Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread. How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the rest of the month. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Turn off WYSIWYG mode (the two As in the top-right corner), select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post.)
Note of the Day
One minor rule change has been added; vote changes need to made in the day's thread from now on, not the discussion thread.
Synergy Ring3
Artifact - Equipment (R)
As long as equipped creature has vigilance, it gains lifelink.
As long as equipped creature has trample, it gains deathtouch.
As long as equipped creature has haste, it gains double strike.
Equip 3
Viscera Ooze (Rare) 4BB
Creature – Ooze
1/1
Whenever a counter would be put onto Viscera Ooze, that counter becomes a +1/+1 counter instead of any other type.
When Viscera Ooze enters the battlefield, move all counters from all permanents onto it.
Fireblade Paladin2RW
Creature - Human Knight (M)
Protection from green, from blue, and from black. RR: Fireblade Paladin gains doublestrike and haste until end of turn. WW: Fireblade Paladin gains lifelink and vigilance until end of turn.
2/2
Sudden Shift3UU
Instant (R)
The turn order is reversed. (Once the current turn is completed, all turns proceed in counter clockwise direction.) The old mages say that on that day the poles of dominaria switched.
Spark of Ingenuity2RU
[U]Sorcery (U)[/U]
Kicker 2W
Draw two cards. Spark of Ingenuity deals 2 damage to each opponent.
Then if Spark of Ingenuity was kicked, draw X cards and gain X life, where X is equal to the damage dealt to opponents this turn.
Tower of Utopia2WW
Artifact-- Fortification (R)
At the beginning of your upkeep step, if four or more other permanents are attached to fortified land, you win the game.
Fortify W(W: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
Creature - Human Wizard (U)
When Grixis Tactician enters the battlefield, if U was spent to cast it, target creature you control is unblockable this turn.
When Grixis Tactician enters the battlefield, if R was spent to cast it, untap target creature and gain control of it until end of turn. It gains haste until end of turn.
2/2
Wary ExplorerRW
Creature - Human Scout (R)
Haste
Whenever Wary Explorer becomes blocked or the target of a spell or an ability you may pay :symrw:. If you do, return Wary Explorer to your hand.
"Norin gets dismissed as a coward but at the end of the day, he's the one still alive."
2/2
Razor Tripwire2 [U]
Artifact - Trap
:symtap:, Sacrifice Razor Tripwire: Put a -1/-1 counter on each attacking creature.
You may cast Razor Tripwire as though it had flash if you pay more to cast it. "If you needed your foot that badly, you should have been watching where you were putting it."
—Gruz, Rathi Trapper
Wind Burst2W
Instant (C)
Counter target spell unless its controller pays 2. Hydrate — If U was spent to cast Wind Burst, instead counter that spell unless its controller pays 4.
Dispeller's Crucifix3
Artifact - Equipment (R)
Equipped creature gains shroud.
As long as equipped creature is white, it gains "1WW: Counter target spell or ability that targets a permanent you control."
Equip 2
Creature - Elemental Treefolk (U)
Oak Elemental's power and toughness are each equal to the number of basic lands you control. Primeval - Oak Elemental has trample as long as you control no nonbasic lands.
*/*
Giver of BlessingsW
Creature - Human Cleric (R)
Equipments you control have “equipped creature has lifelink”
Auras you control have “enchanted creature has lifelink” “Bless these blades with your light, so that they may save us all”
Darkling 3BB
Creature - Shapeshifter (M) B: Darkling can block an additional creature this turn. B: Darkling gains deathtouch until end of turn. B: Regenerate Darkling. 1: Darkling gets +1/-1 until end of turn. 1: Darkling gets -1/+1 until end of turn.
4/4
Fathom Trawler 2UU Creature - Merfolk Wizard (R)
When Fathom Trawler enters the battlefield, exile the top five cards of your library face down.
You may look at cards exiled with Fathom Trawler. 1U, Reveal a face down card exiled with Fathom Trawler: Draw a card if target spell shares a name with the revealed card.
2/4
Apotheosis (Mythic) 8WW
Sorcery
Convoke (Each creature you tap while casting this spell reduces its cost by 1 or by one mana of that creature's color.)
Target creature becomes a 10/10 Avatar with protection from everything until end of turn.
Dead Bloom3BG [R]
Enchantment
Whenever a creature you control dies, exile it. If you do, you may search your library for a basic Forest or Swamp card and put it onto the battlefield tapped. Shuffle your library afterwards.
Piggy Bank1
Artifact (U) 2: Put a savings counter on Piggy Bank. T, sacrifice Piggy Bank: You may cast a spell with converted mana cost X without paying its mana cost, where X is the number of savings counters on Piggy Bank.
I'm calling it right now- worst rare in the set. Even good limited players will find better bombs at common and uncommon no sweat. Worst. Episode. Ever.
I really do predict this to be our worst rare in set award winner. I'd be happier opening a jar of eyeballs, so I think anything worse is highly unlikely. This card wont just have zero constructed potential, but not be significantly better than a mass of ghouls in a draft.
Shipwrecked3WU
Sorcery (MR)
Each player chooses one creature they control and sacrifices the rest. Then each player does the same for artifacts and lands.
At the end of turn, any player that controls an island may search their library for an enchantment and put it onto the battlefield and shuffles their library. If you were alone on an island...
Inevitable BetrayerUBR
Creature - Demon (R)
Flying
When enters the battlefield, destroy target creature that entered the battlefield this turn. "You think to call this place your home now? I think we should call it your grave."
5/5
Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How To Play
Rules
Note of the Day
DCC December Scoreboard
wasoe 50 (+4)
Asrama 47 (+3)
Rudyard 45 (+1)
MDenham 44 (+0)
arbitraryarmor 38 (+3)
Link 35
Stapler 33 (+4)
Icarael 32
Maokun 31 (+2)
swishh 30 (+1)
void_nothing 29 (+2)
Koopa* 26
EtR 16 (+2)
Team-Hero* 11
Noatz 8
jenofresh 3
aurorasparrow 2
Aznathom 1
Braid of Fire 1
CrazyMatt 1
Small Child 1
Valarin* 1 (+1)
Amaranth* 0
MajoraX* 0
Pulse_of_Shift* 0
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Artifact - Equipment (R)
Equipped creature gains shroud.
As long as equipped creature is white, it gains "1WW: Counter target spell or ability that targets a permanent you control."
Equip 2
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Creature - Elemental Treefolk (U)
Oak Elemental's power and toughness are each equal to the number of basic lands you control.
Primeval - Oak Elemental has trample as long as you control no nonbasic lands.
*/*
Creature - Human Cleric (R)
Equipments you control have “equipped creature has lifelink”
Auras you control have “enchanted creature has lifelink”
“Bless these blades with your light, so that they may save us all”
Host, December 2015: A Winter Wonderland? - R1|R2|R3|Top 8|Semifinals|Finals|Poll
Host, CCL April 2014: A Game of Fate - Signup|R1|R2|R3|Top 8|Semifinal|Finals|Poll
Host, CCL December 2012: Spy Games - Signup|R1|R2|R3|Top 8|Semifinals|Finals|Poll
Host, CCL November 2010: The Perfect Crime - Signup|R1|R2|R3|Top 8|Semifinals|Finals|Poll
Host, CCL August 2009: A Commander's Journey: Signups|R1|R2|R3|Top 8|Semifinals|Finals|Poll
I've got tons of art from the web. Want art for a render? PM me! Want to create your own collection? Start here!
Creature - Shapeshifter (M)
B: Darkling can block an additional creature this turn.
B: Darkling gains deathtouch until end of turn.
B: Regenerate Darkling.
1: Darkling gets +1/-1 until end of turn.
1: Darkling gets -1/+1 until end of turn.
4/4
Creature - Merfolk Wizard (R)
When Fathom Trawler enters the battlefield, exile the top five cards of your library face down.
You may look at cards exiled with Fathom Trawler.
1U, Reveal a face down card exiled with Fathom Trawler: Draw a card if target spell shares a name with the revealed card.
2/4
Creature - Frog (C)
Sacrifice Polyfrog: Target creature becomes a copy of Polyfrog until end of turn.
1/1
8WW
Sorcery
Convoke (Each creature you tap while casting this spell reduces its cost by 1 or by one mana of that creature's color.)
Target creature becomes a 10/10 Avatar with protection from everything until end of turn.
Creature- Incarnation (R)
Creatures you control have vigilance.
Creatures you control cannot be tapped.
Enchantment
Whenever a creature you control dies, exile it. If you do, you may search your library for a basic Forest or Swamp card and put it onto the battlefield tapped. Shuffle your library afterwards.
Artifact (U)
2: Put a savings counter on Piggy Bank.
T, sacrifice Piggy Bank: You may cast a spell with converted mana cost X without paying its mana cost, where X is the number of savings counters on Piggy Bank.
Sorcery (MR)
Each player chooses one creature they control and sacrifices the rest. Then each player does the same for artifacts and lands.
At the end of turn, any player that controls an island may search their library for an enchantment and put it onto the battlefield and shuffles their library.
If you were alone on an island...
Creature - Demon (R)
Flying
When enters the battlefield, destroy target creature that entered the battlefield this turn.
"You think to call this place your home now? I think we should call it your grave."
5/5
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝