This contest is a hybrid of the DCC and IIW/winner is judge games like Club Flamingo. If you are unfamiliar with either of those the rules for this contest will be explained below, but if you have any questions feel free to ask in the discussion thread.
Anyone can enter each day.
.::To Enter::.
In a single post:
Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or less entries that you are allowed to vote for, you may vote for only one)
Make a card that fits the current challenge.
Include an "If I Win" (IIW) for tomorrow's challenge if you win
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points.
.::Scoring::.
Votes you receive each day go to your points for the duration of the contest (currently planned to end on Sat. 4/20). The top overall scorer(s) at the end of this period will be the winner(s).
Grim Manifestation (Uncommon) B
Sorcery
Manifest target creature card in a graveyard. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
AetherformUR
Enchantment {R}
When Aetherform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Aetherform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it’s a creature card.)
Enchanted creature gets +1/+1
If enchanted creature is a face down instant or sorcery card, you may cast it for its mana cost.
IIW: Partners with _____ or _____ (Design however big of a cycle of these as you wish)
Vale of Dreams
Land (U) T: Add C. CC, T: Each player manifests the top card of their library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it’s a creature card.)
Ghostfire Armor5
Artifact - Equipment
When Ghostfire Armor enters the battlefield Manifest the top card of your library and attach Ghostfire Armor to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it’s a creature card.)
Equipped Creature gets +2/+3.
Whenever Equipped creature is the target of a spell or ability an opponent controls, you may have Ghostfire Armor deal 3 damage to any target.
Equip 2
Masked Retaliation2URW
Enchantment (R)
Face-down permanents you control have "Whenever this permanent deals damage to a player, put a +1/+1 counter on it for each face-down permanent you control."
Whenever you're dealt damage, manifest the top card of your library.
Cabal Tormenter1BB
Creature - Human Minion
When Cabal Tormenter enters the battlefield exile up to one target creature card from a graveyard. You may cast that card for as long as it remains exiled and may spend mana as though it was mana of any type to cast it, if you do that creature is a black nightmare in addition to it’s other colors and types. ”Remember your past friends?... Well they certainly remember you.”
2/2
Skeletal Minion (Common) 1B
Creature - Skeleton Minion
1/1
Deathtouch
When Skeletal Minion dies, you may search your library for a card named Skeletal Minion, put it onto the battlefield, then shuffle your library.
Servant of Braids2B
Creature - Thrull Minion (U)
Whenever Servant of Braids deals combat damage to a player, that player sacrifices an artifact or land.
Sacrifice Servant of Braids: Target player sacrifices a creature.
3/1
IIW: Sagas.
Private Mod Note
():
Rollback Post to RevisionRollBack
May your games be chaotic and your decks be Rogue.
Endless Minions3BB
Enchantment (R)
Whenever one or more Minions you control dies, if you control a black legendary creature or planeswalker, you may pay 2 life. If you do, create a tapped 1/1 black Human Minion creature token.
Nullmind Vessel1B
Creature - Zombie Minion {R}
When Nullmind Vessel dies, target opponent reveals their hand and you choose a nonland card from it. Exile that card until Nullmind Vessel leaves the graveyard.
When Nullmind Vessel is put into your graveyard form your library, you may put it into your hand.
2/2
Bloodshot, Cabal Weaponsmith1BB
Legendary Creature - Human Artificer Minion (R)
Whenever a creature dies, reveal the top card of your library. If it's an Equipment card, put it onto the battlefield. Otherwise, put it into your graveyard. 1BB, T: Until end of turn, equipped creatures you control get +2/+1 and have "T: Destroy target creature that isn't equipped."
2/2
Today's Challenge:
Cabal Minions
Anyone can enter each day.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points.
Cardz5000 - 27 (3)
Legend - 20 (1)
graffd02 - 16 (4)
Yandere Sliver - 14
JqlGirl - 14
StarJake - 10 (1)
Jump4Joy - 7
DarklingScribe2 - 6 (1)
Eventide Sojourner - 5
Rudyard - 3
kwanyeegor - 2
Cards that Manifest
.:Yesterday's Entries::.
Cabal Tormenter 1BB
Creature - Human Minion
When Cabal Tormenter enters the battlefield exile up to one target creature card from a graveyard. You may cast that card for as long as it remains exiled and may spend mana as though it was mana of any type to cast it, if you do that creature is a black nightmare in addition to it’s other colors and types.
”Remember your past friends?... Well they certainly remember you.”
2/2
IIW: If the Phyrexians and Eldrazi met
Skeletal Minion (Common)
1B
Creature - Skeleton Minion
1/1
Deathtouch
When Skeletal Minion dies, you may search your library for a card named Skeletal Minion, put it onto the battlefield, then shuffle your library.
iiw : new type of evasion
Servant of Braids 2B
Creature - Thrull Minion (U)
Whenever Servant of Braids deals combat damage to a player, that player sacrifices an artifact or land.
Sacrifice Servant of Braids: Target player sacrifices a creature.
3/1
IIW: Sagas.
Endless Minions 3BB
Enchantment (R)
Whenever one or more Minions you control dies, if you control a black legendary creature or planeswalker, you may pay 2 life. If you do, create a tapped 1/1 black Human Minion creature token.
IIW: Phoenixes
Nullmind Vessel 1B
Creature - Zombie Minion {R}
When Nullmind Vessel dies, target opponent reveals their hand and you choose a nonland card from it. Exile that card until Nullmind Vessel leaves the graveyard.
When Nullmind Vessel is put into your graveyard form your library, you may put it into your hand.
2/2
IIW: Taxes
Bloodshot, Cabal Weaponsmith 1BB
Legendary Creature - Human Artificer Minion (R)
Whenever a creature dies, reveal the top card of your library. If it's an Equipment card, put it onto the battlefield. Otherwise, put it into your graveyard.
1BB, T: Until end of turn, equipped creatures you control get +2/+1 and have "T: Destroy target creature that isn't equipped."
2/2
IIW: Gates matter
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝