The Emperor nods as each of your scrolls is presented. "These are very creative. Now let us deliberate which plan will assure our victory."
On the small desks in front of you there is a set of tiles, each bearing the character for the name of another mage-tactician. Your name is not listed among the tiles on your desk. A small velvet bag is also provided. You are instructed to place the tiles for the three wisest plans into this bag, then servants appear to take them away and calculate the results.
Vote for three of the following entries. Do not vote for your own.
Searing Cyclone2RG
Creature- Elemental(R)
Searing Cyclone can't be countered.
Trample, haste, protection from blue
Whenever Searing Cyclone attacks, it gets +1/+1 until end of turn for each blue permanent defending player controls.
2/2
Hoarder's Harrowing3BR
Sorcery - (U)
Hoarder's Harrowing deals X damage to target opponent, where X is 7 minus the number of cards in that player's graveyard. A trinket, a treasure - what worth are they if they cost your life?
Spiritborn Fury-PrideRGWU
Creature - Cat Berserker Shaman (R)
Haste, trample
Spiritborn Fury-Pride must be blocked by exactly one creature if able.
Whenever Spiritborn Fury-Pride attacks, put X tokens that are copies of Spiritborn Fury-Pride onto the battlefield tapped and attacking, where X is the number of creatures defending player controls. Exile the tokens at the end of combat.
4/3
Hunger for SufferingBR
Instant (U)
Target creature that dealt no damage this turn deals damage equal to it’s power to it’s controller. You may have it deal the same amount of damage to you. If you do, copy Hunger for Suffering.
Spreading Nihil2UB [R]
Sorcery
Target player puts the top X cards of their library into their graveyard, where X is the number of cards in their library minus the number of cards in your library. "Not one of the Dimir isn't being deluded. They think they know more than the rest of the guilds, but in reality their guildmaster is the only one who does."
-Isperia, Supreme Judge
Shatter the FantasyXUB
Sorcery
Return X target token creatures to their owner´s hands. For each card returned this way, its controller loses 2 life Each hard, cold drop of water reminded him of his condition, and pained him like steel through his flesh
Dustcover Rootwalla2R
Creature - Lizard (U)
Haste
Dustcover Rootwalla can't be blocked by creatures with flying. 1G: Dustcover Rootwalla gets +X/+X until end of turn, where X is the number of creatures with flying target opponent controls. Activate this ability only once each turn.
2/2
Cruor XB
Sorcery {R}
As an additional cost to cast Cruor,
you may pay any amount of life.
Target player loses X life plus an
additional amount of life equal to
half the amount of life you paid,
rounded down.
Nacatl Champion2RGW
Creature - Cat Warrior (R)
Haste, trample, vigilance.
Whenever Nacatl Champion attacks, it gets +1/+1 for each creature defending player controls until end of turn.
Whenever Nacatl Champion blocks, it gets +1/+1 for each attacking creature until end of turn.
"The more enemies, the merrier I get."
2/2
Sanguine Splinters 2B
Sorcery (U)
Kicker 1R
Until end of turn, whenever a creature is dealt damage, its controller loses that much life.
If Sanguine Splinters was kicked, it deals 2 damage to each creature. “Don’t you think their blood would taste so much more exquisite if it were crystallized?”
—Olivia Voldaren
GnashrazorBRG
Creature - Zombie Crocodile (R)
Haste
You may have Gnashrazor assign its combat damage as though it weren't blocked.
:1mana:, Pay 2 life: Gnashrazor gets +2/+0 until end of turn.
2/1
Refracted Frustrations4R
Sorcery (U)
Target tapped creature and each other tapped creature with the same name as that creature deals damage equal to its power to its controller. The Farahi shamans claimed to help their followers channel their anger into healthy outlets. Instead, they channeled it into the Farahi enemies' throats.
Spirit's Rhapsody 3WB Sorcery (R)
Choose two — Target player puts three 1/1 white and black spirit creature tokens with flying onto the battlefield; or target player loses life equal to the number of creatures he or she controls; or target player gains life equal to twice the number of creatures he or she controls.
Broiling Gust xRG
Sorcery (R)
Broiling Gust deals X damage to each creature with flying. Each creature dealt damage this way deals that much damage to its controller. "Blacken their feathers and mummify their flesh. Then we'll see who rules the air."
--Burning-Tree Shaman
Long Trauma4U
Sorcery (U) Domain — Target player puts the top four cards of his or her library into his or her graveyard for each basic land type among lands you control. Some powers go beyond the expansion of owner's domains.
Jace's Solution4U
Sorcery (R)
Target player puts the top twenty cards of his or her library into his or her graveyard. "You think you can stop me? By tomorrow, you won't even remember me."
- Jace Beleren
Rid the Vermin3BR
Sorcery (R)
Rid the Vermin deals 2 damage to each creature. Whenever a creature dealt damage this way dies this turn, its controller loses 2 life.
Scarred Battlemaster 3RG
Creature-Ogre Warrior (R)
Haste, Intimidate
Whenever Scarred Battlemaster attacks, if you control no other creatures,it gains doublestrike until end of turn. His clan dead,his wounds bleeding, the enemy closing in around him... the ogre merely hefted his axe and laughed.
3/3
Next, the Emperor gestures to the southwest. "The Countess-Nun of Xùn supports our enemies and conspires for the downfall of the Empire. This cannot be tolerated! However, we cannot spare any men from the defense of our other borders, and her lands are riddled with dangers. A single assassin makes his way towards her fortress, but she suspects this and has protected herself well. For the sake of the Empire, you must devise a way to penetrate her defenses!"
The Challenge Your battlefield:
1x Plains, 1x Island, 1x Swamp, 1x Mountain, 1x Forest (all untapped)
1x black 1/1 Assassin creature token with "Whenever this creature deals combat damage to a player, that player loses the game." (untapped, not summoning sick) Your hand:
One card (your design this round) Your life: 1
You have no other cards in library, graveyard, or other zones.
It is your turn, first main phase. You must win the game this turn with the single card in your hand, which you design. The opponent will block with Souls of the Faultless if possible.
Deadline: This round will end on Thursday the 8th to put us back on track.
Note: Although you will be at a disadvantage if you missed Round 1, feel free to join at any time or skip rounds according to your schedule. Nobody will be dropped from the contest, you just won't get points for any rounds you don't submit in.
There will be 8 rounds of 4 days each.
After four days, a new challenge will be put up for submissions, and a public poll will be put up for the previous round.
Scoring is cumulative over the month (the total of all votes received in polls over the month).
You must vote for exactly 3 entries, and you may not vote for yourself.
@ pstmdrn: You'll still die from the [CARD]Hissing Miasma
[/CARD]
Desperate Vengeance1WB
Sorcery (R)
Destroy each nonland permanent with converted mana cost equal to or higher than your life total. "You've taken everything I loved from me and left me for dead. But, soon, Shuri, you too will know how that feels."
-- Kyou the Mad
Hopeful Command2WW
Instant (U)
Choose two - Put two 1/1 white Spirit creature tokens with flying onto the battlefield; or creatures you control gain protection from the color of your choice until end of turn; or gain 2 life for each creature you control; or untap each creature you control. Those creatures get +1/+1 until end of turn.
Prismatic Portal (Rare) XW
Instant
For each color of mana spent to cast Prismatic Portal, exile target nonland permanent. Return each of those cards to the battlefield under its owner's control at the beginning of the next end step.
Inner Unweaving3W
Sorcery (C)
Tap target creature. Destroy each enchantment that shares a color with that creature. By your own hand, may these curses be undone.
Unroot3W
Sorcery (R)
Each player sacrifices all permanents he or she controls that share a color with a color that tapped lands he or she controls could produce. Deviate from your origins, or they'll haunt you forever.
Day of Reclamation2WBR [R]
Sorcery
Destroy all creatures. Fateful Hour — If you have five or less life, instead destroy each nonland permanent you don't control. "This is what I was meant to do. Mirrodin shall be pure once again."
-Jor Kadeen, to Melira
Infiltration Hex2U
Instant C
Target creature is unblockable and cannot be affected
by spells or effects that effect attacking or blocking
creatures until end of turn.
Daring Gambit 2URG
Instant {R}
Cast Daring Gambit only during your combat
step, after blockers have been declared.
Put a token that’s a copy of target creature
you control onto the battlefield tapped and
attacking.
At the beginning of the end step, sacrifice all
creatures you control. “Watch your flank...”
—Deviana Falim
As far as I understand, since the token was never declared as an attacker it bypasses the enchantments and, as an instant, can be cast after the opportunity to declare blockers has passed. Please let me know if I've missed something.
I'm a proud member of the Online Campaign for Real English. If you believe in capital letters, correct spelling, and good sentence structure, then copy this into your signature.
Parting Shot2RB
Instant (U)
Target creature deals combat damage to target creature or player. If a creature deals damage in this way, sacrifice it after damage is dealt.
Bloody hell! I'm still not happy, but here's a placeholder.
Daring Gambit 2URG
Instant {R}
Put a token that’s a copy of target
creature you control onto the battlefield
tapped and attacking.
At the beginning of the end step, sacrifice
all creatures you control. “Watch your flank...”
—Deviana Falim
He's good, it doesn't trigger except when a creature is actually declared as an attacker, which doesn't happen for his card.
Yes, putting a creature onto the battlefield tapped and attacking gets him past both the llightmine field, and hissing miasma. But as the card is now, it will still be blocked by the souls of the faultless.
Yes, putting a creature onto the battlefield tapped and attacking gets him past both the llightmine field, and hissing miasma. But as the card is now, it will still be blocked by the souls of the faultless.
Hrm...can you not cast it after blockers are declared but before combat damage is assigned?
Either way, I went ahead and tacked on an unblockable rider, but it feels stupid.
I'm a proud member of the Online Campaign for Real English. If you believe in capital letters, correct spelling, and good sentence structure, then copy this into your signature.
Ecclesiastical Polemic1W
Instant (C)
Target creature gains protection from white and from black until end of turn.
You gain 2 life. "Heresy lurks in the hearts of even those who seem the most righteous!" - High Polyarch Cnaeus Justinian Magommen
I'm a proud member of the Online Campaign for Real English. If you believe in capital letters, correct spelling, and good sentence structure, then copy this into your signature.
Eradication PulseXGBW
Sorcery (R)
Choose one - Destroy all nonland permanents with converted mana cost X or less; or destroy all nonland permanents with converted mana cost X or greater.
On the small desks in front of you there is a set of tiles, each bearing the character for the name of another mage-tactician. Your name is not listed among the tiles on your desk. A small velvet bag is also provided. You are instructed to place the tiles for the three wisest plans into this bag, then servants appear to take them away and calculate the results.
Vote for three of the following entries. Do not vote for your own.
pstmdrn
Crepes
Cythare
Asrama
arbitraryarmor
GregarFalzar
ced395
VikingIrishman
Maokun
maximumbuttitude
void_nothing
Socrates
Achren
Legend
TacticalCelebrant
shadowfuryix
Solesticio
LnGrrrR
Prophylaxis
Big_Cal
Ninja Caterpie
Random_Nation
Next, the Emperor gestures to the southwest. "The Countess-Nun of Xùn supports our enemies and conspires for the downfall of the Empire. This cannot be tolerated! However, we cannot spare any men from the defense of our other borders, and her lands are riddled with dangers. A single assassin makes his way towards her fortress, but she suspects this and has protected herself well. For the sake of the Empire, you must devise a way to penetrate her defenses!"
The Challenge
Your battlefield:
1x Plains, 1x Island, 1x Swamp, 1x Mountain, 1x Forest (all untapped)
1x black 1/1 Assassin creature token with "Whenever this creature deals combat damage to a player, that player loses the game." (untapped, not summoning sick)
Your hand:
One card (your design this round)
Your life: 1
You have no other cards in library, graveyard, or other zones.
Opponent's battlefield:
2x Plains, 3x Swamp (all tapped)
1x Orzhova, the Church of Deals (tapped)
1x Hissing Miasma
1x Lightmine Field
1x Souls of the Faultless
Opponent's hand:
No cards
Opponent's life: 20
Opponent has infinite cards in library, no cards in graveyard or other zones.
It is your turn, first main phase. You must win the game this turn with the single card in your hand, which you design. The opponent will block with Souls of the Faultless if possible.
Deadline: This round will end on Thursday the 8th to put us back on track.
Note: Although you will be at a disadvantage if you missed Round 1, feel free to join at any time or skip rounds according to your schedule. Nobody will be dropped from the contest, you just won't get points for any rounds you don't submit in.
Sorcery R
Destroy all non-land, non-token permanents.
The meekest among us shall live.
[Clan Flamingo]
[/CARD]
Desperate Vengeance 1WB
Sorcery (R)
Destroy each nonland permanent with converted mana cost equal to or higher than your life total.
"You've taken everything I loved from me and left me for dead. But, soon, Shuri, you too will know how that feels."
-- Kyou the Mad
Hopeful Command 2WW
Instant (U)
Choose two - Put two 1/1 white Spirit creature tokens with flying onto the battlefield; or creatures you control gain protection from the color of your choice until end of turn; or gain 2 life for each creature you control; or untap each creature you control. Those creatures get +1/+1 until end of turn.
Host, December 2015: A Winter Wonderland? - R1|R2|R3|Top 8|Semifinals|Finals|Poll
Host, CCL April 2014: A Game of Fate - Signup|R1|R2|R3|Top 8|Semifinal|Finals|Poll
Host, CCL December 2012: Spy Games - Signup|R1|R2|R3|Top 8|Semifinals|Finals|Poll
Host, CCL November 2010: The Perfect Crime - Signup|R1|R2|R3|Top 8|Semifinals|Finals|Poll
Host, CCL August 2009: A Commander's Journey: Signups|R1|R2|R3|Top 8|Semifinals|Finals|Poll
I've got tons of art from the web. Want art for a render? PM me! Want to create your own collection? Start here!
XW
Instant
For each color of mana spent to cast Prismatic Portal, exile target nonland permanent. Return each of those cards to the battlefield under its owner's control at the beginning of the next end step.
Sorcery (C)
Tap target creature. Destroy each enchantment that shares a color with that creature.
By your own hand, may these curses be undone.
Unroot 3W
Sorcery (R)
Each player sacrifices all permanents he or she controls that share a color with a color that tapped lands he or she controls could produce.
Deviate from your origins, or they'll haunt you forever.
Thought of the Month:
I gave up from trying to require the 'i' on my name: SolesticIo
Sorcery
Destroy all creatures.
Fateful Hour — If you have five or less life, instead destroy each nonland permanent you don't control.
"This is what I was meant to do. Mirrodin shall be pure once again."
-Jor Kadeen, to Melira
[Clan Flamingo]
As soon as you attack with the Assassin token, you will lose 1 life. It's a triggered effect, and your card in its current state does not counter it.
Instant {R}
Cast Daring Gambit only during your combat
step, after blockers have been declared.
Put a token that’s a copy of target creature
you control onto the battlefield tapped and
attacking.
At the beginning of the end step, sacrifice all
creatures you control.
“Watch your flank...”
—Deviana Falim
As far as I understand, since the token was never declared as an attacker it bypasses the enchantments and, as an instant, can be cast after the opportunity to declare blockers has passed. Please let me know if I've missed something.
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***Former MCC Organizer***
Come join us! Show us your creative side.
I'm a proud member of the Online Campaign for Real English. If you believe in capital letters, correct spelling, and good sentence structure, then copy this into your signature.
Instant (U)
Target creature deals combat damage to target creature or player. If a creature deals damage in this way, sacrifice it after damage is dealt.
Club Flamingo Wins: 1!
Think you'll still die to the Hissing Miasma...
Club Flamingo Wins: 1!
He's good, it doesn't trigger except when a creature is actually declared as an attacker, which doesn't happen for his card.
Yes, putting a creature onto the battlefield tapped and attacking gets him past both the llightmine field, and hissing miasma. But as the card is now, it will still be blocked by the souls of the faultless.
Either way, I went ahead and tacked on an unblockable rider, but it feels stupid.
Glorious avatar and signature done by Rivenor at Miraculous Recovery Signatures.
***Former MCC Organizer***
Come join us! Show us your creative side.
I'm a proud member of the Online Campaign for Real English. If you believe in capital letters, correct spelling, and good sentence structure, then copy this into your signature.
Well as is it needs a timing restriction to be workable. So you can say: "Cast ~ only during your combat step, after blockers have been declared."
Generals meant to be drafted first in a single pack of 6 cards.
And here is the actual cube, meant to be drafted in 4 regular sized packs. (60 card decks)
Instant (C)
Target creature gains protection from white and from black until end of turn.
You gain 2 life.
"Heresy lurks in the hearts of even those who seem the most righteous!" - High Polyarch Cnaeus Justinian Magommen
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
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***Former MCC Organizer***
Come join us! Show us your creative side.
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Sorcery (R)
Choose one - Destroy all nonland permanents with converted mana cost X or less; or destroy all nonland permanents with converted mana cost X or greater.
You got 99 attackers but I'm blocking with 1.
The Winner is Judge | 7
This Winner is Also Judge | 6
Club Flamingo | Lots
You got 99 attackers but I'm blocking with 1.
The Winner is Judge | 7
This Winner is Also Judge | 6
Club Flamingo | Lots