So like other Purphoros decks, I focused on dealing 120 damage as quick as possible. However, as a backup plan in case he gets tucked, I am also running a goblin tribal sub-theme, as most of the good red cards/token producers are goblins anyway. I still included any exceptional non-goblin cards, though. Basically, try to do 120 damage before the control player can take over/voltron player can equip up/aggro player can take me down/anyone can disrupt me.
4 Purphoros, God of the Forge
Creatures - 20
4 Solemn Simulacrum
3 Burnished Hart
1 Norin the Wary
6 Thopter Assembly
5 Kiki-Jiki, Mirror Breaker
7 Chancellor of the Forge
1 Goblin Lackey
3 Goblin King
3 Goblin Chieftain
5 Siege-Gang Commander
4 Krenko, Mob Boss
2 Mogg War-Marshal
4 Beetleback Chief
4 Ib Halfheart, Goblin Tactician
3 Zo-zu, the Punisher
3 Goblin Matron
2 Warren Instigator
4 Horde of Boggarts
2 Young Pyromancer
7 Myr Battlesphere
2 Krenko's Command
2 Dragon Fodder
4 Empty the Warrens
3 Goblin Offensive
5 Goblin Rally
1 Kuldotha Rebirth
3 Thatcher Revolt
4 Chaos Warp
3 Molten Birth
5 Survey the Wreckage
6 Rally the Horde
1 Crush
4 Demolish
5 Fissure Vent
2 Fury Charm
5 Reforge the Soul
3 Seething Song
Enchantments - 9
3 Goblin Assault
2 Braid of Fire
1 Quest for the Goblin Lord
6 Warstorm Surge
3 Shared Animosity
4 Elemental Mastery
3 Tooth and Claw
4 Furnace of Rath
3 Blood Moon
4 Chandra, Pyromaster
4 Koth of the Hammer
Artifacts - 11
1 Sol Ring
5 Conjurer's Closet
4 Thran Dynamo
6 Caged Sun
6 Staff of Nin
4 Door of Destinies
5 Coat of Arms
5 Cloudstone Curio
1 Skullclamp
5 Gauntlet of Power
3 Ur-Golem's Eye
Lands - 39
1 Valakut, the Molten Pinnacle
1 Cavern of Souls
1 Kher Keep
1 Shivan Gorge
35 Mountain
So there you go. Questions/comments/concerns/feedback/etc.?
:symr::symu::symb:Nicol Bolas Control: symr::symu::symb:
:symr::symg:Ruric Thar, the Unbowed Beatdown :gruul::symgr:
:symg::symb::symw:Karador, Ghost Chieftain Recursion Control :symw::symb::symg: