Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread. How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the rest of the month. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread.)
Note of the Day
Cards posted today will be the last ones counted for September; we'll have the month's results after tomorrow's poll concludes.
Guernan Longshoreman3UR
Creature - Giant (U) 1UR,T: Gain control of target attacking creature until the beginning of your next end step. His expertise in moving heavy objects comes in handy when defending Guerna as well.
4/4
Peevish Fiend
Creature - Devil (R)
At the beginning of combat on your turn, any opponent may have Peevish Fiend deal 2 damage to him or her. If a player does, Peevish Fiend gains defender until end of turn.
3/2
Profane Schiltrom2GWUB
Creature - Zombie Mutant Warrior (R)
Vigilance
Profane Schiltrom can't be blocked by more than one creature.
Exile three other cards named Profane Schiltrom from your graveyard: Return Profane Schiltrom from your graveyard to the battlefield.
7/6
Experimental Plague :2mana::symb:
Instant
Destroy target creature an opponent controls. You lose life equal to its converted mana cost.
Overload :3mana::symb::symb::symb: (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Rakdos ProclamationXBB
Sorcery (R)
Each player sacrifices X creatures. Then, for each R spent to pay Rakdos Proclamation's mana cost, Rakdos Proclamation deals 1 damage to each player.
Essence Vessel
Artifact - Equipment (R)
Equip
When equipped creature dies, you may put a creature card from your hand onto the battlefield. If you do, attach Essence Vessel to it.
Lazarium2
Artifact (R)
You may cast creature cards from your graveyard.
If you would sacrifice a creature, sacrifice it, but exile it instead of putting it into your graveyard.
Barbaric Charger :symr::symr:
Creature - Human Berserker (U)
You may have Barbaric Charger enter the battlefield with a -1/-1 counter on it. Barbaric Charger has haste as long as it has a -1/-1 counter on it. Sometimes armor just gets between you and where you need to be.
3/2
Solid Steam -- 1UR
Instant (R)
For target creature that's attacking you or a planeswalker you control, put a 3/3 blue and red Weird creature token onto the battlefield blocking that creature.
Overload 2UURR
Hidden Allegiance2RR
Sorcery (R)
Gain control of target creature you don't control until end of turn. Untap that creature. It gains haste until end of turn.
Overload 4RRRR
Gruul ProclamationXRR
Sorcery (R)
Each player sacrifices X non-basic lands. Then, for each G spent to pay for Gruul Proclamation's mana cost search your library for a basic land card, reveal it and put it on your hand, then shuffle your library.
I'm calling it right now- worst rare in the set. Even good limited players will find better bombs at common and uncommon no sweat. Worst. Episode. Ever.
I really do predict this to be our worst rare in set award winner. I'd be happier opening a jar of eyeballs, so I think anything worse is highly unlikely. This card wont just have zero constructed potential, but not be significantly better than a mass of ghouls in a draft.
Possession EchoesUU
Enchantment - Aura R
Enchant creature with another Aura attached to it
You control enchanted creature. 1: Attach Possession Echoes to target creature it could enchant.
Mental Overload :1mana::symu::symb::symr:
Sorcery (R)
Target player draws three cards, then chooses three cards in his or her hand and discards the rest.
You really just need to embrace the rage. I keep a small colony of hamsters next to my computer and every time I lose a match to mana screw I throw one against the wall.
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Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How To Play
Rules
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread.)
Note of the Day
DCC September Scoreboard
MDenham 79 (+3)
Tahn 74 (+3)
Maokun 70 (+1)
void_nothing 61 (+5)
Rithaniel 57
IlGreven 52
Big_Cal 42 (+3)
intreped 34
Tuss 31 (+9)
KHANanaphone 29
PenguinTod 27 (+2)
KwRIOT 19
CrazyMatt 14
DaemonChrno* 13
Aznathom 12
Morthos 12
foo_intherain 9
MagicProfessor28 7
Flabort 6
Icarael 6
Ratinyourwalls 6
Noatz 5
Small Child 5
Whitemage57 5
Ninja Caterpie 4
Krey 3
Socrates 3
Catarax* 1
senpuu 1
Sir Ad 1
BeRsErK293* 0
Exodus87* 0
Hezekai* 0
Legend* 0
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Artifact (R)
You may cast creature cards from your graveyard.
If you would sacrifice a creature, sacrifice it, but exile it instead of putting it into your graveyard.
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
1RWU
Sorcery (U)
Put a 2/2 white Knight creature token with vigilance and a 3/1 white Soldier creature token with haste onto the battlefield.
The Boros and Azorius share responsibility for enforcing Ravnica's laws - but don't share methods.
I run a Tumblr for Magic-related statistics, graphs, and quizzes. Come check it out!
Creature - Human Berserker (U)
You may have Barbaric Charger enter the battlefield with a -1/-1 counter on it. Barbaric Charger has haste as long as it has a -1/-1 counter on it.
Sometimes armor just gets between you and where you need to be.
3/2
Creature - Human Berserker (R)
Hero-Halo Mauler attacks each turn if able.
Other creatures have defender.
3/1
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Instant (R)
For target creature that's attacking you or a planeswalker you control, put a 3/3 blue and red Weird creature token onto the battlefield blocking that creature.
Overload 2UURR
The weird wording is to make Overload work.
Sorcery (R)
Gain control of target creature you don't control until end of turn. Untap that creature. It gains haste until end of turn.
Overload 4RRRR
Club Flamingo Wins: 1!
Hellspawn Ringleader 2BR
Creature – Demon (R)
Unleash
Creatures you control have intimidate as long as they have a +1/+1 counter on them.
4/3
Sorcery (R)
Each player sacrifices X non-basic lands. Then, for each G spent to pay for Gruul Proclamation's mana cost search your library for a basic land card, reveal it and put it on your hand, then shuffle your library.
Enchantment - Aura R
Enchant creature with another Aura attached to it
You control enchanted creature.
1: Attach Possession Echoes to target creature it could enchant.
Sorcery (R)
Target player draws three cards, then chooses three cards in his or her hand and discards the rest.