The DCC: February 25, 2013
Welcome to the DCC! If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the rest of the month. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Turn off WYSIWYG mode (the two As in the top-right corner), select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post.)
Note of the Day
It's getting a lot closer as the month winds down.
Sorje, Cardinal-General3WW
Legendary Creature - Human Cleric Warrior (M)
Whenever you gain life, distribute that many +1/+1 counters as evenly as possible among creatures you control. (To distribute counters as evenly as possible, put one counter on each creature you control, then repeat this process if possible. If you can't, put each remaining counter on a different creature you control.) 7WW: Double your life total.
3/3
Staff of Eternal Whispers
Legendary Artifact (Mythic)
Players don't lose the game for having 0 or less life.
Whenever a creature attacks, each player sacrifices a noncreature permanent.
Dream Shatter1U [C]
Instant
Counter target spell with converted mana cost 3 or less. "Did you honestly believe you could defeat me with that? Dream bigger next time."
—Jace Beleren
(Place this next to the Mirror zone, a battlefield sub-zone for Mirrorcast permanents. Mirrorcast permanents have protection from non-Mirrorcast, non-Mirrorcast permanents have protection from Mirrorcast.)
Whenever a player draws a card, that player exiles the top card of his or her library and may Mirrorcast it.
Waterhole Visitor3B
Creature - Carrier (C)
Protection from Parasites, contaminate (This permanent deals damage to players in the form of 0/0 colorless Parasite creature tokens with bloodthirst 1. Players who control more Parasites than their life total lose the game.)
3/3
Decisive Misery - B Sorcery - (U)
Choose a card type other then Land. Target opponent Reveals his or her hand, You choose a card of that type, That player discards that card. "Your fate, can always be decided for you" - Phage, The Untouchable
Pulsating Brain3GU
Creature - Brain (R)
Pulsating Brain enters the battlefield with a +1/+1 counter on it for each card in your hand.
Whenever you draw a card, put a +1/+1 counter on Pulsating Brain.
0/0
Fullblade Dirk2
Artifact - Equipment (U)
When Fullblade Dirk becomes attached to a creature, Fullblade Dirk deals 2 damage to that creature.
Equipped creature gets +1/-1, has first strike and ",T: Attach Fullblade Dirk to target creature."
Equip - 0
Dance of the Tribe1
Enchantment (R)
As Dance of the Many enters the battlefield, choose a creature type.
As long as all creatures you control have the chosen type, creatures you control get +2/+2.
One-Eye Surasu2RGW
Legendary Creature - Troll Shaman (R)
Whenever a creature with first strike or double strike attacks you, it loses first strike or double strike until end of combat and you put a club counter on a creature you control.
Creatures you control with two or more club counters have first strike.
Creatures you control with four or more club counters have double strike.
3/3
Eternity Armor :symw::symw:
Enchantment (U)
Enchant Creature.
Enchanted creature gets +1/+1 for each exiled card.
If six or more cards are exiled, enchanted creature gets double strike and vigilance.
Dawnling3WW
Creature - Shapeshifter (MR) W: Dawnling gains vigilance until end of turn. W: Dawnling gains lifelink until end of turn. W: Prevent the next 1 damage that would be dealt to Dawnling this turn. 1: Dawnling gets +1/-1 until end of turn. 1: Dawnling gets -1/+1 until end of turn.
4/4
Orim's Charm2WWW
Instant (R)
Choose two for each player on your team - Target player gains 5 life; or target player gains 5 life; or creatures target player controls can't attack this turn; or creatures target player controls can't attack this turn; or target player can't cast spells this turn; or target player can't cast spells this turn.
Formless EntityGUB
Creature - Shapeshifter (MR)
Formless Entity enters the battlefield as a copy of any creature on the battlefield or any creature card in any graveyard.
0/0
Tidal Wave3U Sorcery (u)
Kicker 3U
Tap all lands target player controls, they do not untap during their controllers next untap step. Then if you paid ~'s kicker cost, destroy all non-basic lands that player controls.
Null and Void :2mana::symw::symu:
Instant (Rare)
Choose a number. Exile each other spell and each nonland permanent with converted mana cost equal to that number. At the beginning of the next upkeep, return all cards exiled this way to their owners' hands.
"∅" — Void disciple of nothingness
Funpire CarnivalBG
Sorcery (U)
Choose one - Each player loses 1 life for each creature he or she controls that entered the battlefield this turn, or starting with you, each player may put up to four 1/1 green Funpire creature tokens onto the battlefield.
Flashback BG(You may cast this card from your graveyard for its flashback cost. Then exile it.) Four is a party
I'm calling it right now- worst rare in the set. Even good limited players will find better bombs at common and uncommon no sweat. Worst. Episode. Ever.
I really do predict this to be our worst rare in set award winner. I'd be happier opening a jar of eyeballs, so I think anything worse is highly unlikely. This card wont just have zero constructed potential, but not be significantly better than a mass of ghouls in a draft.
Temple of Orzhov - WWBB Legendary Enchantment - (M)
At the beginning of your upkeep, Choose two -
Target creature gets +1/+1 or Target Creature gets -1/-1 or Target player gains 1 life or Target player loses 1 life. A place of Fear to some, Others.. of Courage.
Creature- Viashino Shaman (R)
As Devoted of Avashira enters the battlefield, name a nonland card.
Nonred mana can't be spent to cast spells with the chosen name.
2/2
Private Mod Note
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Rollback Post to RevisionRollBack
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Welcome to the DCC! If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How To Play
Note of the Day
DCC February Scoreboard
Koopa 68 (+2)
Draco9 61 (+1)
MDenham 61 (+4)
Aznathom 48 (+3)
Maokun 47
Rudyard 47
void_nothing 44 (+3)
MajoraX* 40 (+8)
The_Cooler* 34
bobby2055 32
Whitemage57 29 (+2)
Lapson2 28
ManyCookies 28
Altaurus321* 27
SteelioKontos 21 (+1)
swishh 19
ghostn1nja 17
IlGreven 16
Link* 13
Bigbrass* 8
CrazyMatt* 7 (+4)
Rhand 6
Noatz 5
hoyerhan 4
PsyOp* 3
Small Child 3
Rom Ray Rar Tib Ra 2
Gideon_Jura 1
bv310* 0
drewdagreek* 0
Novapheonix* 0
SeaCucumber* 0
Vaen* 0
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Legendary Creature - Troll Shaman (R)
Whenever a creature with first strike or double strike attacks you, it loses first strike or double strike until end of combat and you put a club counter on a creature you control.
Creatures you control with two or more club counters have first strike.
Creatures you control with four or more club counters have double strike.
3/3
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Enchantment (U)
Enchant Creature.
Enchanted creature gets +1/+1 for each exiled card.
If six or more cards are exiled, enchanted creature gets double strike and vigilance.
Creature - Elemental
Flying
R: Draw a card, then put Mindstorm Elemental on top of its owner's library.
2/1
Creature - Shapeshifter (MR)
W: Dawnling gains vigilance until end of turn.
W: Dawnling gains lifelink until end of turn.
W: Prevent the next 1 damage that would be dealt to Dawnling this turn.
1: Dawnling gets +1/-1 until end of turn.
1: Dawnling gets -1/+1 until end of turn.
4/4
BGStandard Green AggroGB
UWRGModern Saheeli CobraGRWU
UBRGLegacy StormGRBU
Wizards Certified Rules Advisor
Instant (R)
Choose two for each player on your team - Target player gains 5 life; or target player gains 5 life; or creatures target player controls can't attack this turn; or creatures target player controls can't attack this turn; or target player can't cast spells this turn; or target player can't cast spells this turn.
Creature - Shapeshifter (MR)
Formless Entity enters the battlefield as a copy of any creature on the battlefield or any creature card in any graveyard.
0/0
Sorcery (u)
Kicker 3U
Tap all lands target player controls, they do not untap during their controllers next untap step. Then if you paid ~'s kicker cost, destroy all non-basic lands that player controls.
Instant (Rare)
Choose a number. Exile each other spell and each nonland permanent with converted mana cost equal to that number. At the beginning of the next upkeep, return all cards exiled this way to their owners' hands.
"∅" — Void disciple of nothingness
Enchantment [U]
Attacking and blocking creatures have shroud.
Sorcery (U)
Choose one - Each player loses 1 life for each creature he or she controls that entered the battlefield this turn, or starting with you, each player may put up to four 1/1 green Funpire creature tokens onto the battlefield.
Flashback BG(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Four is a party
Instant (C)
Destroy target creature that dealt damage this turn to a creature you control that died this turn.
Legendary Enchantment - (M)
At the beginning of your upkeep, Choose two -
Target creature gets +1/+1 or Target Creature gets -1/-1 or Target player gains 1 life or Target player loses 1 life.
A place of Fear to some, Others.. of Courage.
Instant (R)
Cast Heckler's Irony only if a spell you control was countered by a spell or ability last turn.
Counter target spell.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature - Elf Scout (U)
Whenever Quirion Realmtreader would deal damage, exile the top card of your library attached to it.
Quirion Realmtreader has +1/+1 for each creature card in exile attached to it.
:symtap:: You may play a land card in exile attached to Quirion Realmtreader this turn.
1/1
As Devoted of Avashira enters the battlefield, name a nonland card.
Nonred mana can't be spent to cast spells with the chosen name.