Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread. How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the rest of the month. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Turn off WYSIWYG mode (the two As in the top-right corner), select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post.)
Note of the Day
I'd like to remind Valarin that voting is required if you want your card to be included.
Deadly Plague2BB Enchantment - Aura Curse (R)
Enchant player
At the beginning of enchanted player's upkeep, put a -1/-1 counter on each creature he or she controls.
Creatures enchanted player controls have deathtouch.
Instant (R)
Search your library for a basic land card and put it onto the battlefield. The next instant or sorcery spell you cast this turn has landstorm (When you cast it, copy it for each land that entered the battlefield under your control this turn. You may choose new targets for the copies.)
Savage AwakeningRG
Sorcery (U)
Target land you control becomes a 3/3 red and green Elemental creature until end of turn. It's still a land. You may have that land fight target creature.
Blighted Battlefield1BR
Enchantment (R)
All creatures have wither.
At beginning of your upkeep, put a -1/-1 counter on each creature with at least one -1/-1 counter on it.
Heartbeat1R
Enchantment-Aura (U)
Enchant creature
Each time enchanted creature is attacks put a +1/+1 counter on it. If this creature has 5 or more +1/+1 counters on it the next time it attacks it gains first strike and trample, then sacrifice it at the end of the turn.
Singularity2WWW
Enchantment (R)
When Singularity enters the battlefield, exile all other nonland permanents.
When Singularity leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.
Heartblade Amazon3GW
Creature - Angel (R)
Flying, lifelink, trample
At the beginning of your upkeep, you gain X life, where X is the number of creatures with lifelink and/or trample you control.
4/3
Temporal Divergence4UU
Sorcery (M)
Target player takes an extra turn after this one. Exile Temporal Divergence.
Spellstorm 6UUU(You may cast this for its spellstorm cost. If you do, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Swooping Brigade 3WUU Enchantment (R)
Whenever a creature you control without flying attacks, you may put a creature card with flying from your hand onto the battlefield tapped and attacking. Those creatures gain flying and "At the beginning of the end of combat step, return this creature to its owner's hand." until end of turn.
Hell's GatekeeperBB
Creature - Human Cleric (R)
Protection from white
Spells and abilities your opponents control can't exile creatures you control.
2/2
Recurrent Plague2B [C]
Instant
Target creature gets -2/-2 until end of turn plus an additional -2/-2 for each card named Recurrent Plague in your graveyard.
Cycling 2 "I enjoy the moment when a warrior is startled to see his life slip away because of a little illness."
-Lilliana Vess
Ascendent Paladin1WW
Creature - Human Knight (U)
Lifelink
Whenever a creature with lifelink would cause you to gain life, you gain twice that much life instead.
2/2
Judgement Behemoth3RG
Creature- Beast (R)
When Judgment Behemoth enters the battlefield, it deals damage equal to its power to each other creature, then each of those creatures deals damage equal to its power to Judgment Behemoth.
Blood Tyrant2BB
Creature - Human Wizard Warrior (R)
At the beginning of your upkeep sacrifice another creature. If you do, draw 2 cards. If you can't, sacrifice Blood Tyrant and discard your hand.
3/4
I'm calling it right now- worst rare in the set. Even good limited players will find better bombs at common and uncommon no sweat. Worst. Episode. Ever.
I really do predict this to be our worst rare in set award winner. I'd be happier opening a jar of eyeballs, so I think anything worse is highly unlikely. This card wont just have zero constructed potential, but not be significantly better than a mass of ghouls in a draft.
Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How To Play
Rules
Note of the Day
DCC December Scoreboard
Rudyard 61 (+2)
wasoe 55 (+2)
Asrama 52 (+1)
Link 52 (+6)
arbitraryarmor 50
MDenham 48 (+1)
Maokun 42 (+2)
swishh 41 (+6)
void_nothing 39 (+6)
Icarael 37 (+0)
Stapler 37 (+1)
Koopa* 26
EtR 20 (+1)
Team-Hero* 11
Noatz 8
jenofresh 3
aurorasparrow 2
Aznathom 1
Braid of Fire 1
CrazyMatt 1
Small Child 1
Valarin* 1
Amaranth* 0
MajoraX* 0
Pulse_of_Shift* 0
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
3UUU
Sorcery
Gain control of target creature. Put a token that's a copy of that creature onto the battlefield.
Enchantment - Aura (C)
Enchant creature
Enchanted creature has "1U: Tap or untap target permanent."
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Enchantment (R)
Whenever a creature you control without flying attacks, you may put a creature card with flying from your hand onto the battlefield tapped and attacking. Those creatures gain flying and "At the beginning of the end of combat step, return this creature to its owner's hand." until end of turn.
Creature - Human Cleric (R)
Protection from white
Spells and abilities your opponents control can't exile creatures you control.
2/2
Instant
Target creature gets -2/-2 until end of turn plus an additional -2/-2 for each card named Recurrent Plague in your graveyard.
Cycling 2
"I enjoy the moment when a warrior is startled to see his life slip away because of a little illness."
-Lilliana Vess
Sorcery (C)
Creatures can’t attack you during each opponent’s next turn.
Rebound
Mishra's Courier 3
Artifact Creature - Construct (C)
Urza'swalk (This creature is unblockable as long as defending player controls an Urza's)
2/1
Creature - Human Knight (U)
Lifelink
Whenever a creature with lifelink would cause you to gain life, you gain twice that much life instead.
2/2
Host, December 2015: A Winter Wonderland? - R1|R2|R3|Top 8|Semifinals|Finals|Poll
Host, CCL April 2014: A Game of Fate - Signup|R1|R2|R3|Top 8|Semifinal|Finals|Poll
Host, CCL December 2012: Spy Games - Signup|R1|R2|R3|Top 8|Semifinals|Finals|Poll
Host, CCL November 2010: The Perfect Crime - Signup|R1|R2|R3|Top 8|Semifinals|Finals|Poll
Host, CCL August 2009: A Commander's Journey: Signups|R1|R2|R3|Top 8|Semifinals|Finals|Poll
I've got tons of art from the web. Want art for a render? PM me! Want to create your own collection? Start here!
Enchantment (U)
If a creature receives combat damage, destroy it.
Creature- Beast (R)
When Judgment Behemoth enters the battlefield, it deals damage equal to its power to each other creature, then each of those creatures deals damage equal to its power to Judgment Behemoth.
Creature - Human Wizard Warrior (R)
At the beginning of your upkeep sacrifice another creature. If you do, draw 2 cards. If you can't, sacrifice Blood Tyrant and discard your hand.
3/4
Instant (C)
Rail at the Indolent deals 2 damage to target tapped creature.
Draw a card.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝