Maze's end is my jam, so I thought it would be cool if there were 5 guild teamups giving up 5 new gates, a la shard treatment since we recently had wedges on tarkir. Maybe selesnya-simic, golgari-rakdos, azorius-orzhov, dimir-izzet, and boros-gruul. I'm not a huge story buff, but the least plausible one to me is selesnya simic, but not entirely. I just want the or more part of 10 or more different named gates.
If that idea involved Hybrid mana, I'd be super into it. It would be both interesting and weird to see how the colours would affect the themes and mechanics though.
That would be spicy. Focus on the enemy pairing as the bridge between them probably. Thematically probably would make sense to have a mix of shard and wedge pairings, just don't know how wotc would feel about the asymmetry. I like it, though.
That would be spicy. Focus on the enemy pairing as the bridge between them probably. Thematically probably would make sense to have a mix of shard and wedge pairings, just don't know how wotc would feel about the asymmetry. I like it, though.
We just got asymmetrical factions, so it definitely isn't off the table. Probably not in the near future, though.
Lots of people have had this idea, of course, because it's cool. People like combining things and like factions. I've seen multiple custom sets, good ones too, based on this premise. Unfortunately, I don't think it'd ever be done on Ravnica specifically simply because there are tricolor faction worlds already and R&D wouldn't want to dilute the premise of Ravnica being ten bicolor factions.
Lots of people have had this idea, of course, because it's cool. People like combining things and like factions. I've seen multiple custom sets, good ones too, based on this premise. Unfortunately, I don't think it'd ever be done on Ravnica specifically simply because there are tricolor faction worlds already and R&D wouldn't want to dilute the premise of Ravnica being ten bicolor factions.
Exactly.
Combining guilds takes away from Ravnica's identity, as well as taking up design space from the two different three colour associated planes.
Lots of people have had this idea, of course, because it's cool. People like combining things and like factions. I've seen multiple custom sets, good ones too, based on this premise. Unfortunately, I don't think it'd ever be done on Ravnica specifically simply because there are tricolor faction worlds already and R&D wouldn't want to dilute the premise of Ravnica being ten bicolor factions.
Exactly.
Combining guilds takes away from Ravnica's identity, as well as taking up design space from the two different three colour associated planes.
Agreed. I don't think that they can fit a Bolas invasion in with the normal guild stuff we expect, so I'm predicting we'll see three sets, all to be drafted separately as per the new model. The first two will take place before Bolas invades (Ral Zarek and other agents could still be preparing for the invasion though), and they will be pretty typical Ravnica sets with a mechanic for each guild. The one exception is hybrid mana, which shouldn't be necessary since you'll only have five color pairs in each draft format rather than 10 (there could also be less mana fixing for that reason). The third set will be when Bolas invades, and it will have all 10 guilds. This will be where they bring back split cards (specifically the ones that are a different guild on each half). They could use fuse (RTR throwback), aftermath (sort of Bolas-related?), or have a new split card mechanic. Hybrid mana will return and be used more so than RTR or Gatecrash to support a format with ten guilds, and they'll be more mana fixing. We also might see a mechanic that rewards playing multicolor or lots of colors, or at least a subtheme if they choose not to keyword it. Afflict might return to represent the Eternals. Alternatively, they could bring back cycling since it's sort of Bolas-related now and would help with mana fixing.
I feel like trying to do 10 guilds and a Bolas invasion in two sets would be really difficult to do properly, so I think this would be the best route to take. We'll see what they actually choose to do though, and whether they can pull it off well.
Private Mod Note
():
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
(W/U)(B/R)GForm of Progenitus, Shape of a Scrubland
BRGJund Tokens with Prossh, the Magic Dragon Foil
URGAnimar, the RUG CleanerFoil
RRRFeldon of the Third Path 2.0 Foil
BG(B/G)Not Another Meren DeckFoil
UR(U/R)Mizzix, Y Control and X Burn Spells
(W/U)(B/R)GHarold Ramos - The 35 Foot Long Twinkie (In +1/+1 counters)
UB(U/B)Dragonlord Silumgar
We just got asymmetrical factions, so it definitely isn't off the table. Probably not in the near future, though.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Exactly.
Combining guilds takes away from Ravnica's identity, as well as taking up design space from the two different three colour associated planes.
RUNIN: Norse mythology set (awaiting further playtesting)
FATE of ALARA: Multicolour factions (currently on hiatus)
Contibutor to the Pyrulea community set
I'm here to tell you that all your set mechanics are bad
#Defundthepolice
Agreed. I don't think that they can fit a Bolas invasion in with the normal guild stuff we expect, so I'm predicting we'll see three sets, all to be drafted separately as per the new model. The first two will take place before Bolas invades (Ral Zarek and other agents could still be preparing for the invasion though), and they will be pretty typical Ravnica sets with a mechanic for each guild. The one exception is hybrid mana, which shouldn't be necessary since you'll only have five color pairs in each draft format rather than 10 (there could also be less mana fixing for that reason). The third set will be when Bolas invades, and it will have all 10 guilds. This will be where they bring back split cards (specifically the ones that are a different guild on each half). They could use fuse (RTR throwback), aftermath (sort of Bolas-related?), or have a new split card mechanic. Hybrid mana will return and be used more so than RTR or Gatecrash to support a format with ten guilds, and they'll be more mana fixing. We also might see a mechanic that rewards playing multicolor or lots of colors, or at least a subtheme if they choose not to keyword it. Afflict might return to represent the Eternals. Alternatively, they could bring back cycling since it's sort of Bolas-related now and would help with mana fixing.
I feel like trying to do 10 guilds and a Bolas invasion in two sets would be really difficult to do properly, so I think this would be the best route to take. We'll see what they actually choose to do though, and whether they can pull it off well.