So myself and three other friends were playing EDH. Friend A used Praetor's Grasp on Friend B's deck to get Consecrated Sphinx and plays it. Later, Friend C uses a card like Control Magic (not sure if this was the specific enchantment) to take Friend B's Consecrated Sphinx. Then, Friend B later is able to destroy the enchantment with Assassin's Trophy. Who gets the Sphinx back, Player A who is it's owner, or Player B who last controlled it? I assumed the owner, Friend A would, but from some brief stuff I read online, Friend B did because of some time stamp thing/continuing effect control thing. I just want to know who would get it and why/how.
Thank you.
Private Mod Note
():
Rollback Post to RevisionRollBack
"He displays a perverse charisma fueled by avarice. Highly dangerous. Recommend civil sanctions."
— Agmand Sarv, Azorius hussar
In this scenario, it's Friend A who casts Consecrated Sphinx; if so, it enters the battlefield under Friend A's control when it resolves (C.R. 608.3, 112.2, 701.13, 701.4a). Then due to Control Magic, Friend C gains control of Consecrated Sphinx (C.R. 613.1, 613.1a). Thus, once Control Magic is destroyed, control of Consecrated Sphinx reverts to Friend A (since there is no longer an effect that changes control of Consecrated Sphinx) (C.R. 613.1, 613.1a). Here, Friend B has never had control of Consecrated Sphinx, even though Friend B owns that permanent.
Note that this answer doesn't depend on whether the Commander variant is played. The Commander variant is not synonymous with a multiplayer game, and nothing in the rules for that variant (under C.R. 903) explicitly precludes applying those rules to two-player games (C.R. 903.2).
Thank you.
— Agmand Sarv, Azorius hussar
Note that this answer doesn't depend on whether the Commander variant is played. The Commander variant is not synonymous with a multiplayer game, and nothing in the rules for that variant (under C.R. 903) explicitly precludes applying those rules to two-player games (C.R. 903.2).