How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Note of the Day
Thanks Rudyard for getting yesterday's thread up.
The scores posted yesterday, however, were rolled into March because they were for the 31st's cards, so the scoreboard has been reset again.
ThawG
Sorcery
Search your library for a snow land card and put it onto the battlefield tapped, then shuffle your library. That land doesn't untap during your next untap step.
Strategic Conquest costs R less to cast if you dealt combat damage to an opponent this turn, W less to cast if you gained life this turn, and U less to cast if you cast at least two other spells this turn.
Gain control of target land.
Battle Trades1R
Enchantment (U)
At the beginning of each combat step, you may attach target Equipment to target creature chosen at random. Sometimes better not throw weapon. Especially hand weapon.
Parallax Mutation2BB
Enchantment (R)
Fading 5 (This enchantment enters the battlefield with one fade counter on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from Parallax Mutation: Put a +1/+1 counter on target creature.
When Parallax Mutation leaves the battlefield, remove all counters from all creatures. Flesh ripples like water, swells in muscular heaves, and bursts open under such bizarre conditions.
Vorkthi Crusher2GU
Creature - Beast
Trample
Vibrant 1 (Whenever you cast a spell this creature gets +1/+1 until end of turn for each of that spells colors) The inhabitants of the Vorkthi feast off its rampant mana, a simple taste can lead to a feeding frenzy
2/2
Wingclipper
Creature - Human Archer (U)
Unleash, evolve
, , Remove a +1/+1 counter from Wingclipper: Wingclipper deals 1 damage to target player or creature with flying.
1/1
Caveppi Stageburner1UR
Creature - Goblin Rogue (U)
Whenever another player draws a card, choose one—Draw a card; or Caveppi Stageburner deals 1 damage to that player. The troupe hired him to handle the lights for their last performance—and then left town through the ashes.
2/2
Sustaining Reverence2(G/W)(G/W)(G/W)
Enchantment (R)
At the beginning of each end step, you may have your life total become your devotion to green and white.
Endless RehearsalU
Enchantment - Aura (U)
Enchant creature
When enchanted creature attacks, it gains “This creature attacks each turn if able.”
When enchanted creature blocks, it gains “This creature blocks each turn if able.”
When Endless Rehearsal is put into your graveyard from the battlefield, return it to your hand. Once more, with feeling!
Caveppi Mulethief2UR
Creature - Goblin Rogue (R)
Creatures you control but don't own attack each turn if able. T: Gain control of target creature until the next time you activate this ability.
2/2
Run Rampant4RG
Sorcery (U)
Put two 3/3 green Beast creature tokens onto the battlefield. Then, if there are more Beast creatures than non-Beast creatures on the battlefield, destroy all artifacts and they can't be regenerated. "Stampede! Don't waste time saving trinkets, save your lives and head for the hills!"
Grave Scavenger2BBB
Creature - Zombie Wizard
Whenever a creature enters the graveyard from the battlefield put a +1/+1 counter on Grave Scavenger
Remove X +1/+1 counters from Grave Scavenger: Return target creature card from your graveyard to the battlefield with converted mana cost X
2/2
Wilderness Guide2G
Creature - Elf Scout {C} Escort -- Whenever Wilderness Guide and exactly one other creature attack, those creatures get +1/+1 until end of turn.
2/2
IntrusivenessU
Enchantment - Aura (U)
Enchant creature
If the controller of enchanted creature would shuffle his or her library, her or she includes enchanted creature in that shuffle. (If enchanted creature is a token, it ceases to exist instead.) "Curiosity aetherized the cat."
Private Mod Note
():
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andThanks Rudyard for getting yesterday's thread up.
The scores posted yesterday, however, were rolled into March because they were for the 31st's cards, so the scoreboard has been reset again.
Doombringer 2 (+2)
maximumbuttitude 2 (+2)
MDenham 2 (+2)
NVRBLND 2 (+2)
Sagharri 2 (+2)
Ink-Treader 1 (+1)
PsyOp 1 (+1)
Zoomba 1 (+1)
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Caveppi Mulethief 2UR
Creature - Goblin Rogue (R)
Creatures you control but don't own attack each turn if able.
T: Gain control of target creature until the next time you activate this ability.
2/2
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Run Rampant 4RG
Sorcery (U)
Put two 3/3 green Beast creature tokens onto the battlefield. Then, if there are more Beast creatures than non-Beast creatures on the battlefield, destroy all artifacts and they can't be regenerated.
"Stampede! Don't waste time saving trinkets, save your lives and head for the hills!"
Hell's Reclaimer 1RR
Creature - Devil (R)
First strike
R: Target permanent you own deals 2 damage to its controller. Then you gain control of it.
2/2
Choose one of these judge of creation:
Make Strionic Resonator shine!
You can not grasp the true form of Ashiok's attack!
Metastatic Horror 2G
Creature - Elemental Horror (R)
Trample
Metastatic Horror's power is equal to the number of poison counters opponents have.
*/4
Memento Mori, if the nineth lion ate the sun.
Grave Scavenger 2BBB
Creature - Zombie Wizard
Whenever a creature enters the graveyard from the battlefield put a +1/+1 counter on Grave Scavenger
Remove X +1/+1 counters from Grave Scavenger: Return target creature card from your graveyard to the battlefield with converted mana cost X
2/2
Signature by DarkNightCavalier at Heroes of the Plane Studios
Creature - Elf Scout {C}
Escort -- Whenever Wilderness Guide and exactly one other creature attack, those creatures get +1/+1 until end of turn.
2/2
Votes: NVRBLND & Iktreader
Are you designing commons? Check out my primer on NWO.
Interested in making a custom set? Check out my Set skeleton and archetype primer.
I also write articles about getting started with custom card creation.
Go and PLAYTEST your designs, you will learn more in a single playtests than a dozen discussions.
My custom sets:
Dreamscape
Coins of Mercalis [COMPLETE]
Exodus of Zendikar - ON HOLD
Fellhowl Wolf 1G
Creature - Wolf (C)
GG: Each creature named Fellhowl Wolf gains +2/+2 until end of turn. Use this ability only once each turn.
2/2
Host, December 2015: A Winter Wonderland? - R1|R2|R3|Top 8|Semifinals|Finals|Poll
Host, CCL April 2014: A Game of Fate - Signup|R1|R2|R3|Top 8|Semifinal|Finals|Poll
Host, CCL December 2012: Spy Games - Signup|R1|R2|R3|Top 8|Semifinals|Finals|Poll
Host, CCL November 2010: The Perfect Crime - Signup|R1|R2|R3|Top 8|Semifinals|Finals|Poll
Host, CCL August 2009: A Commander's Journey: Signups|R1|R2|R3|Top 8|Semifinals|Finals|Poll
I've got tons of art from the web. Want art for a render? PM me! Want to create your own collection? Start here!
Intrusiveness U
Enchantment - Aura (U)
Enchant creature
If the controller of enchanted creature would shuffle his or her library, her or she includes enchanted creature in that shuffle. (If enchanted creature is a token, it ceases to exist instead.)
"Curiosity aetherized the cat."