This deck just wants to land Zo-Zu on turn 3 and as many artifact mana sources as possible and either storm cauldron or price of glory, fun plays you can have with this deck include turn 2 storm cauldron followed by turn 3 goblin assault and zo-zu, or goblin assault and storm cauldron and vicious shadows. the cauldron is one of the strongest cards in this deck as it makes valakut that much better and zo-zu loves it as long as I have artifact mana sources on the board. Any comments would be appreciated.
I know you have Bust, but I might expect more mass removal like Apocalypse, Jokulhaups, Obliterate, Decree of Annihilation, etc. This would allow you to float 3 mana, blow up the world, and drop your general.
Well, my deck is more of a fast aggro deck that doesn't want to let a game of edh go long enough to cast an expensive wipe such as those and be able to drop zo-zu, as is the typical way this deck plays out is to drop zo-zu turn 3 unless i have one of my 2 good growing elementals, lay down any artifact mana i can and then blow up the lands unless storm cauldron is in play, since it makes all LD useless. The reason I play the 2 cost mana artifacts over the 4 cost ones that produce more mana is that I have very few spells that cost more then 5 mana and don't have access to much card draw so the smaller artifacts actually have more effect then a more expensive one would.
In a typical game of EDH (either 1v1 or multi) by turn six i can have everyone else at 20 or less life. This deck draws tons of hate because of the general and the 2 mass LD spells in it, but it can win even against control and combo or at least require a large amount of effort to deal with.
The deck actually has a fair chance against clique decks and random other aggro or control decks. If there are any utility red elementals I don't have that would be able to help the deck please let me know.
oh thank you for your opinions on card choices though jokalhaups.
Well for utility elemtals there's also stingmoggie and for more LD Faultgrinder, and I don't see how often your quest for the goblin lord will go off, so I'd probably drop it (although probably not for stingmoggie). Nice deck though, LD is fun, been wanting to make a Kresh LD deck for a while, but my group already hates out kresh from a match where I blew everyone out.
Quest for the Goblin Lord is surprisingly easy to activate in this deck, since it only cares if a goblin comes into play under my control. zo-zu plus siege-gang commander is enough to activate it, or goblin assault can...though shared animosity might be a better card for this deck at times.
1 Zo-Zu the Punisher
Creatures-17
1 Ashling the Pilgrim
1 Taurean Mauler
1 War Elemental
1 Hearth Kami
1 Ingot Chewer
1 Dwarven Miner
1 Dwarven Blastminer
1 Goblin Bushwacker
1 Spitebellows
1 Flamekin Harbinger
1 Soulbright Flamekin
1 Goblin Ruinblaster
1 Kazuul, Tyrant of the Cliffs
1 Vithian Stinger
1 Greater Gargadon
1 Mudbutton Torchrunner
1 Seige-Gang Commander
Instants-17
1 Shunt
1 Ricochet Trap
1 Burst Lightning
1 Searing Blaze
1 Incinerate
1 Lash Out
1 Shard Volley
1 Punishing Fire
1 Runeflare Trap
1 Lightning Bolt
1 Flame Javelin
1 Unstable Footing
1 Magma Spray
1 Dead//Gone
1 Fiery Fall
1 Lavaball Trap
1 Smash
1 Boom//Bust
1 Volcanic Submersion
1 Threaten
1 Act of Treason
1 Dragon Fodder
1 Empty the Warrens
Enchantments-8
1 Quest for Pure Flame
1 Quest for the Goblin Lord
1 Impending Disaster
1 Braid of Fire
1 Price of Glory
1 Goblin Assault
1 Seismic Assault
1 Vicious Shadows
Random Artifacts-10
1 Expedition Map
1 Sensei's Divining Top
1 Carnage Altar
1 Journeyer's Kite
1 Crucible of Worlds
1 Howling Mine
1 Font of Mythos
1 Umbilicus
1 Blood Clock
1 Storm Cauldron
1 Sol Ring
1 Mind Stone
1 Prismatic Lens
1 Everflowing Chalice
1 Guardian Idol
1 Coldsteel Heart
1 Fire Diamond
Land-34
1 Valakut, the Molten Pinnacle
1 Tectonic Edge
1 Ghost Quarter
1 Darksteel Citadel
1 Madblind Mountain
29x Mountain
This deck just wants to land Zo-Zu on turn 3 and as many artifact mana sources as possible and either storm cauldron or price of glory, fun plays you can have with this deck include turn 2 storm cauldron followed by turn 3 goblin assault and zo-zu, or goblin assault and storm cauldron and vicious shadows. the cauldron is one of the strongest cards in this deck as it makes valakut that much better and zo-zu loves it as long as I have artifact mana sources on the board. Any comments would be appreciated.
Thread moved and warning given.
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As for your artifacts, I'd go with: Worn Powerstone, Coalition Relic, Thran Dynamo, and Gilded Lotus over those +1 artifacts. Even Sisay's Ring and Ur-Golem's Eye can make the cut in mono colored decks. And don't forget about Gauntlet of Power and Gauntlet of Might (of course the second one if you can afford or want to sink that much money into EDH).
Good luck!
*Mayreturn*
I have some EDH cards and rare Magic basic lands (APAC, EURO, ARENA, etc) so message me if you're looking.
Number of members banned after I posted a BTR: 7
Looking for honest buyers, sellers, and traders.
In a typical game of EDH (either 1v1 or multi) by turn six i can have everyone else at 20 or less life. This deck draws tons of hate because of the general and the 2 mass LD spells in it, but it can win even against control and combo or at least require a large amount of effort to deal with.
The deck actually has a fair chance against clique decks and random other aggro or control decks. If there are any utility red elementals I don't have that would be able to help the deck please let me know.
oh thank you for your opinions on card choices though jokalhaups.
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[url]http://forums.mtgsalvation.com/showthread.php?p=5301342#post5301342"]What kind of Magic Player are you?
Probably the most brokenly created commander deck ever:http://deckstats.net/decks/811/1859-ubr-teps-desire-commander
EDIT: Replacing the quest with patron of the akki
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