- Since neither Bolas or Bontu are influencing them anymore the two remaining bug gods revert back to normal. Cathartic Reunion with Hazoret and all that.
- As hinted in the HOD desert cycle and several land arts on both settings, the desert is actually not all that desolate and civilisation springs now across the oasis, upriver in Luxa and perhaps artificial reservoirs or farms.
- The ruins of the past litter the sands, so you get you have your "ancient Egypt tombs lol".
- Without a God-pharoah there's now room for actual pharoahs vying for eternal godhood, and you get yourself the drama. This could be represented by a mechanic akin to embalm and eternalize, except the token is a god.
- Whereas there is still acess to lazotep would be interesting given how it is necessary to control the mummies. Does its absence lead to more proactive mummies like Mummy Paramount?
- Remnants of the Eternal army still exist and are a nuisance.
- I think most of the drama of a Return to Amonkhet set would have to be either about redeeming/defeating the corrupted gods (Nissa could make another appearance here with her knowledge of leylines and help out) as well as the fact that Amonkhet is for all intents and purposes still a dying world.
- Rebuilding and maintaining some sort of civilisation was hard enough even when there were still 8 gods, let alone only 1 to 3. This might also serve as a focal point.
- We still don't know exactly what caused Amonkhet to be dying in the first place. There was obviously a cataclysmic event that happened even before Bolas showed up, which also caused the Curse of Wandering if I remember correctly. Finding the truth about it and maybe reverse it might also be important.
- I would like to see the Amonkhetu finally catching a break, those poor people really deserve it.
- I think most of the drama of a Return to Amonkhet set would have to be either about redeeming/defeating the corrupted gods (Nissa could make another appearance here with her knowledge of leylines and help out) as well as the fact that Amonkhet is for all intents and purposes still a dying world.
- Rebuilding and maintaining some sort of civilisation was hard enough even when there were still 8 gods, let alone only 1 to 3. This might also serve as a focal point.
- We still don't know exactly what caused Amonkhet to be dying in the first place. There was obviously a cataclysmic event that happened even before Bolas showed up, which also caused the Curse of Wandering if I remember correctly. Finding the truth about it and maybe reverse it might also be important.
- I would like to see the Amonkhetu finally catching a break, those poor people really deserve it.
Pretty much this. I also think it would be interesting to see the conflict between mortals who rebelled against Bolas in the Hour of Devastation and those who can't let go of the old belief system and try to reform it despite all evidence that their beliefs were a lie. That's a very human response and could generate conflict as some want to unravel the lies and solve Amonkhet's many mysteries while otthers will try to return to the lives they knew.
I'm leaning on the people of Amonhet exploring and re-discovering pre-Bolas history (what happened before Bolas, what the curse is ect). While Hazoret is freed from Bolas now, not sure if they stayed she had all her memories of the past back. I also can see the Bolas gods going 50/50 if they can be restored or are too far gone and are a monsters of the desert now.
The Chandra comic also confirms there are Eternals still left running on pre-programed orders from Bolas. Similar to the eldrazi on Innistrad and Zendikar I could a few eternal creature cards as another danger of the desert.
I also wonder how the mummies that are hinted to have grown a sense of self are gonna turn out if that plot point isn't dropped.
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“There are no weak Jews. I am descended from those who wrestle angels and kill giants. We were chosen by God. You were chosen by a pathetic little man who can't seem to grow a full mustache"
"You can tell how dumb someone is by how they use Mary Sue"
I also can see the Bolas gods going 50/50 if they can be restored or are too far gone and are a monsters of the desert now.
I'm on the fence about this. On the one hand, I'd love for the locust and the scarab god to be redeemed. On the other hand I'm genre savvy enough to doubt that. Unlike the other 5 gods, the three corrupted gods were changed pyhsically, which usually means they have become irredeemably corrupted, see Brisela and, well, basically most fantasy stories.
I'm also struggling to see a beneficial locust god. Scarabs are fine, they are beneficial beings in original egyptian mythology as well, but locusts? Locusts always stand for being something negative. I suppose he could be a fertility god, maybe.
I also can see the Bolas gods going 50/50 if they can be restored or are too far gone and are a monsters of the desert now.
I'm on the fence about this. On the one hand, I'd love for the locust and the scarab god to be redeemed. On the other hand I'm genre savvy enough to doubt that. Unlike the other 5 gods, the three corrupted gods were changed pyhsically, which usually means they have become irredeemably corrupted, see Brisela and, well, basically most fantasy stories.
This my thoughts to a T
I'm also struggling to see a beneficial locust god. Scarabs are fine, they are beneficial beings in original egyptian mythology as well, but locusts? Locusts always stand for being something negative. I suppose he could be a fertility god, maybe.
Well Bolas said he twisted them into his tool (even warping what animal they had for a head) so I do think they would have different purposes. The two thoughts I've seen (and liked) is the locust god might have been a fertility/agriculture god and scarab god was once the guardian/protector of the real afterlife since Bolas had a cruel fondest for making a twisted parody of amonkeht culture (scorpion god would be a healing/medicane god for this example).
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“There are no weak Jews. I am descended from those who wrestle angels and kill giants. We were chosen by God. You were chosen by a pathetic little man who can't seem to grow a full mustache"
"You can tell how dumb someone is by how they use Mary Sue"
I'm also struggling to see a beneficial locust god. Scarabs are fine, they are beneficial beings in original egyptian mythology as well, but locusts? Locusts always stand for being something negative. I suppose he could be a fertility god, maybe.
Well Bolas said he twisted them into his tool (even warping what animal they had for a head) so I do think they would have different purposes. The two thoughts I've seen (and liked) is the locust god might have been a fertility/agriculture god and scarab god was once the guardian/protector of the real afterlife since Bolas had a cruel fondest for making a twisted parody of amonkeht culture (scorpion god would be a healing/medicane god for this example).
I like the idea that the scarab god used to be in charge of the celestial, including moving the sun (like scarabs are said to do in egyptian mythology). This would also explain why Bolas corrupted him, because he needed to create/transform the second sun to serve as the trigger for his return.
Could probably still be tied to the afterlife.
I also can see the Bolas gods going 50/50 if they can be restored or are too far gone and are a monsters of the desert now.
I'm on the fence about this. On the one hand, I'd love for the locust and the scarab god to be redeemed. On the other hand I'm genre savvy enough to doubt that. Unlike the other 5 gods, the three corrupted gods were changed pyhsically, which usually means they have become irredeemably corrupted, see Brisela and, well, basically most fantasy stories.
I'm also struggling to see a beneficial locust god. Scarabs are fine, they are beneficial beings in original egyptian mythology as well, but locusts? Locusts always stand for being something negative. I suppose he could be a fertility god, maybe.
The new big bad will be a powerful enough mummy that started its own empire.
I think it would be interesting if the "surviving" mummies start squatting in the ruins of Naktamun, transforming it into a necropolis of sorts.
All the more reason to subvert expectations.
Locusts are in fact a negative symbol in Egypt's extremely dualistic morality, but they are a source of food to many people in the Levant so it could be a fertility god.
I seem to remember reading during War of the Spark that Hazoret and her followers had returned to reoccupy the ruins of Naktamun? I could be wrong? But I swear I remember that being mentioned.
EDIT: Yeah, from the MTG wiki:
Hazoret gave them her spear, reassuring Samut about the condition of Amonkhet's population: the goddess and the mortals brought the last two corrupted gods away from Naktamun; they have repopulated the city and created a new Hekma.
Now, they could always retcon that bit, and I'm not sure what good a new Hekma is against the Locust god, considering he was able to (in fact twisted for the purpose of) destroy(ing) the last one. So, I suppose they could use the plotline that Hazoret's followers are TRYING to repopulate Naktamun, and detailing all the struggles they face. That could serve as the primary focus of the story, with other themes like rediscovering the past and such to flesh it out.
I'm also struggling to see a beneficial locust god. Scarabs are fine, they are beneficial beings in original egyptian mythology as well, but locusts? Locusts always stand for being something negative. I suppose he could be a fertility god, maybe.
Well Bolas said he twisted them into his tool (even warping what animal they had for a head) so I do think they would have different purposes. The two thoughts I've seen (and liked) is the locust god might have been a fertility/agriculture god and scarab god was once the guardian/protector of the real afterlife since Bolas had a cruel fondest for making a twisted parody of amonkeht culture (scorpion god would be a healing/medicane god for this example).
I like the idea that the scarab god used to be in charge of the celestial, including moving the sun (like scarabs are said to do in egyptian mythology). This would also explain why Bolas corrupted him, because he needed to create/transform the second sun to serve as the trigger for his return.
Could probably still be tied to the afterlife.
Funny enough the person who came up with some of these ideas was a egyptologist who was talking about how the scarab god seems to have taken some inspiration from Khepri who was an aspect of Ra who represented of the morning sun and renewal/rebirth Ra took each day he escaped/reborn from the underworld. The egyptologist guessed this was referenced with scarab god leading the eternals. So the scarab gods being a god of the afterlife/renewal/rebirth as well as being a solar deity would very much fit from the source material. If the scarab god is as speculated hawk-headed gods and is restored could also play into the original myths with.
In the corrupted mythology it was also said Bolas made Hazoret with the same magic as the second sun so might be she's the true god of the sun, though as there are two suns makes sense to have a god for each.
I seem to remember reading during War of the Spark that Hazoret and her followers had returned to reoccupy the ruins of Naktamun? I could be wrong? But I swear I remember that being mentioned.
EDIT: Yeah, from the MTG wiki:
Hazoret gave them her spear, reassuring Samut about the condition of Amonkhet's population: the goddess and the mortals brought the last two corrupted gods away from Naktamun; they have repopulated the city and created a new Hekma.
Now, they could always retcon that bit, and I'm not sure what good a new Hekma is against the Locust god, considering he was able to (in fact twisted for the purpose of) destroy(ing) the last one. So, I suppose they could use the plotline that Hazoret's followers are TRYING to repopulate Naktamun, and detailing all the struggles they face. That could serve as the primary focus of the story, with other themes like rediscovering the past and such to flesh it out.
Thye said the corrupted gods are a lot less powerful without Bolas there to instruct them. Chances are even during the hours they where acting on pre-programed magical commands and can't really adapt unless Bolas gives them new commands.
I do wonder why Bolas didn't make them eternals as well.
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“There are no weak Jews. I am descended from those who wrestle angels and kill giants. We were chosen by God. You were chosen by a pathetic little man who can't seem to grow a full mustache"
"You can tell how dumb someone is by how they use Mary Sue"
I’d love it to be archaeology world and exploring what was through ruins and finds. Similar to Zendikar but less about treasure hunting and more about knowledge and understanding.
I seem to remember reading during War of the Spark that Hazoret and her followers had returned to reoccupy the ruins of Naktamun? I could be wrong? But I swear I remember that being mentioned.
EDIT: Yeah, from the MTG wiki:
Hazoret gave them her spear, reassuring Samut about the condition of Amonkhet's population: the goddess and the mortals brought the last two corrupted gods away from Naktamun; they have repopulated the city and created a new Hekma.
Now, they could always retcon that bit, and I'm not sure what good a new Hekma is against the Locust god, considering he was able to (in fact twisted for the purpose of) destroy(ing) the last one. So, I suppose they could use the plotline that Hazoret's followers are TRYING to repopulate Naktamun, and detailing all the struggles they face. That could serve as the primary focus of the story, with other themes like rediscovering the past and such to flesh it out.
I suppose it's possible they were able to reclaim part of the city, but not all of it. Naktamun appears to be somewhat largish, at least judging from the land art. Have your cake and eat it too, basically.
I do wonder why Bolas didn't make them eternals as well.
You know, that would have been great foreshadowing for what would happen to the other gods.
Of course, in universe you can always just say that Bolas needed them alive for their abilities. Or that when he corrupted the gods there simply wasn't the amount of lazotep available yet for producing god-eternals, so he just locked them away instead.
Technically they are already eternals, they are coated with Lazotep and are clearly undead.
They just didn't make it through because the set had no space for them.
Looking at their card arts I see that some of them seem to have their insect heads crafted into them, implying they are helments rather than heads. This makes me think that breaking those helments would bring them back to good.
I'm on the fence about this. On the one hand, I'd love for the locust and the scarab god to be redeemed. On the other hand I'm genre savvy enough to doubt that. Unlike the other 5 gods, the three corrupted gods were changed pyhsically, which usually means they have become irredeemably corrupted, see Brisela and, well, basically most fantasy stories.
I think this could be dealt with by having them go into some sort of "cocoon state", temporarily vanishing from the surface and then reappearing later. In the story, maybe explorers could happen upon and reawaken them when exploring some tombs.
Technically they are already eternals, they are coated with Lazotep and are clearly undead.
They just didn't make it through because the set had no space for them.
Maybe Scarab god but the other two don't quite look lazotep coated. And while they do look undead in story they never call them such but I wouldn't rule it out.
And since the plan was for all five gods to end up dead and Bolas gods to remain (un)alive, Hazoret being alive might have forced Bolas to settle with only settling for four god eternals.
Locust God = GU god of fertility. If it has to be a flyer, maybe something like Wadjet or a sphynx.
Scarab God = WB god of the hosts. Falcon headed.
My hope is to actually see all three pre-Bolas as a single grixis colored card, gives us a look at what they looked like and maybe what they where gods of but also a way to keep the names (sadly) lost.
I do like your idea thought have having each god keeping a color they shared with Bola and gaining a color outside of him and how with Hazoret you'd still have color balance in the gods.
We can guess two of the the was ram headed and falcon headed for the minotaur and white aven. Maybe a human patron as well so all the races had a go they where reflected in? A sphinx could also work with the human head but a animal body.
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“There are no weak Jews. I am descended from those who wrestle angels and kill giants. We were chosen by God. You were chosen by a pathetic little man who can't seem to grow a full mustache"
"You can tell how dumb someone is by how they use Mary Sue"
I would like Nissa or someone 'nature-themed' to return there and help heal this place. I really enjoyed the visuals of Amonkhet and I think a 'Dusty-old Egypt' theme would feel best if those exploring the past worked successfully towards building a future for the plane.
Death and Rebirth are powerful themse in Egyptian Mythology and maybe Nissa, Hazoret and Samut could find something within Amonkhet's past that could help rekindle life for the plane. Such a story would need the following elements:
Setting the stage:
Good worldbuilding on how locals have adapted to problems old and new. Remember this is a people who had every menial labour done for them by zombies. Not only do the locals need to forage and grow thier food in a pretty harsh place (TWO SUNS!! No night?)but they would have to relearn the old ways of agriculture, child-rearing and social organization absent of most of thier mummified staff. (Some necromancers though I imagine though would remain alive and useful)Luckily, Hazoret was originally a goddess of hearth and home. Family, industry and innovation in addition to the warrior's zeal she has come to represent are important domains for a people lacking cultural memory of these things. For these reasons, I think it makes sense that she would be a character that would largely remain at whatever home-base the people devise amongst the ruins of Naktamun. There are gods, demons, undead and wors amidst the deserts of thier world that she would need to guard against. Maybe there's even a time crunch that spells impending doom if the searchers fail? The Locust and Scarab god returning with an unholy horde, driven mad by their God Pharoah's fall from grace.
This would also allow a real sense of danger for those main characters who must journey into the desert largely alone (without gods or huge armies) in search of answers. Maybe there'd be several Crops or teams that would go out and venture forth (Stargate SG1 vibes)
The Journey:
Isrealite forays into the wilderness, Horus's exile in the desert, I could go on. The hero's journey needs to take them far away in thier search for answers to problems, but as this would be a "dusty old Egypt" I expect that much of the danger would be found amongst trap-filled ruins with secrets of the past to unravel.
The Discovery:
Something about the plane and its past people is discovered, perhaps with a problem attatched. The heroes have to undertake drastic measures and there may be personal sacrifice invilved. In a Nissa story, this would probably involve her metting face to face with the Plane's Worldsoul and figuring out some way to heal or 'reset' the world's leylines aright, and it would come at a steep price. Maybe someone has to die or give up something. Again Life and death were very cyclical in Egyptian myth. In the past, such 'mendings' usually required a planeswalker's spark of something equivelent.
The Climax and resolution:
Home is endangered and the Heroes must now return with the knowledge or power they recieved. In the process, gods are killed and perhaps reborn, loved ones perish but the world and its people are largely saved, even if barely. Amonkhet's people have re-inherited thier earth. To make the future even more clear from the Bolas-past. Perhaps the gods leave to heal the plane at large?
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Wizards. listen. The Vorthos community will await the consequences of the Eldrazi Titans' deaths/sealing. We will keep the watch.
“The wind whispers, ‘come home,’ but I cannot.”
— Teferi
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- Since neither Bolas or Bontu are influencing them anymore the two remaining bug gods revert back to normal. Cathartic Reunion with Hazoret and all that.
- As hinted in the HOD desert cycle and several land arts on both settings, the desert is actually not all that desolate and civilisation springs now across the oasis, upriver in Luxa and perhaps artificial reservoirs or farms.
- The ruins of the past litter the sands, so you get you have your "ancient Egypt tombs lol".
- Without a God-pharoah there's now room for actual pharoahs vying for eternal godhood, and you get yourself the drama. This could be represented by a mechanic akin to embalm and eternalize, except the token is a god.
- Whereas there is still acess to lazotep would be interesting given how it is necessary to control the mummies. Does its absence lead to more proactive mummies like Mummy Paramount?
- Remnants of the Eternal army still exist and are a nuisance.
- I think most of the drama of a Return to Amonkhet set would have to be either about redeeming/defeating the corrupted gods (Nissa could make another appearance here with her knowledge of leylines and help out) as well as the fact that Amonkhet is for all intents and purposes still a dying world.
- Rebuilding and maintaining some sort of civilisation was hard enough even when there were still 8 gods, let alone only 1 to 3. This might also serve as a focal point.
- We still don't know exactly what caused Amonkhet to be dying in the first place. There was obviously a cataclysmic event that happened even before Bolas showed up, which also caused the Curse of Wandering if I remember correctly. Finding the truth about it and maybe reverse it might also be important.
- I would like to see the Amonkhetu finally catching a break, those poor people really deserve it.
Pretty much this. I also think it would be interesting to see the conflict between mortals who rebelled against Bolas in the Hour of Devastation and those who can't let go of the old belief system and try to reform it despite all evidence that their beliefs were a lie. That's a very human response and could generate conflict as some want to unravel the lies and solve Amonkhet's many mysteries while otthers will try to return to the lives they knew.
Archatmos
Excellion
Fracture: Israfiel (WBR), Wujal (URG), Valedon (GUB), Amduat (BGW), Paladris (RWU)
Collision (Set Two of the Fracture Block)
Quest for the Forsaken (Set Two of the Excellion Block)
Katingal: Plane of Chains
The Chandra comic also confirms there are Eternals still left running on pre-programed orders from Bolas. Similar to the eldrazi on Innistrad and Zendikar I could a few eternal creature cards as another danger of the desert.
I also wonder how the mummies that are hinted to have grown a sense of self are gonna turn out if that plot point isn't dropped.
"You can tell how dumb someone is by how they use Mary Sue"
I'm on the fence about this. On the one hand, I'd love for the locust and the scarab god to be redeemed. On the other hand I'm genre savvy enough to doubt that. Unlike the other 5 gods, the three corrupted gods were changed pyhsically, which usually means they have become irredeemably corrupted, see Brisela and, well, basically most fantasy stories.
I'm also struggling to see a beneficial locust god. Scarabs are fine, they are beneficial beings in original egyptian mythology as well, but locusts? Locusts always stand for being something negative. I suppose he could be a fertility god, maybe.
I think it would be interesting if the "surviving" mummies start squatting in the ruins of Naktamun, transforming it into a necropolis of sorts.
This my thoughts to a T
Well Bolas said he twisted them into his tool (even warping what animal they had for a head) so I do think they would have different purposes. The two thoughts I've seen (and liked) is the locust god might have been a fertility/agriculture god and scarab god was once the guardian/protector of the real afterlife since Bolas had a cruel fondest for making a twisted parody of amonkeht culture (scorpion god would be a healing/medicane god for this example).
"You can tell how dumb someone is by how they use Mary Sue"
I like the idea that the scarab god used to be in charge of the celestial, including moving the sun (like scarabs are said to do in egyptian mythology). This would also explain why Bolas corrupted him, because he needed to create/transform the second sun to serve as the trigger for his return.
Could probably still be tied to the afterlife.
All the more reason to subvert expectations.
Locusts are in fact a negative symbol in Egypt's extremely dualistic morality, but they are a source of food to many people in the Levant so it could be a fertility god.
EDIT: Yeah, from the MTG wiki:
Now, they could always retcon that bit, and I'm not sure what good a new Hekma is against the Locust god, considering he was able to (in fact twisted for the purpose of) destroy(ing) the last one. So, I suppose they could use the plotline that Hazoret's followers are TRYING to repopulate Naktamun, and detailing all the struggles they face. That could serve as the primary focus of the story, with other themes like rediscovering the past and such to flesh it out.
Funny enough the person who came up with some of these ideas was a egyptologist who was talking about how the scarab god seems to have taken some inspiration from Khepri who was an aspect of Ra who represented of the morning sun and renewal/rebirth Ra took each day he escaped/reborn from the underworld. The egyptologist guessed this was referenced with scarab god leading the eternals. So the scarab gods being a god of the afterlife/renewal/rebirth as well as being a solar deity would very much fit from the source material. If the scarab god is as speculated hawk-headed gods and is restored could also play into the original myths with.
In the corrupted mythology it was also said Bolas made Hazoret with the same magic as the second sun so might be she's the true god of the sun, though as there are two suns makes sense to have a god for each.
Thye said the corrupted gods are a lot less powerful without Bolas there to instruct them. Chances are even during the hours they where acting on pre-programed magical commands and can't really adapt unless Bolas gives them new commands.
I do wonder why Bolas didn't make them eternals as well.
"You can tell how dumb someone is by how they use Mary Sue"
|| UW Jace, Vyn's Prodigy UW || UG Kenessos, Priest of Thassa (feat. Arixmethes) UG ||
Cards I still want to see created:
|| Olantin, Lost City || Pavios and Thanasis || Choryu ||
Wizards doesn't have a great track record with subverting tropes.
I suppose it's possible they were able to reclaim part of the city, but not all of it. Naktamun appears to be somewhat largish, at least judging from the land art. Have your cake and eat it too, basically.
You know, that would have been great foreshadowing for what would happen to the other gods.
Of course, in universe you can always just say that Bolas needed them alive for their abilities. Or that when he corrupted the gods there simply wasn't the amount of lazotep available yet for producing god-eternals, so he just locked them away instead.
They just didn't make it through because the set had no space for them.
Looking at their card arts I see that some of them seem to have their insect heads crafted into them, implying they are helments rather than heads. This makes me think that breaking those helments would bring them back to good.
Locust God = GU god of fertility. If it has to be a flyer, maybe something like Wadjet or a sphynx.
Scarab God = WB god of the hosts. Falcon headed.
Maybe Scarab god but the other two don't quite look lazotep coated. And while they do look undead in story they never call them such but I wouldn't rule it out.
And since the plan was for all five gods to end up dead and Bolas gods to remain (un)alive, Hazoret being alive might have forced Bolas to settle with only settling for four god eternals.
My hope is to actually see all three pre-Bolas as a single grixis colored card, gives us a look at what they looked like and maybe what they where gods of but also a way to keep the names (sadly) lost.
I do like your idea thought have having each god keeping a color they shared with Bola and gaining a color outside of him and how with Hazoret you'd still have color balance in the gods.
We can guess two of the the was ram headed and falcon headed for the minotaur and white aven. Maybe a human patron as well so all the races had a go they where reflected in? A sphinx could also work with the human head but a animal body.
"You can tell how dumb someone is by how they use Mary Sue"
Death and Rebirth are powerful themse in Egyptian Mythology and maybe Nissa, Hazoret and Samut could find something within Amonkhet's past that could help rekindle life for the plane. Such a story would need the following elements:
Setting the stage:
Good worldbuilding on how locals have adapted to problems old and new. Remember this is a people who had every menial labour done for them by zombies. Not only do the locals need to forage and grow thier food in a pretty harsh place (TWO SUNS!! No night?)but they would have to relearn the old ways of agriculture, child-rearing and social organization absent of most of thier mummified staff. (Some necromancers though I imagine though would remain alive and useful)Luckily, Hazoret was originally a goddess of hearth and home. Family, industry and innovation in addition to the warrior's zeal she has come to represent are important domains for a people lacking cultural memory of these things. For these reasons, I think it makes sense that she would be a character that would largely remain at whatever home-base the people devise amongst the ruins of Naktamun. There are gods, demons, undead and wors amidst the deserts of thier world that she would need to guard against. Maybe there's even a time crunch that spells impending doom if the searchers fail? The Locust and Scarab god returning with an unholy horde, driven mad by their God Pharoah's fall from grace.
This would also allow a real sense of danger for those main characters who must journey into the desert largely alone (without gods or huge armies) in search of answers. Maybe there'd be several Crops or teams that would go out and venture forth (Stargate SG1 vibes)
The Journey:
Isrealite forays into the wilderness, Horus's exile in the desert, I could go on. The hero's journey needs to take them far away in thier search for answers to problems, but as this would be a "dusty old Egypt" I expect that much of the danger would be found amongst trap-filled ruins with secrets of the past to unravel.
The Discovery:
Something about the plane and its past people is discovered, perhaps with a problem attatched. The heroes have to undertake drastic measures and there may be personal sacrifice invilved. In a Nissa story, this would probably involve her metting face to face with the Plane's Worldsoul and figuring out some way to heal or 'reset' the world's leylines aright, and it would come at a steep price. Maybe someone has to die or give up something. Again Life and death were very cyclical in Egyptian myth. In the past, such 'mendings' usually required a planeswalker's spark of something equivelent.
The Climax and resolution:
Home is endangered and the Heroes must now return with the knowledge or power they recieved. In the process, gods are killed and perhaps reborn, loved ones perish but the world and its people are largely saved, even if barely. Amonkhet's people have re-inherited thier earth. To make the future even more clear from the Bolas-past. Perhaps the gods leave to heal the plane at large?
The Vorthos community will await the consequences of the Eldrazi Titans' deaths/sealing. We will keep the watch.
“The wind whispers, ‘come home,’ but I cannot.”
— Teferi