If someone concedes the game on their turn, what happens game wise? Does it immediately go to the next player’s untap step? Is there such thing as “in response to that person conceding”?
If a player concedes the game, that player loses the game and thus leaves the game, and the game may or may not end depending on the circumstances (C.R. 104.5, 104.1, 104.2a, 104.2c, 104.4a).
Usually, if it's a two-player game, the game will end and the other player will win (C.R. 104.2a, 104.1).
In a multiplayer Free-for-All game, if one player leaves the game and two or more players are still in the game, the game will go on with just the remaining players. Notably, if the player who has left the game was the active player, the turn will "continu[e] to its completion without an active player" (C.R. 800.4j).
In a multiplayer Free-for-All game, if one player leaves the game and two or more players are still in the game, the game will go on with just the remaining players. Notably, if the player who has left the game was the active player, the turn will "continu[e] to its completion without an active player" (C.R. 800.4j).
So, if they scoop if their main phase, it’ll go through each phase after everyone passes priority…so I could still Swords in their end step (despite no active player)?
In a multiplayer Free-for-All game, if one player leaves the game and two or more players are still in the game, the game will go on with just the remaining players. Notably, if the player who has left the game was the active player, the turn will "continu[e] to its completion without an active player" (C.R. 800.4j).
So, if they scoop if their main phase, it’ll go through each phase after everyone passes priority…so I could still Swords in their end step (despite no active player)?
Indeed, the players still in the game still get priority to cast instant spells as appropriate, even during a turn without an active player (C.R. 800.4j, 117.1a).
Usually, if it's a two-player game, the game will end and the other player will win (C.R. 104.2a, 104.1).
In a multiplayer Free-for-All game, if one player leaves the game and two or more players are still in the game, the game will go on with just the remaining players. Notably, if the player who has left the game was the active player, the turn will "continu[e] to its completion without an active player" (C.R. 800.4j).
No. Conceding is not something that uses the stack, there's no response to it.
104.3a. A player can concede the game at any time. A player who concedes leaves the game immediately. That player loses the game.
So, if they scoop if their main phase, it’ll go through each phase after everyone passes priority…so I could still Swords in their end step (despite no active player)?
I didn’t think so. It bugged me when people said that.
Indeed, the players still in the game still get priority to cast instant spells as appropriate, even during a turn without an active player (C.R. 800.4j, 117.1a).