Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread. How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the rest of the month. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread.)
Note of the Day
And the thread will be up even earlier tomorrow - probably around 5pm.
AbradeRG
Instant (U)
Abrade deals 2 damage to up to two target creatures. At the beginning of the next end step, put a +1/+1 counter on each of those creatures.
Selesnyan Revel1GG
Enchantment (R)
At the beginning of your upkeep, if you control more creatures than you have cards in your hand, draw a card. Otherwise, put a 1/1 green saproling creature token onto the battlefield.
Freedom from Doubt1BBR
Enchantment (R)
If a card would be put into a graveyard from anywhere, exile it instead.
At the end of each player's turn, that player discards his or her hand and taps all creatures and lands he or she controls.
When Resource Pool enters the battlefield, exile all other permanents.
Whenever another permanent enters the battlefield, if it didn't enter the battlefield from exile, exile it. Its controller chooses another card exiled with Resource Pool and puts that permanent onto the battlefield under his or her control.
When Resource Pool leaves the battlefield, return all cards exiled with Resource Pool to the battlefield under their owners' control tapped.
Naïna, the Incorruptible :2mana::symw:
Legendary Creature - Human Cleric (M)
Lifelink
Whenever you would gain life, you may put that many loyalty counters on a planeswalker you control instead.
:1mana::symw:: Until end of turn, all damage that would be dealt to planeswalkers you control is dealt to Naïna instead. (The damage can only be redirected if Naïna is still in play.)
2/3
Estai, Holy Shielder2WW
Planeswalker - Estai (M)
+2: Put a 0/4 white Wall creature token with defender onto the battlefield. Exile it at the beginning of your next upkeep.
-2: Prevent all damage that would be dealt to you and permanents you control until your next turn.
-7: You get an emblem with "at the beginning of each end step, if you lost no life this turn, put a 4/4 white Angel creature token with flying onto the battlefield".
[3]
Soulflock Shepherd3WW
Creature- Homunculus Wizard (R) Insight— Whenever you would draw a card, you may pay 1W. If you do, instead reveal the top card of your library and put it into your hand, then put X 1/1 white Bird creature tokens onto the battlefield, where X is that card's converted mana cost.
3/3
Athogeth, the Blood SkinGUB
Legendary Creature - Ooze R
Athogeth, the Blood Skin enters the battlefield with four +1/+1 counters on it. Grandeur — Discard another card named Athogeth: Proliferate four times.
0/0
Skarrg Screamer-- 2RG
Creature -- Cyclops Warrior (U)
Haste, Trample
Frenzy 2 (Whenever this creature attacks and isn't blocked, it gets +2/+0 until end of turn.)
3/3
Mask of Prajna
Artifact - Equipment (M)
Whenever equipped creature deals combat damage to a player, put a divinity counter on it.
Creatures get +2,+2 and are indestructible as long as they have divinity counters on them.
Equip
NullpyreUBR
Instant (R)
Target spell's controller chooses two—Counter that spell; or Nullpyre deals 4 damage to that player; or that player discards two cards at random.
Essence ChannelerUU
Creature - Faerie Wizard (R)
Flash
When Essence Channeler enters the battlefield, you may exile target creature spell. Essence Channeler gains all abilities of that card as long as it remains exiled.
When Essence Channeler leaves the battlefield return the exiled card to the battlefield under its owner's control.
1/1
I'm calling it right now- worst rare in the set. Even good limited players will find better bombs at common and uncommon no sweat. Worst. Episode. Ever.
I really do predict this to be our worst rare in set award winner. I'd be happier opening a jar of eyeballs, so I think anything worse is highly unlikely. This card wont just have zero constructed potential, but not be significantly better than a mass of ghouls in a draft.
Tenebrous Obsession3BR
Sorcery (R)
Choose one - Target player loses 4 life; or target creature gets -4/-4 until end of turn.
If you would draw a card, if Tenebrous Obsession is in your graveyard, instead return Tenebrous Obsession from your graveyard to your hand and discard a card at random.
Orzhova Taxblade -- 1WB
Creature -- Human Soldier (U)
Bank 3(3: Put a bank counter on this creature. T, Remove a bank counter from this creature: Add 1 to your mana pool.)
Orzhova Taxblade has lifelink if it has one or more bank counters on it and has deathtouch if it has three or more bank counters on it.
2/2
Ashengorge Rumbler2R
Creature - Elemental {U}
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
When Ashengorge Rumbler enters the battlefield, it deals 1 damage to each creature without flying.
2/1
Tower of Infinity
Land (R)
:2mana:,:symtap:: Put the bottom card of your graveyard at the bottom of your library.
:symq:: Add 1 to your mana pool. In Xerex there is no such thing as a beginning or an end.
Private Mod Note
():
Rollback Post to RevisionRollBack
"Those who endure in the face of suffering, those whose faith shines long in evil days, they shall see salvation." -Song of All, canto 904
Lingering Memory :1mana::symu:
Sorcery (U)
Return target creature to its owner's hand and put a token into play that's a copy of it. The token has "When a card with the same name as this enters the battlefield, sacrifice this."
You really just need to embrace the rage. I keep a small colony of hamsters next to my computer and every time I lose a match to mana screw I throw one against the wall.
Compound Thought1(U/R)(U/R)
Instant (R)
Choose one - Copy target instant or sorcery spell and you may choose new targets for the copy; or counter target instant or sorcery spell.
Entwine 1(Choose both if you pay the entwine cost.)
Kotar, Master Spellcrafter 3UU
Legendary Creature - Human Spellshaper (R)
XU,T, Discard a card: Choose an instant or sorcery card in your graveyard with converted mana cost X or less. You may cast that card without paying its mana cost.
3/3
Private Mod Note
():
Rollback Post to RevisionRollBack
DCI L3 Judge; Regional Coordinator, British Isles & South Africa
I run a Tumblr for Magic-related statistics, graphs, and quizzes. Come check it out!
DreamwakeU
Instant R
Choose one — Return target tapped creature to its owner's hand; or return target untapped creature to its owner's hand.
Entwine 2
Overload 2UU
Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How To Play
Rules
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread.)
Note of the Day
DCC September Scoreboard
intreped 14 (+5)
Savia 12 (+5)
KHANanaphone 8 (+3)
Maokun 8 (+3)
foo_intherain 7 (+3)
IlGreven 6 (+2)
Rithaniel 5 (+2)
Icarael 4 (+2)
MagicProfessor28 4 (+1)
Ninja Caterpie 4 (+1)
Noatz 4 (+2)
MDenham 3 (+0)
Socrates 3
Whitemage57 2 (+1)
Sir Ad 1
Exodus87* 0
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Instant (R)
Target spell's controller chooses two—Counter that spell; or Nullpyre deals 4 damage to that player; or that player discards two cards at random.
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Instant (R)
Exile target spell. (Exiling a spell prevents that spell from resolving.)
When the controlling gets tough.
Avalon: The Legend Begins :: Pirate Set :: Babel: The Æther Wars
Favorite Magic Card: Fowl Play
[Primer] [Barrin's Tome]: A Master Wizard's Spellbook.
Creature - Faerie Wizard (R)
Flash
When Essence Channeler enters the battlefield, you may exile target creature spell. Essence Channeler gains all abilities of that card as long as it remains exiled.
When Essence Channeler leaves the battlefield return the exiled card to the battlefield under its owner's control.
1/1
Sorcery (R)
Choose one - Target player loses 4 life; or target creature gets -4/-4 until end of turn.
If you would draw a card, if Tenebrous Obsession is in your graveyard, instead return Tenebrous Obsession from your graveyard to your hand and discard a card at random.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature -- Human Soldier (U)
Bank 3 (3: Put a bank counter on this creature. T, Remove a bank counter from this creature: Add 1 to your mana pool.)
Orzhova Taxblade has lifelink if it has one or more bank counters on it and has deathtouch if it has three or more bank counters on it.
2/2
Creature - Elemental {U}
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
When Ashengorge Rumbler enters the battlefield, it deals 1 damage to each creature without flying.
2/1
Metamorphic Wall 1UU
Creature – Wall (U)
Defender
Absorb 1
All damage that would be dealt to Metamorphic Wall is reduced to 1.
0/1
Land (R)
:2mana:,:symtap:: Put the bottom card of your graveyard at the bottom of your library.
:symq:: Add 1 to your mana pool.
In Xerex there is no such thing as a beginning or an end.
Enchantment (R)
At the beginning of your upkeep, if each player's life total is equal to their starting life, you win the game.
Sorcery (U)
Return target creature to its owner's hand and put a token into play that's a copy of it. The token has "When a card with the same name as this enters the battlefield, sacrifice this."
Instant (R)
Choose one - Copy target instant or sorcery spell and you may choose new targets for the copy; or counter target instant or sorcery spell.
Entwine 1 (Choose both if you pay the entwine cost.)
3UU
Legendary Creature - Human Spellshaper (R)
XU,T, Discard a card: Choose an instant or sorcery card in your graveyard with converted mana cost X or less. You may cast that card without paying its mana cost.
3/3
I run a Tumblr for Magic-related statistics, graphs, and quizzes. Come check it out!
Instant R
Choose one — Return target tapped creature to its owner's hand; or return target untapped creature to its owner's hand.
Entwine 2
Overload 2UU
Instant [C]
Destroy target creature with at least one counter of any kind on it.
Sorcery (R)
Each player sacrifices a creature for each card in his or her hand.
Instant (Rare)
Put the top half of your library into your graveyard.