Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread. How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the rest of the month. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Turn off WYSIWYG mode (the two As in the top-right corner), select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post.)
Note of the Day
Amaranth forgot to vote; MajoraX only voted once. More Asterisks of Probation have been handed out.
Kyronian Rock-Dove5WWUU
Creature - Bird (M)
Flying
Whenever Kyronian Rock-Dove deals combat damage to a player, creatures that player controls can't attack during his or her next turn. "Gentlemen, we are currently being besieged by a flock of giant pigeons. Needless to say, you have disappointed me yet again."—Havrena, archlich of Nor
9/9
Bloodmire Battlegrounds Land (R)
Bloodmire Battlegrounds enters the battlefield tapped. T: Add B or R to your mana pool.
Whenever a creature dies, untap Bloodmire Battlegrounds. A place of eternal mayhem.
Choose up to 3 target creatures. One of those creatures becomes a 7/3 red elemental with Trample, one of those creatures becomes a 5/5 blue elemental with Flying, and one of those creatures becomes a 3/7 green elemental with Reach.
At the beginning of your upkeep, if you control three creatures and no Elementals, you may return Siege of Elements from your graveyard to your hand.
Ba Tsao, Turner of Heads2UR
Legendary Creature- Sphinx Monk (R)
Flying 1U: Target creature can attack its controller this turn. 1R: Target creature attacks this turn if able.
Land (R)
Shifting Horizon enters the battlefield tapped. T: Add 1 to your mana pool. Landfall-T: Add one mana of any color to your mana pool. Activate this ability only if you had a land enter the battlefield under your control this turn.
Devil's Due, First Sporing5
Legendary Artifact (M)
At the beginning of your upkeep, you may sacrifice Devil’s Due, First Sporing. If you do, untap all lands you control. Target opponent controls you during this turn. At the end of turn, discard your hand, draw seven cards and take an extra turn after this one.
Enter the FrayR [R]
Instant
Target Planeswalker you control fights target creature you don't control. (The planeswalker deals damage equal to the number of loyalty counter on it to the creature, then the creature deals combat damage equal to its power to the planeswalker.)
Quench The Flames3U
Enchantment (R)
You may counter target red spell if it was the first red spell cast each turn. They will learn that even the power of a flame must first be tempered before it becomes true.
Whenever a source would deal combat damage to you or a planeswalker you control, place X 0/3 white Chicken tokens on the battlefield with Flying, Defender and "When a creature deals combat damage to this creature, place X copies of this creature onto the battlefield, where X is equal to the damage dealt to this creature."
"We told Link not to attack the chickens...it was all fun and games until swarms of them arrived..." - Village Elder
Spirit Shard1W
Creature - Spirit (U)
Flying
Spirit Shard gets +1/+1 for each other creature you control named Spirit Shard.
As long as you control exactly four creatures named Spirit Shard, Spirit Shard has lifelink and vigilance.
"Once a powerful being, it now yearns for completion after its soul was sundered and spread to the winds."
1/1
Cold Feet (Common) W
Enchantment – Aura
Enchant creature S: Enchanted creature can’t attack or block this turn. It gives a whole new meaning to "two feet of snow".
Mujjaka Preserver1G
Creature- Human Druid (U)
Whenever an Aura attached to a creature you control is put into a graveyard from the battlefield, return it to your hand. 1, Sacrifice an Aura attached to Mujjaka Preserver: Regenerate Mujjaka Preserver.
2/1
Festering Closet1BB
Tribal Enchantment - Zombie (R)
As an additional cost to cast Festering Closet, sacrifice a non-Zombie creature.
At the beginning of your upkeep, put a 2/2 black Zombie creature token onto the battlefield.
IntransigenceRU
Enchantment - Aura (U)
Enchant permanent
Whenever an activated ability of enchanted permanent is activated, flip a coin. If you win the flip, counter that ability.
Tectonic Tremors deals 1 damage to target creature without flying or target player.
Landstorm (When you cast this spell, copy it for each land that entered the battlefield under your control this turn. You may choose new targets for the copies.)
Cyclopean BloodlustXRRGG Sorcery (M)
Creatures you control get +X/+X and gain trample and double strike until end of turn. "Crush! Kill! Destroy! None can hold us back!"
- Borborygmos
Pyre Reaper(B/R)(B/R)(B/R)
Creature - Horror (R)
At the beginning of each player's upkeep, Pyre Reaper deals 3 damage to that player unless he or she exiles a card from his or her graveyard.
Discard a card: Put a +1/+1 counter on Pyre Reaper. Any player may activate this ability.
4/2
Howdah2
Artifact - Equipment - (R) Imprint - When Howdah enters the battlefield, exile a creature that you control.
Equipped creature gains all abilities of the imprinted creature and gets +X/+X where X is the imprinted creatures power.
Equip:3
Creeping WildernessGGG
Enchantment (R)
When Creeping Wilderness enters the battlefield, search your library for a basic Forest card and put it onto the battlefield tapped. Then shuffle your library.
At the beginning of your upkeep, search your library for a basic Forest card and put it onto the battlefield tapped. Then shuffle your library. Growth
Tabula Rasa (no mana cost)
Artifact (R)
:sym2u:, reveal Tabula Rasa and another card from your hand: Tabula Rasa becomes a copy of that card until end of turn.
I'm calling it right now- worst rare in the set. Even good limited players will find better bombs at common and uncommon no sweat. Worst. Episode. Ever.
I really do predict this to be our worst rare in set award winner. I'd be happier opening a jar of eyeballs, so I think anything worse is highly unlikely. This card wont just have zero constructed potential, but not be significantly better than a mass of ghouls in a draft.
Gideon, Temperer of the Legion2RW [M]
Planeswalker - Gideon
{+1} Until your next turn, whenever a creature you control attacks or blocks, put a +1/+1 counter on it.
{-3} You choose which creatures block this turn and how those creatures block.
{-7} Search your library for up to three equipment cards and put them onto the battlefield. For each card put onto the battlefield this way, put a 2/2 white Soldier creature token with First Strike onto the battlefield, then attach that equipment to the token.
{3}
Wondrous Refashioning3WU
Sorcery (R)
Search your library for an artifact card, reveal it, and put it into your hand. Then shuffle your library. You may return target artifact card from your graveyard to your hand.
Eterium Stalker
Artifact Creature - Avatar (R)
First Strike
Suspend 2—RR X1,T: Exile Eterium Stalker and target nonland permanent. Put X+1 time counters on them. If they don’t have suspend, they gain suspend. Activate this ability only any time you could cast a sorcery.
*NOTE: No mana cost. Designed to be Suspended into the battlefield. Under color identity, he is red.*
Private Mod Note
():
Rollback Post to RevisionRollBack
Banner creator: mchief111 from Rising Studios [Forum-Website]
Dreadflux Necromancer3B
Creature- Zombie (U)
Spellfeed (You may cast this card any time you could cast an instant by returning a spell you control to your hand and paying the difference in mana costs between this and the returned spell. Mana cost includes color.)
When Dreadflux Necromancer enters the battlefield, if you returned a spell to your hand to cast it, put a 2/2 black Zombie creature token onto the battlefield.
2/2
Mind FogGU
Instant (U)
Prevent all combat damage that would be dealt this turn. Target player puts the top card of his or her library for each attacking creature he or she controls. Cloud the senses, cloud the thoughts.
Private Mod Note
():
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How To Play
Rules
Note of the Day
DCC December Scoreboard
Asrama 21 (+10)
arbitraryarmor 18 (+1)
Koopa 17 (+1)
MDenham 14 (+4)
Maokun 13 (+1)
Link 10 (+3)
Icarael 9 (+2)
wasoe 9 (+1)
Legend 8
Noatz 8
Stapler 8 (+0)
Team-Hero* 8 (+1)
swishh 7 (+3)
void_nothing 7 (+2)
EtR 5 (+2)
aurorasparrow 2
Small Child 1
Amaranth* 0
MajoraX* 0
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Enchantment - Aura (U)
Enchant permanent
Whenever an activated ability of enchanted permanent is activated, flip a coin. If you win the flip, counter that ability.
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Instant (C)
Tectonic Tremors deals 1 damage to target creature without flying or target player.
Landstorm (When you cast this spell, copy it for each land that entered the battlefield under your control this turn. You may choose new targets for the copies.)
Sorcery (M)
Creatures you control get +X/+X and gain trample and double strike until end of turn.
"Crush! Kill! Destroy! None can hold us back!"
- Borborygmos
Creature - Horror (R)
At the beginning of each player's upkeep, Pyre Reaper deals 3 damage to that player unless he or she exiles a card from his or her graveyard.
Discard a card: Put a +1/+1 counter on Pyre Reaper. Any player may activate this ability.
4/2
G
Snow Creature – Bear
3/2
Whenever a snow land enters the battlefield, tap Hibernating Bear.
Artifact - Equipment - (R)
Imprint - When Howdah enters the battlefield, exile a creature that you control.
Equipped creature gains all abilities of the imprinted creature and gets +X/+X where X is the imprinted creatures power.
Equip:3
Enchantment (R)
When Creeping Wilderness enters the battlefield, search your library for a basic Forest card and put it onto the battlefield tapped. Then shuffle your library.
At the beginning of your upkeep, search your library for a basic Forest card and put it onto the battlefield tapped. Then shuffle your library.
Growth
BGStandard Green AggroGB
UWRGModern Saheeli CobraGRWU
UBRGLegacy StormGRBU
Wizards Certified Rules Advisor
Artifact (R)
:sym2u:, reveal Tabula Rasa and another card from your hand: Tabula Rasa becomes a copy of that card until end of turn.
Planeswalker - Gideon
{+1} Until your next turn, whenever a creature you control attacks or blocks, put a +1/+1 counter on it.
{-3} You choose which creatures block this turn and how those creatures block.
{-7} Search your library for up to three equipment cards and put them onto the battlefield. For each card put onto the battlefield this way, put a 2/2 white Soldier creature token with First Strike onto the battlefield, then attach that equipment to the token.
{3}
Sorcery (R)
Search your library for an artifact card, reveal it, and put it into your hand. Then shuffle your library. You may return target artifact card from your graveyard to your hand.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Artifact Creature - Avatar (R)
First Strike
Suspend 2—RR
X1,T: Exile Eterium Stalker and target nonland permanent. Put X+1 time counters on them. If they don’t have suspend, they gain suspend. Activate this ability only any time you could cast a sorcery.
*NOTE: No mana cost. Designed to be Suspended into the battlefield. Under color identity, he is red.*
Banner creator: mchief111 from Rising Studios [Forum-Website]
Creature- Zombie (U)
Spellfeed (You may cast this card any time you could cast an instant by returning a spell you control to your hand and paying the difference in mana costs between this and the returned spell. Mana cost includes color.)
When Dreadflux Necromancer enters the battlefield, if you returned a spell to your hand to cast it, put a 2/2 black Zombie creature token onto the battlefield.
2/2
----------------------------
Club Flamingo Wins: 10
----------------------------
EDH Decks
BG Vicious Varolz | RW Jor Kadeen, the Mean Machine | RG Atarka: Muh_Dragons.dec (WIP) | WU Brago, Blink Eternal (WIP)
----------------------------
Legendary Creature - Human Archer (R)
XUR,T: Counter target creature spell with toughness X or less.
2/2
Host, December 2015: A Winter Wonderland? - R1|R2|R3|Top 8|Semifinals|Finals|Poll
Host, CCL April 2014: A Game of Fate - Signup|R1|R2|R3|Top 8|Semifinal|Finals|Poll
Host, CCL December 2012: Spy Games - Signup|R1|R2|R3|Top 8|Semifinals|Finals|Poll
Host, CCL November 2010: The Perfect Crime - Signup|R1|R2|R3|Top 8|Semifinals|Finals|Poll
Host, CCL August 2009: A Commander's Journey: Signups|R1|R2|R3|Top 8|Semifinals|Finals|Poll
I've got tons of art from the web. Want art for a render? PM me! Want to create your own collection? Start here!
Instant (U)
Prevent all combat damage that would be dealt this turn. Target player puts the top card of his or her library for each attacking creature he or she controls.
Cloud the senses, cloud the thoughts.