are worth the price?