Welcome to the DCC! If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the rest of the month. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Turn off WYSIWYG mode (the two As in the top-right corner), select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post.)
Note of the Day
GideonJur@ only voted once. I seem to remember this being a habitual problem of his.
Malingering ThorsusBB
Creature - Tentacle (R)
Whenever a creature dealt damage by Malingering Thorsus this turn dies, if Malingering Thorsus is in your graveyard, return it to the battlefield and it gains haste. T, Sacrifice Malingering Thorsus: Malingering Thorsus deals 1 damage to each creature and player.
2/2
Boar God Riot :xmana::symg::symr:
Sorcery [M]
You and target opponent search your libraries for up to X cards and exile them face down. Reveal the exiled cards, then shuffle those libraries.
That opponent may put into the battlefield a creature card with converted mana cost 0 he or she exiled this way, then you may do the same. Those creatures fight each other. Repeat this process for converted mana costs 1 to X.
HeatwaveRU
Enchantment
Lands produce an extra mana of a type they can produce when tapped for mana.
At the start of each declare attackers step, tap all lands and empty all mana pools.
Logistica1RW
Enchantment (U)
Creatures you control have vigilance.
Whenever a creature you control attacks, transform Logistica.
/// Strategica
((R/W)) Enchantment (U)
Creatures you control have first strike.
Whenever a creature an opponent controls attacks, transform Strategica.
Rakdos Ultimatum -- BBBRRR
Sorcery (M)
Destroy target creature. That creature deals damage equal to its power to its controller and each other creature that player controls.
All That Is and Will Be
Legendary Creature - Eldrazi (M)
Flash, Haste, Annihilator 20
When ~ enters the battlefield, you may pay :xmana:, where X is equal to the number of cards in all libraries. If you do not, exile all nonland permanents, spells, and abilities.
~'s power and toughness are each equal to ten times the number of cards in all libraries.
When ~ is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.
*/*
Phosphorescent Dreams1GW [R]
Enchantment
Whenever you gain 3 or more life, you may draw a card. "He who neglects his body does far worse damage to his mind and to his soul."
—Atalya, Samite Master
Cost of ProgressR
Sorcery (R)
Cost of Progress deals damage to each player equal to the number of permanent types among permanents that player controls.
Mutrillox Deathwhip 3G
Creature - Tentacle (R)
Deathtouch BRG, Exile two cards at random from your graveyard: Mutrillox Deathwhip deals 2 damage to a random target creature or player. Activate this ability only if Mutrillox Deathwhip is in your graveyard.
4/2
Pillar of Souls
Instant (U)
As an additional cost to play Pillar of Souls, exile three creature cards from your graveyard.
Exile target creature. "The dead crave oblivion, and will think nothing of taking you with them." - Xxaxilus, Ishtal animancer
Above as Below2(W/U)(W/U)
Enchantment (U)
Whenever a creature without flying enters the battlefield under an opponent’s control, you may put a 1/1 blue and white spirit creature token with flying onto the battlefield.
Bloodpool Beast2BG
Creature - Tentacle (U)
Bloodpool Beast's power is equal to the number of Swamps you control and its toughness is equal to the number of Forests you control.
Sacrifice a Swamp and a Forest: Put a token that's a copy of Bloodpool Beast onto the battlefield.
*/*
Sweeping Downdraft :1mana::symr::symg:
Sorcery
Choose target flying creature and target nonflying creature. If you control a single one, put a +1/+1 counter on it and draw a card. Then those creatures fight each other. Jund's winds love a good scuffle.
Daunting Behemoth is colorless.
Daunting Behemoth has defender if it is colorless, lifelink if it is white, flying if it is blue, and deathtouch if it is black. 1: Daunting Behemoth becomes the color of your choice until the beginning of the next end step. 4/4
Drown in Ink1UB [R]
Sorcery
Each creature gets -X/-X until end of turn, where X is the number of cards in your hand. The town had mocked the puny writer and his hermit-like habits for years. It took him only one fateful night to get his revenge.
Gruul Ultimatum -- RRRGGG
Sorcery (M)
Destroy all nonbasic lands. Each player may search his or her library for up to three basic land cards and put them onto the battlefield tapped, then shuffle his or her library.
Creature- Spirit Knight (U)
First strike
Whenever Warder at the Gate deals combat damage, regenerate each creature you control. None under his watch may walk the blessed path into death.
I'm calling it right now- worst rare in the set. Even good limited players will find better bombs at common and uncommon no sweat. Worst. Episode. Ever.
I really do predict this to be our worst rare in set award winner. I'd be happier opening a jar of eyeballs, so I think anything worse is highly unlikely. This card wont just have zero constructed potential, but not be significantly better than a mass of ghouls in a draft.
Homefront Harridan3WW
Creature - Human Berserker (R)
Flash
Double strike
Homefront Harridan can block any number of creatures. Never corner a widow with a meat cleaver, a frying pan, and nothing to lose.
1/6
Welcome to the DCC! If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How To Play
Note of the Day
DCC January Scoreboard
Noatz 49 (+1)
swishh 44 (+5)
IlGreven 42 (+0)
Asrama 41 (+3)
MDenham 39 (+1)
Rudyard 36 (+5)
Maokun 35 (+1)
The_Cooler 34 (+3)
arbitraryarmor* 31 (+0)
Lapson2 31 (+5)
wasoe* 30 (+1)
void_nothing 27
MirrorEntity 26
Rhand 21 (+0)
Blood Pet 20
Whitemage57 18 (+1)
AkaiRyu 12
Legend 11 (+5)
ShockValue 11
Big_Cal 10
Skyform* 9
Aznathom 7
8buffalo 6
Voila! 5
Atlyx* 3
aurorasparrow* 3
ertaisfamiliar* 3
hoyerhan 3
Piar 3
Wydogg5305* 3
foo_intherain 2
GideonJur@* 0
Rinne* 0
Ventris* 0
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Creature - Tentacle (U)
Bloodpool Beast's power is equal to the number of Swamps you control and its toughness is equal to the number of Forests you control.
Sacrifice a Swamp and a Forest: Put a token that's a copy of Bloodpool Beast onto the battlefield.
*/*
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Crash and Burn 1R
[U]Instant[/U] [U]
Choose one- Destroy target artifact; or ~ deals 2 damage to target creature or player.
Entwine R
Sorcery
Choose target flying creature and target nonflying creature. If you control a single one, put a +1/+1 counter on it and draw a card. Then those creatures fight each other.
Jund's winds love a good scuffle.
Creature - Construct [R]
Daunting Behemoth is colorless.
Daunting Behemoth has defender if it is colorless, lifelink if it is white, flying if it is blue, and deathtouch if it is black.
1: Daunting Behemoth becomes the color of your choice until the beginning of the next end step.
4/4
Sorcery
Each creature gets -X/-X until end of turn, where X is the number of cards in your hand.
The town had mocked the puny writer and his hermit-like habits for years. It took him only one fateful night to get his revenge.
Sorcery (M)
Destroy all nonbasic lands. Each player may search his or her library for up to three basic land cards and put them onto the battlefield tapped, then shuffle his or her library.
First strike
Whenever Warder at the Gate deals combat damage, regenerate each creature you control.
None under his watch may walk the blessed path into death.
Instant (U)
Rage of the Ancestors deals 2 damage to target creature plus one damage for each red creature in your graveyard.
Creature - Human Berserker (R)
Flash
Double strike
Homefront Harridan can block any number of creatures.
Never corner a widow with a meat cleaver, a frying pan, and nothing to lose.
1/6
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝