Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread. How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the rest of the month. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Turn off WYSIWYG mode (the two As in the top-right corner), select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post.)
Note of the Day
We'll have our final standings tomorrow, but (barring a landslide victory in today's poll by Oculus) it looks like Tilde's got this month locked up.
And remember, cards you post today are, in fact, for December.
Citrine Brooch3
Artifact - Equipment (R)
Equipped creature has protection from loyalty abilities. : Equipped creature gains protection from instants and from sorceries until end of turn. If this is the second time you've activated this ability this turn, instead equipped creature gains protection from abilities until end of turn.
Equip 3
Planar Trader1R
Creature - Goblin Rogue (U)
When you draft Planar Trader, you may reveal it. If you do, you may exchange a card you've already drafted for a card in the pack you drafted Planar Trader from.
2/1
Land (U)
At the beginning of your upkeep, you may put a storage counter on Misty Marsh T: Add 1 to your mana pool. T, Remove a storage counter from Misty Marsh: Add U or B to your mana pool.
Promising Settlement
Land
Level Up
Level 2-5 | :symtap:: Add to your mana pool.
Level 6+ | :symtap:: Add to your mana pool. Put a 1/1 White Soldier token with vigilance onto the battlefield.
Cinder ElementalR
Creature - Elemental (U)
Unleash
When Cinder Elemental enters the battlefield add R to your mana pool.
When Cinder Elemental leaves the battlefield add R to your mana pool.
0/0
Ethereal Jolt1RW
Instant (U)
Exile target creature. At the beginning of its owner's next upkeep step, return it to the battlefield under that player's control and Ethereal Jolt deals 4 damage to it.
Draw a card, then draw another card at the beginning of your next upkeep step.
: Regenerate another target creature you control. That creature loses all abilities until end of turn. "Healing requires focus. You must concentrate on nothing else."
1/1
Token Victory (Mythic) 4G
Sorcery
You get an emblem with "At the beginning of your upkeep, you may choose a token card you own from outside the game and put it onto the battlefield."
Final Stand1(G/W)(G/W) [U]
Instant
Regenerate each creature you control. Whenever a creature regenerates this way, put a +1/+1 counter on it. Life is the most vigorous when it is under the most duress.
Metamorphic HydraX1GU
Creature - Hydra Shapeshifter (R)
Metamorphic Hydra enters the battlefield as a copy of any creature on the battlefield, except with X additional +1/+1 counters on it.
0/0
Rebounding Magics1U
Instant (R)
The next instant or sorcery card you cast this turn has rebound.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Goblin Mercenaries
Creature - Goblin
When Goblin Mercenaries enters the battlefield, an auction begins. You start the bidding at 1 life. In turn order, each player may top the high bid. If the high bid stands, the highest bidder loses life equal to his or her bid and gains control of Goblin Mercenaries.
3/3
If an opponent would cast a spell during your turn, they choose a permanent they control. You may choose to take control of that permanent or deal 1 damage to target opponent.
If you would cast a spell during your opponent's turn, you must pay X life or that spell is countered, where X is equal to the amount of permanents you control but don't own. If a spell is countered this way, return it to your hand instead of your graveyard.
1/4
"They always think they are getting the best of me, until they awaken from their trance in a bodybag." ~ Leviin, Grixis Interrogator.
I'm calling it right now- worst rare in the set. Even good limited players will find better bombs at common and uncommon no sweat. Worst. Episode. Ever.
I really do predict this to be our worst rare in set award winner. I'd be happier opening a jar of eyeballs, so I think anything worse is highly unlikely. This card wont just have zero constructed potential, but not be significantly better than a mass of ghouls in a draft.
Acorn Pet 1G
Creature - Plant Beast
Seed 1G(You may cast this card for its seed cost. If you do, it enters the battlefield as a land in addition to its other types and has “this card can’t attack or block” and “T: Add one mana of any color of this card to your mana pool”)
2/2
Warmaton 1R
Artifact Creature - Soldier (R)
Multikicker 1R
When Warmaton enters the battlefield, draw a card.
Warmaton enters the battlefield with a +1/+1 counter on it for each time it was kicked. R, Discard a card: Return Warmaton to its owner's hand.
1/1
Private Mod Note
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Rollback Post to RevisionRollBack
Banner creator: mchief111 from Rising Studios [Forum-Website]
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Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How To Play
Rules
Note of the Day
And remember, cards you post today are, in fact, for December.
DCC November Scoreboard
Oculus 90 (+2)
Rudyard* 80 (+2)
wasoe 76 (+4)
Legend* 67 (+2)
Maokun 64 (+2)
void_nothing 61 (+4)
LnGrrrR 38
KarmicNoose 33
PenguinTod 33
MDenham 31 (+1)
Asrama 28
arbitraryarmor* 22 (+4)
aurorasparrow* 20 (+1)
Noatz 20
swishh 20
Small Child 10
Amaranth* 8
lgmhorus* 6
maximumbuttitude 5
RainbowBrite 5
IlGreven 4
CrazyMatt 2
Dracilic 2
auhosj877* 1
Koopa* 1
Mitt Romney* 1
Scuba 1
bringerofdoom* 0
Catmurderer* 0
Maligance* 0
smax* 0
DCC December Scoreboard
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Instant (U)
Exile target creature. At the beginning of its owner's next upkeep step, return it to the battlefield under that player's control and Ethereal Jolt deals 4 damage to it.
Draw a card, then draw another card at the beginning of your next upkeep step.
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Artifact (U)
,t: Target non-Aura permanent you control becomes a colorless Artifact with no abilities until end of turn.
Creature - Human Cleric Shaman (R)
: Regenerate another target creature you control. That creature loses all abilities until end of turn.
"Healing requires focus. You must concentrate on nothing else."
1/1
4G
Sorcery
You get an emblem with "At the beginning of your upkeep, you may choose a token card you own from outside the game and put it onto the battlefield."
Instant
Regenerate each creature you control. Whenever a creature regenerates this way, put a +1/+1 counter on it.
Life is the most vigorous when it is under the most duress.
Creature - Hydra Shapeshifter (R)
Metamorphic Hydra enters the battlefield as a copy of any creature on the battlefield, except with X additional +1/+1 counters on it.
0/0
Instant (R)
The next instant or sorcery card you cast this turn has rebound.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
BGStandard Green AggroGB
UWRGModern Saheeli CobraGRWU
UBRGLegacy StormGRBU
Wizards Certified Rules Advisor
Creature - Goblin
When Goblin Mercenaries enters the battlefield, an auction begins. You start the bidding at 1 life. In turn order, each player may top the high bid. If the high bid stands, the highest bidder loses life equal to his or her bid and gains control of Goblin Mercenaries.
3/3
4th place at CCC&G Pro Tour
Chances of bad hands (<2 or >4 land):
21: 28.9%
22: 27.5%
23: 26.3%
24: 25.5%
25: 25.1%
26: 25.3%
Creature - Demon Wizard [R]
Hexproof, Flash
If an opponent would cast a spell during your turn, they choose a permanent they control. You may choose to take control of that permanent or deal 1 damage to target opponent.
If you would cast a spell during your opponent's turn, you must pay X life or that spell is countered, where X is equal to the amount of permanents you control but don't own. If a spell is countered this way, return it to your hand instead of your graveyard.
1/4
"They always think they are getting the best of me, until they awaken from their trance in a bodybag." ~ Leviin, Grixis Interrogator.
Enchantment (R)
If a player would draw a card, that player doesn't draw a card instead unless he or she sacrifices a permanent.
Creature - Elf Warrior (U)
Amplify 1
Unityblade Adept is indestructible as long as it has four or more +1/+1 counters on it.
2/4
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature - Plant Beast
Seed 1G (You may cast this card for its seed cost. If you do, it enters the battlefield as a land in addition to its other types and has “this card can’t attack or block” and “T: Add one mana of any color of this card to your mana pool”)
2/2
Host, December 2015: A Winter Wonderland? - R1|R2|R3|Top 8|Semifinals|Finals|Poll
Host, CCL April 2014: A Game of Fate - Signup|R1|R2|R3|Top 8|Semifinal|Finals|Poll
Host, CCL December 2012: Spy Games - Signup|R1|R2|R3|Top 8|Semifinals|Finals|Poll
Host, CCL November 2010: The Perfect Crime - Signup|R1|R2|R3|Top 8|Semifinals|Finals|Poll
Host, CCL August 2009: A Commander's Journey: Signups|R1|R2|R3|Top 8|Semifinals|Finals|Poll
I've got tons of art from the web. Want art for a render? PM me! Want to create your own collection? Start here!
Artifact Creature - Soldier (R)
Multikicker 1R
When Warmaton enters the battlefield, draw a card.
Warmaton enters the battlefield with a +1/+1 counter on it for each time it was kicked.
R, Discard a card: Return Warmaton to its owner's hand.
1/1
Banner creator: mchief111 from Rising Studios [Forum-Website]