The Angel replied, "She is tall, blond...goes by the name of Dawn. She is an excellent scout, so I'd imagine she will likely find you. To be safe, I'll send word to her, just so there is no misunderstanding."
OOC: I'll do option A if at all possible (IE If they haven't noticed me yet) or Option B if I can get the jump on them with combat. If I can't do any of them, please tell me my options and I will edit the post to match my options.
Option A: OOC: I assume I was traveling on some kind of road that might have caravans and such on it. Is their any way to get from where I'm at to behind the bandits (like woods or something). If so I'm gonna sneak up on them and initiate Option B without the yelling out part.
Option B: Eirin draws forth the memory of one of the forts she stayed at on her travels.Drawing her staff, she yells out "I shall smite all evil in the name of House Benalia."
LP: 20
In Play: Forbidding Watchtower *1 T
Staff Ready 1/0
OOC: I'm gonna go with option B, as it is far more dramatic. Plus there's only so much you can do before they'll notice.
"Well, well...lookie 'ere. We gots us a feisty one, eh?"
"That we do, that we do...wonder if she's as generous as she is loud."
"Indeed. Well, lilttle lady, 'ere's the deal. Yer money, or yer life." The bandit sneers, as he and his friends emerge from the brush.
4* 2/2 Red Human Rogue creatures. They will attack at end of your next turn.
OOC: Stupid question for later, but can Ghost Warden use it's tap ability to make me + staff more powerful for one turn?
"It is you who shall pay with your lives for your wicked ways." Eirin calls forth a sphere of light, and as the bandits rush into attack, she calls forth a calming aura over the entire area.
LP: 20
Cast: Holy Day after they tap to attack but before damage.
In play: Plains *1 T
Forbidding Watchtower * 1 Q
Graveyard: Soon to be Holy Day
OOC: I've got plans for her, eventually gonna try to get something to happen to where she goes all Orzhovy Cleric.
As the bandits are subdued by her spell, Eirin starts chanting at one and, with a bright flash, he starts having nothing but peaceful thoughts. She then calls forth more mana from the land. As the bandits charge her again, they are met with another calming aura.
"I myself am not much for fighting. That's what servants are here for." Eirin calls forth more mana, then summons a Metallic Bird that takes to the skys, ready to dive bomb the bandits. On a closer look, their appears to be an equaly metalic leonin riding the bird, weilding a spear.
Eirin nods at the Leonin, and the bandit never sees it coming. After piercing the bandit multiple times, the bird proceeds to take a few chunks outta him as well. Unfortunately for Eirin, that leaves her a bit defenseless, as the bandits manage to cause her pain.
"You shall pay for that as your friend did. Go, have fun with that one." Eirin says as she summons more mana to her, along with what appears to be an old man. The old man appears, and a soothing light washes over Eirin. "Defend your master."
OOC: Can my Skyhunter give chase to Bandit#4? If so, that guy is so getting owned ^^. Also if the Pacified bandit#1 is still here, I would like to talk to him. I only killed #2 and #3 so he should at least still be alive.
As the battle ends, Eirin looks around as if she had just awoken from a daze. "Oh god, not again. At least there are survivors this time."
The Leonin and bird take to the sky again, and attempt to dive bomb the bandit fleeing for his life. "No, stop. No more." Eirin yells as she attempts to recall the manabond with her servant.
OOC Edit: Ok, fixed. [EDIT] Please add more content to dice rolls than just the roll. It makes the Spam filters grumpy. Thank you. ~GigaGuess
1.) Kandar/Eirin
Before long, Eirin finds all her supplied, and is ready to go.
The creator of Maro's Magic 8-Ball!
The creator of Maro's Magic 8-Ball!
The creator of Maro's Magic 8-Ball!
The creator of Maro's Magic 8-Ball!
Eirin takes in the scenery as she continues heading east. "This is such a nice place, I'm glad I left that place to come to Estark."
Birds are flying overhead, the sun was shining...the day seemed...perfect. However, before youget too far, something begins to feel...wrong.
OOC: Roll a d20, please.
The creator of Maro's Magic 8-Ball!
Eirin sees the glint of steel in some brush ahead. Most likely some brigands waiting in ambush.
The creator of Maro's Magic 8-Ball!
Option A: OOC: I assume I was traveling on some kind of road that might have caravans and such on it. Is their any way to get from where I'm at to behind the bandits (like woods or something). If so I'm gonna sneak up on them and initiate Option B without the yelling out part.
Option B: Eirin draws forth the memory of one of the forts she stayed at on her travels.Drawing her staff, she yells out "I shall smite all evil in the name of House Benalia."
LP: 20
In Play: Forbidding Watchtower *1 T
Staff Ready 1/0
"Well, well...lookie 'ere. We gots us a feisty one, eh?"
"That we do, that we do...wonder if she's as generous as she is loud."
"Indeed. Well, lilttle lady, 'ere's the deal. Yer money, or yer life." The bandit sneers, as he and his friends emerge from the brush.
4* 2/2 Red Human Rogue creatures. They will attack at end of your next turn.
The creator of Maro's Magic 8-Ball!
"It is you who shall pay with your lives for your wicked ways." Eirin calls forth a sphere of light, and as the bandits rush into attack, she calls forth a calming aura over the entire area.
LP: 20
Cast: Holy Day after they tap to attack but before damage.
In play: Plains *1 T
Forbidding Watchtower * 1 Q
Graveyard: Soon to be Holy Day
The thieves charge, but are quickly subdued by the aura of calmness...for now.
The creator of Maro's Magic 8-Ball!
As the bandits are subdued by her spell, Eirin starts chanting at one and, with a bright flash, he starts having nothing but peaceful thoughts. She then calls forth more mana from the land. As the bandits charge her again, they are met with another calming aura.
Casts: Pacifism on a bandit and Holy Day once they attack.
In play: Pacifism enchanting Bandit #1
Forbidding Watchtower*1 T
Plains*2 T
Graveyard: Holy Day *2
The creator of Maro's Magic 8-Ball!
LP: 20
Casts: Skyhunter Patrol
In play: Pacifism" target="blank">Pacifism enchanting Bandit #1
Skyhunter Patrol 2/3 1st Fly SS
Forbidding Watchtower" target="blank">Forbidding Watchtower*1
Plains*3
Graveyard: Holy Day *2
The creator of Maro's Magic 8-Ball!
LP: 16 (-4), Blocked one bandit with Skyhunter Patrol
OOC: I'll start my turn if that's ok.
"You shall pay for that as your friend did. Go, have fun with that one." Eirin says as she summons more mana to her, along with what appears to be an old man. The old man appears, and a soothing light washes over Eirin. "Defend your master."
LP: 18 (+2)
Casts: Venerable Monk gaining 2LP
In play: Pacifism" target="blank">Pacifism enchanting Bandit #1
Skyhunter Patrol" target="blank">Skyhunter Patrol 2/3 1st Fly T and attacking a bandit
Venerable Monk 2/2 SS
Forbidding Watchtower*1
Plains*4 (Two T Two Q)
Graveyard: Holy Day *2
The creator of Maro's Magic 8-Ball!
As the battle ends, Eirin looks around as if she had just awoken from a daze. "Oh god, not again. At least there are survivors this time."
The creator of Maro's Magic 8-Ball!
The Leonin and bird take to the sky again, and attempt to dive bomb the bandit fleeing for his life. "No, stop. No more." Eirin yells as she attempts to recall the manabond with her servant.
OOC Edit: Ok, fixed.
[EDIT] Please add more content to dice rolls than just the roll. It makes the Spam filters grumpy. Thank you. ~GigaGuess
As the bird swoops, it narrowly missed the thief, as he disappears into the brush.
The creator of Maro's Magic 8-Ball!