Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Mox Quartz0
Legendary Artifact (Rare)
You can't cast Mox Quartz on your first, second or third turns of the game. T: Add one mana of any color in your commander's color identity. "I thought I understood power when I set out in the world. When it came to me, I saw the error of my ways."
-Kaalia of the Vast
Tsumugari, Fabled Katana3 Legendary Artifact — Equipment {MR}
Whenever equipped creature attacks, choose one, where X equals equipped creature's power —
• Another target creature gets +X/+X until end of turn.
• Target creature gets -X/-X until end of turn.
• You gain X life.
Equip 4
Titanomancer's Mastery 3GG
Enchantment (R)
Creatures you control with power 5 or greater have reach and trample.
Whenever a creature you control enters the battlefield, put a +1/+1 counter on it. GG: Target creature gets +1/+1 until end of turn.
More Power!XURR
Instant (M)
Exile the top X cards of your library. Until end of turn, you may play those cards as though they had flash. (If you cast a spell this way, you still pay its costs. You can play a land this way only if it's your turn and you have an available land play remaining.)
Kami of Stabbing Mists1BB
Creature - Spirit (R)
Flying B, T, Sacrifice Kami of Stabbing Mists: Destroy target legendary creature or planeswalker. 1BB, T, Sacrifice Kami of Stabbing Mists: Non-Spirit creatures get -4/-4 until end of turn.
2/4
Speaker of Oldgrowth2G
Creature - Treefolk Druid (U) t, exile a colored card from your graveyard: Until end of turn, spells you cast that share a color with the exiled card, cost 1 less to cast.
1/4
Prayers to Mat'Selesnya4GGWW
Instant (Mythic)
Convoke
Each player returns to the battlefield all permanent cards in their graveyard that were put there from the battlefield this turn. Draw a card for each card that was entered the battlefield this way. "We mourn the fallen, but not for long, because Mat'Selesnya has her own ways."
Voices from the CatacombUUB
Instant (R)
Counter target spell and return target creature card from your graveyard to your hand. Voices from the Catacomb deals 2 damage to you.
Rusty Wrench3
Artifact — Equipment (C)
Equipped creature gets +2/+0 and has "Whenever this creature deals combat damage to a player, it assembles a Contraption."
Equip 2
---- Frok was never sure if he should take "having a screw loose" as a compliment.
Motion Detector2 Artifact {UC}
When an opponent casts a spell, sacrifice Motion Detector. If you do, surveil X, where X is that spell's converted mana cost. (Look at the top X cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.) 1U, Exile Motion Detector from your graveyard: Draw a card.
Heart's Desire1RR
Sorcery (Rare)
Majesty 6 3R(You may cast this spell for its Majesty cost if you control a permanent with converted mana cost 6 or greater.)
Untap target creature and gain control of it. It gains haste until end of turn. That creature's owner gains control of it at the beginning of the next end step unless you cast this spell for its Majesty cost. "Your loyalty is admirable. Let me put it where it can be useful."
-Abao, God of Passions
Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andIT'S DONE, THE TRACK IS WHOLE ONCE MORE.
Master of the Universe 30
Subject16 31 (+8)
ValleyBeyond 27
Netn10 27 (+1)
Raptorchan 26 (+1)
Indighost 25 (+1)
AntiAntiSerum 24 (+3)
Rudyard 12
Tim1137 11
BlackWaltz3 4
Lookashiny 2
Forestguy 2
Flatline 1
Cardz5000 1
Prayers to Mat'Selesnya 4GGWW
Instant (Mythic)
Convoke
Each player returns to the battlefield all permanent cards in their graveyard that were put there from the battlefield this turn. Draw a card for each card that was entered the battlefield this way.
"We mourn the fallen, but not for long, because Mat'Selesnya has her own ways."
Casing the Premises
U
Sorcery (C)
Look at each opponent's hand.
Investigate
The first step to any heist plan is to observe your target.
Voices from the Catacomb UUB
Instant (R)
Counter target spell and return target creature card from your graveyard to your hand. Voices from the Catacomb deals 2 damage to you.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Rusty Wrench 3
Artifact — Equipment (C)
Equipped creature gets +2/+0 and has "Whenever this creature deals combat damage to a player, it assembles a Contraption."
Equip 2
----
Frok was never sure if he should take "having a screw loose" as a compliment.
Artifact {UC}
When an opponent casts a spell, sacrifice Motion Detector. If you do, surveil X, where X is that spell's converted mana cost. (Look at the top X cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.)
1U, Exile Motion Detector from your graveyard: Draw a card.
Heart's Desire 1RR
Sorcery (Rare)
Majesty 6 3R (You may cast this spell for its Majesty cost if you control a permanent with converted mana cost 6 or greater.)
Untap target creature and gain control of it. It gains haste until end of turn. That creature's owner gains control of it at the beginning of the next end step unless you cast this spell for its Majesty cost.
"Your loyalty is admirable. Let me put it where it can be useful."
-Abao, God of Passions
Symbiotic Might GG
Enchantment - Aura (U)
Enchant creature
Enchanted creature gets +2/+2.
When the enchanted creature dies choose one -