Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread. How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. If you notice that you've only voted for one person, include your second vote in your post.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the rest of the month. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread.)
Hangman's Point
Land (R)
Whenever a creature dies, add 1 or one mana of any of that creature's colors to your mana pool. This mana doesn't empty from your mana pool as steps and phases end. ,T: Destroy target creature.
Magnetic Armor2
Artifact - Equipment (U)
Equipped creature gets +2/+2 and must block artifact creatures and other equipped creatures if able.
Artifact creatures and other equipped creatures must block equipped creature if able.
Equip 2
Guillotine Beetle4GG
Creature - Insect (R)
Whenever Guillotine Beetle attacks a player and isn’t blocked, it gets +X/+0 until end of turn, where X is equal to half the defending player’s life total rounded down.
3/3
Fiery ThresholdR
Enchantment (U)
Whenever a creature enters the battlefield under you control, Fiery Threshold deals 1 damage to it.
Creatures you control have haste and trample.
Ever GobletX
Artifact R
Ever Goblet enters the battlefield with X charge counters on it. T, Remove a charge counter from Ever Goblet: You gain 3 life. T, Remove two charge counters from Ever Goblet: Add 2 to your mana pool. T, Remove three charge counters from Ever Goblet: Draw a card.
Name a card. Reveal the top ten cards of your library. If the named card is revealed, put it into your hand and shuffle the rest into your library. If the named card is not revealed, put all cards revealed this way into your graveyard.
Timewalker :1mana::symu:
Creature - Wizard (R)
When Timewalker deals combat damage to a player, you may exile it. If you do, take an extra turn after this one. "Can we hurry this up? I'm late for my appointment yesterday."
1/1
GambleR
Instant (r)
As an additional cost to play gamble, discard a card. Draw a card.
Clash with an opponent. If you win, deal 3 damage to target creature or player, and return Gamble back to owner's hand.
Corrupt Auctioneer1R
Creature – Human Merchant (R) 1RR, T: Bid over target creature. If you win the bid, gain control of it.
Whenever a player wins a bid, they gain control of Corrupt Auctioneer.
1/2
Bid (Each player may bid life for <effect>. You start the bidding with a bid of 0. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and wins the bid.)
Flying
Champion a Human (When this enters the battlefield, sacrifice it unless you exile a Human you control. When this leaves the battlefield, that card returns to the battlefield.)
At the beginning of your upkeep, put a 1/1 white Human Soldier token with lifelink into the battlefield.
Human creatures you control get +1/+1.
Foreordained Explorer G
Creature - Human Scout (U)
Echo G (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) G, Sacrifice Foreordained Explorer: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
2/1
Exert Effort 1UR
Instant
Choose one: Counter target spell; or Copy target instant or sorcery spell. You may choose new targets for the copy.
Exert Effort deals 3 damage to you.
Private Mod Note
():
Rollback Post to RevisionRollBack
You've got a rat in your walls, and cheese won't solve anything.
Virulent Festerclaw1BB
Creature - Zombie Insect (R)
Wither (This creature deals damage to other creatures in the form of -1/-1 counters.)
At the beginning of your upkeep each opponent loses life equal to the number of -1/-1 counters on creatures they control.
1/4
I'm calling it right now- worst rare in the set. Even good limited players will find better bombs at common and uncommon no sweat. Worst. Episode. Ever.
I really do predict this to be our worst rare in set award winner. I'd be happier opening a jar of eyeballs, so I think anything worse is highly unlikely. This card wont just have zero constructed potential, but not be significantly better than a mass of ghouls in a draft.
Tiller1GG
Creature- elf cleric (C)
If Tiller is in your graveyard you may shuffle 3 target cards in your graveyard into your library and put Tiller on to the battlefield. Do this only when you could play a sorcery.
2/2
Volcanic Blast
Sorcery (C)
Compound (You may cast this spell only if you cast another spell this turn.)
Volcanic Blast deals 5 damage to target creature or player.
Shadow Contortionist1UB
Creature - Human Rogue (R)
Shadow Contortionist is unblockable.
Whenever Shadow Contortionist would deal combat damage to a player, you may have that player draw a card, then discard two cards at random.
1/1
Fearless Knight :1mana::symw:
Creature - Human Knight
First strike
When Fearless Knight dies, you may return it to the battlefield transformed under your control, then attach it to a creature you control.
2/1
//////////////// Sword of the Fallen
Artifact - Equipment
Equipped creature gets +1/+0 and has first strike.
Equip "Grandson, may your blade's tip find the heart of any who oppose you." - Blade etching
Gyrr Weaver2W
Creature - Griffin Cleric R W,T: You may put an enchantment card from your hand onto the battlefield. The Gyrr, griffin-folk, are the envy of the world when in comes to weaving magic.
1/1
Pale Sea
Land (U)
Pale Sea enters the battlefield tapped.
When Pale Sea enters the battlefield, you may spend white and blue mana as though they were mana of either color until end of tun. T: Add W or U to your mana pool.
Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How To Play
Rules
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread.)
Note of the Day
DCC August Scoreboard
foo_intherain 52 (+5)
Lanxal 52
Maokun 48 (+1)
Rudyard 43
MDenham 40 (+1)
Whitemage57 37 (+2)
MagicProfessor28 35 (+2)
Rithaniel 33 (+1)
Venser* 33 (+2)
Koopa 26
Noatz 26 (+0)
CrazyMatt 23 (+2)
philosophile 15 (+3)
Mitt Romney* 14
Socrates* 13
diiimka 8
Icarael 8
charut 6 (+5)
Necrosage 5 (+2)
Atrius 4
UncleIstvan 3
42Osiris 2
hoyerhan 2
SolInvictus 2
dwaynedu 1
AdamM* 0
BigDaddySmugCat* 0
ilovesaprolings* 0
palewalker** 0
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Artifact (R)
Sacrifice a land: Flip a coin. If you win the flip, destroy target land.
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Creature - Human Scout (U)
Echo G (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
G, Sacrifice Foreordained Explorer: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
2/1
Instant
Choose one: Counter target spell; or Copy target instant or sorcery spell. You may choose new targets for the copy.
Exert Effort deals 3 damage to you.
Enchantment - Aura (U)
Enchant land
Return a land you control to its owner's hand: Untap enchanted land.
Sorcery [U]
Search your library for up to two creature cards named "Gravecrawler" and put them into your graveyard. Shuffle your library afterwards.
Creature - Zombie Insect (R)
Wither (This creature deals damage to other creatures in the form of -1/-1 counters.)
At the beginning of your upkeep each opponent loses life equal to the number of -1/-1 counters on creatures they control.
1/4
Creature- elf cleric (C)
If Tiller is in your graveyard you may shuffle 3 target cards in your graveyard into your library and put Tiller on to the battlefield. Do this only when you could play a sorcery.
2/2
Sorcery (C)
Compound (You may cast this spell only if you cast another spell this turn.)
Volcanic Blast deals 5 damage to target creature or player.
Creature - Human Rogue (R)
Shadow Contortionist is unblockable.
Whenever Shadow Contortionist would deal combat damage to a player, you may have that player draw a card, then discard two cards at random.
1/1
Creature - Human Knight
First strike
When Fearless Knight dies, you may return it to the battlefield transformed under your control, then attach it to a creature you control.
2/1
////////////////
Sword of the Fallen
Artifact - Equipment
Equipped creature gets +1/+0 and has first strike.
Equip
"Grandson, may your blade's tip find the heart of any who oppose you." - Blade etching
(CubeTutor & MTGS)
360 Peasant Cube!
Custom Cube
RWU Miracles RWU
Creature - Griffin Cleric R
W,T: You may put an enchantment card from your hand onto the battlefield.
The Gyrr, griffin-folk, are the envy of the world when in comes to weaving magic.
1/1
Land (U)
Pale Sea enters the battlefield tapped.
When Pale Sea enters the battlefield, you may spend white and blue mana as though they were mana of either color until end of tun.
T: Add W or U to your mana pool.
Avalon: The Legend Begins :: Pirate Set :: Babel: The Æther Wars
Favorite Magic Card: Fowl Play
[Primer] [Barrin's Tome]: A Master Wizard's Spellbook.