How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Odj, Forcebane Priest1WU
Legendary Creature - Human Priest (R)
Hexproof
Creatures with power greater than your life total can't attack you. 2R: All creatures get +1/+0 until end of turn.
1/2
Altered Fate1BB
Instant (R)
Until end of turn, if a creature you control dies, exile it instead.
At the beginning of your next upkeep, sacrifice all creatures you control. Then return all cards exiled with Altered Fate to the battlefield under their owners' control. "Death, while inescapable, can be so easily manipulated."
-Liliana Vess
Close the Gates2WW
Instant
Search your library for a creature card with defender, and put it onto the battlefield. That creature gains indestructible until end of turn. Shuffle your library.
Blood Harvester3BB
Creature - Horror (R)
Intimidate
When Blood Harvester enters the battlefield, put a -1/-1 counter on each other creature on the battlefield.
Blood Harvester gets +1/+1 for each -1/-1 counter on other creatures on the battlefield.
0/0
Mindlock Inquisitor4UB
Creature - Spirit Wizard
Flash, Hexproof, Flying 2U: Draw a card.
Whenever you draw a card, put an inquisition counter on target creature.
Whenever Mindlock Inquisitor deals combat damage to a player, you may gain control of target creature with two or more inquisition counters on it.
2/5
Marsh Hallucination1BG
Instant (U)
Target creature gets -2/-2 until the end of the turn. Then, that creature fights target creature controlled by another player. Sometimes the wilds are subtle. Sometimes they aren't.
Agonizing TutorBB
Sorcery (R)
As an additional cost to cast Agonizing Tutor, pay X life
Search your library for a card with converted mana cost X or less, reveal that card and put it into your hand, then shuffle your library.
Scarred Witness
Creature - Human Wizard (R)
When Scarred Witness enters the battlefield, target player puts the top 5 cards of his or her library into his or her graveyard.
Last Gasp - , Pay 1 life ( ,Pay 1 life: When this creature dies, or is put into your graveyard from your library, you may pay its Last Gasp cost. If you do, put this creature onto the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield.)
0/1
"If one catches even a glimpse of such an unthinkable horror, the image will forever be burned into their mind."
Silencing1(U/W) (1 U/W)
Instant (U)
Exile target creature. Put a token on the battlefield that has the same creature type, power and toughness as the exiled card. Sometimes the key to victory is squelching your opponents.
Explosive Denial1UURR
Instant (R)
Counter target spell. Explosive Denial deals X damage to that spell's controller, where X is that spell's converted mana cost plus 3.
Kedyr, Enlightened General2RWU
Legendary Creature - Human Soldier (R)
Vigilance, haste
Whenever Kedyr, Enlightened General attacks, other creatures you control get +1/+1 and gain "Whenever this creature deals combat damage to a player, draw a card" until end of turn.
3/4
Ragabone Crew2B
Creature - Skeleton Ship
Flying B: Regenerate Ragabone Crew.
Whenever Ragabone Crew beomes the target of a spell or ability, destroy it.
3/1
Threefold Retribution3(U/R)(U/R)(U/R)
Instant (M)
Threefold Retribution can't be countered.
Change the target of target instant or sorcery spell an opponent controls, then copy that spell twice. You may choose new targets for the copies.
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Psychotic Break1BB
Sorcery (R)
Target player names four cards. Search that player's hand and library for all cards with the same names as those cards and exile them. Then that player shuffles his or her library. If that player named a card that wasn't exiled, they discard their hand. Stress isn't always a silent killer.
Mass Shrinkage2UB
Instant (R)
The power of each creature target player controls becomes equal to the lowest power among all creatures until end of turn. The toughness of each creature that player controls becomes equal to the lowest toughness among all creatures until end of turn.
Identity Theft2UU
Enchantment - Aura (R)
Enchant creature
Flash
When Identity Theft enters the battlefield you may have enchanted creature become a copy of target creature.
Other creatures with the same name as enchanted creature lose all abilities and are 1/1.
Private Mod Note
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Rollback Post to RevisionRollBack
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Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andGood morning, Mr. Phelps.
Zoomba 33 (+2)
aftermarketradio 31 (+5)
Rudyard 28 (+1)
Flintlock 27 (+1)
MDenham 24 (+1)
CryoZenith 22 (+3)
Flatline 22 (+3)
RhymesWithEight 22 (+5)
scarbo 21 (+1)
The1AndOnlyAGar 13 (+2)
maximumbuttitude 11
IlGreven 8
Ninetailedfox 6
Ogonomany 5 (+5)
Dimitriye98 3
naya_mage 3
CrazyMatt 2
Ink-Treader 1
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Explosive Denial 1UURR
Instant (R)
Counter target spell. Explosive Denial deals X damage to that spell's controller, where X is that spell's converted mana cost plus 3.
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Kedyr, Enlightened General 2RWU
Legendary Creature - Human Soldier (R)
Vigilance, haste
Whenever Kedyr, Enlightened General attacks, other creatures you control get +1/+1 and gain "Whenever this creature deals combat damage to a player, draw a card" until end of turn.
3/4
Ragabone Crew 2B
Creature - Skeleton Ship
Flying
B: Regenerate Ragabone Crew.
Whenever Ragabone Crew beomes the target of a spell or ability, destroy it.
3/1
Memento Mori, if the nineth lion ate the sun.
Threefold Retribution 3(U/R)(U/R)(U/R)
Instant (M)
Threefold Retribution can't be countered.
Change the target of target instant or sorcery spell an opponent controls, then copy that spell twice. You may choose new targets for the copies.
Hindsight UU
Instant (U)
Counter target spell if a permanent on the battlefield or a card in a graveyard has the same name as it.
Troubled Water
Enchantment (R)
Whenever a player attacks you with one or more creatures, that player sacrifices an attacking creature.
"If this storm doesn't let up soon, we'll have no men left to fight by the time we reach their shores."
Psychotic Break 1BB
Sorcery (R)
Target player names four cards. Search that player's hand and library for all cards with the same names as those cards and exile them. Then that player shuffles his or her library. If that player named a card that wasn't exiled, they discard their hand.
Stress isn't always a silent killer.
Mass Shrinkage 2UB
Instant (R)
The power of each creature target player controls becomes equal to the lowest power among all creatures until end of turn. The toughness of each creature that player controls becomes equal to the lowest toughness among all creatures until end of turn.
Identity Theft 2UU
Enchantment - Aura (R)
Enchant creature
Flash
When Identity Theft enters the battlefield you may have enchanted creature become a copy of target creature.
Other creatures with the same name as enchanted creature lose all abilities and are 1/1.