speaking of which, what do you want out of a fourth version of Crovax?
I am hoping for more Partners...
I would love to see an uncommon cycle of mono-color partners and a rare cycle of 2 color partners (either a 10 card cycle for this or the allied color pairs to round out 2 of each 2-color pair). The uncommon cycle can pair with itself to give additional options for two color decks, and it can pair with the rare cycle to help insure that when you get a rare partner you can find a partner for it... and occasionally the rare cycle will partner with itself for 3 or 4 color decks...
(U/B) is :symbu: or :symub: and the same is true for the other 9 hybrid symbols with their two colors in for the last 2 leters of the code. ((2/B) and co are :sym2b:)
Alternatively {UB} or {2B} in [mana] tags are (U/B) or (2/B) T is :symtap: and T will give T in [mana] tags
The If/When theme on Maro's Blogatog site on April 26th might give some insight as to what we might expect. Highly speculatory I know and it's only his opinion on if or when we can expect certain things in the future but since this thread is already speculatory I might as well send a link.
speaking of which, what do you want out of a fourth version of Crovax?
Because I don't count Crovax, Ascendant Hero when it comes to alternative reality.
For the fourth version I suggest human Crovax or a new version of him vampire.
speaking of which, what do you want out of a fourth version of Crovax?
Because I don't count Crovax, Ascendant Hero when it comes to alternative reality.
For the fourth version I suggest human Crovax or a new version of him vampire.
I'd like to see more bad artifacts that have Urza's name stapled to them
I also want a Raven Man planeswalker card, though that might have to wait until after they reveal that he was secretly Mishra the whole time because his name has to be on the Planeswalker typeline
For one reminder to everybody remember to take jumpstart and the 2 zendikar commander decks into factor for are predictions because if any guess for this is in those it won’t be here
The If/When theme on Maro's Blogatog site on April 26th might give some insight as to what we might expect. Highly speculatory I know and it's only his opinion on if or when we can expect certain things in the future but since this thread is already speculatory I might as well send a link.
Reading that and seeing angel planeswalkers as a likelihood really does confirm that they don't give a **** about the lore anymore, then again given the artificial being that became a walker in the new Theros that was basically already confirmed.
The If/When theme on Maro's Blogatog site on April 26th might give some insight as to what we might expect. Highly speculatory I know and it's only his opinion on if or when we can expect certain things in the future but since this thread is already speculatory I might as well send a link.
Reading that and seeing angel planeswalkers as a likelihood really does confirm that they don't give a **** about the lore anymore, then again given the artificial being that became a walker in the new Theros that was basically already confirmed.
*sigh*
While I'm not a big lore person I've found it crazy we haven't really had an angel planeswalker or really any tribal support for angels. Even Avacyn Restored which was supposed to be Angelpoluza only had 13 angels compared to Dragon's of Tarkir which had 26 dragons(a bit off topic). I do remember that the Bant angels were kind of like reincarnations of heroes and even though they weren't shown there are possibilities of male angels as well with cards like Paragon of the Amesha. So I think an Angel planeswalker from Bant wouldn't necessarily be that big of a stretch. And even before the Mowu and Calix controversy(?) we had the likes of Karn, Ob Nixilis, and Tibalt so I think that an Angel planeswalker should be a big when.
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Embrace the dark you call a home,
Gaze upon an empty, white throne
A legacy of lies,
A familiar disguise
Sing with me a song of conquest and fate
The black pillar cracks beneath its weight
Night breaks through the day, hard as a stone
Lost in thoughts all alone
There isn’t anything wrong with Mowu, Calix, Karn or an angel planeswalker. There can be exceptions to rules in extraordinary circumstances. It’s a multiverse of magic. The lack of angel support and barely any male angels bothers me.
There isn’t anything wrong with Mowu, Calix, Karn or an angel planeswalker. There can be exceptions to rules in extraordinary circumstances. It’s a multiverse of magic. The lack of angel support and barely any male angels bothers me.
Mowu and Calix don't really bug me either, but I know it really bugged some people. I actually have an unpopular opinion that Calix should have been previewed in Commander 2018 instead of Estrid . Hopefully, they find some world for more angel tribal and more male angels.
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Embrace the dark you call a home,
Gaze upon an empty, white throne
A legacy of lies,
A familiar disguise
Sing with me a song of conquest and fate
The black pillar cracks beneath its weight
Night breaks through the day, hard as a stone
Lost in thoughts all alone
I was thinking of something like a Tsabo Tavoc 2.0 type of Commander that can destroy Legendary but specializes more in dealing with Commanders. It could have a reduced cost to play if your opponent has their commander out. It can also have a combination of negating abilities of Commanders and can destroy them with ease.
I rewatched the Commander 2020 reveal video and Gavin said some of those 70 plus legendaries can also be new characters, also there's the commander legends commander decks with 3 new legendary creatures each, so we are looking at least 76 new creatures with this product release.
A new five color commander that combines the Level Up mechanic with Experience Counters. There could be a Level Up commander that supports Level Up by allowing Level Up creatures when they ETB to gain Level Counters equal to the Experience Counters you have.
At this point, I think that I might be more interested in the potential mechanics of the set than with the identities of the legends within (while I might be interested in the actual legend cards, I'm not Vorthos enough to worry about who gets printed over what gets printed).
My baseless predictions (in varying levels of "educated") include the following.
1. I predict a large set size, following in the footsteps of Mystery Booster and Jump start. A 400-550 card set would allow each of the 70 commanders to have their own support cards and would minimize the problems of having too many multiples floating around in a fundamentally singleton format. It would also allow more high-value reprints for commander to be put in.
2. As we already know that these packs aren't fully random (2 legends per pack), I could imagine each legend in a pack may be packaged with 1-2 support cards for that commander at lower rarities.
3. I don't think that it's a very controversial statement to expect a bunch of the legends to be uncommons as they were in Dominaria (I could even imagine that one of the two legendary creatures in each pack will be an uncommon). Otherwise, there wouldn't be much/any rare/mythic slots for general commander tech/high-value reprints.
4. I think a few Vorthos players will end up disappointed by the uncommon commanders. A niche character that few people remember may make more sense to print as an uncommon and I can imagine people getting upset that a character they waited decades for ends up being underpowered/boring. I don't imagine the outcry being too widespread but I think there will be some complaints regarding how characters are portrayed.
5. I imagine that there will be relatively few specialized commanders in this set. While generalized themes such as lands matter, spellslinger, enchantment/artifact love, reanimation, swarm, voltron, or aristocrats are relatively easy to fill out, there are a bunch of "archetypes" that are far more challenging to support.
Consider a possible "Discarding matters" legend, for example. In a normal set, you could draft that card and pick up every copy of mind rot and burglar rat that you see. If you end up playing a 60-card singleton commander deck, however, you would preferably desire at least 10-13 distinct cards to make your opponents discard... which is a lot harder to count on. Even if the commander is self-contained and has an activated/triggered ability that makes your opponent discard (and I imagine it would need to), you wouldn't have enough fodder to make a satisfying discard deck.
For the same reason, I would expect that aura decks, equipment decks, life gain decks, tribal decks, token decks and similar archetypes that rely on something more specialized than a general card type or loose strategy seeing little support in this set. While I could imagine a couple of rogue legends giving some lip service to specialized decks (or who give specialized outcomes to generalized triggers, such as opponents discarding a card whenever you cast a creature spell with high converted mana cost), I wouldn't expect many of them as wizards will likely not want to put in too many legends that players aren't able to build around as those would risk misleading players who choose them early on.
6. I would expect no more than one truly colorless legend (a la Traxos) as I doubt that the set will be capable of supporting a truly colorless deck and wizards probably wants to make as many of the legends possible build-arounds. For the same reason, I wouldn't expect too many legends with only one mana in their color identity (Getting ~36 cards of just one color after drafting 60 cards would be a bit of a challenge). I would expect a lot of off-color activated abilities or even text resembling "If this card is your commander, your library may include cards with a (insert color) color identity".
7. I personally expect some sort of "solution" for smoothing out color identity in this set in the same way that changelings smoothed out tribes in the Lorwyn block... especially as Maro was asking a whole bunch of questions about how color identity works in his blog a few months ago. At the very least, I would imagine a higher-than-usual count of colorless cards at common/uncommon.
8. Assuming that players are drafting 60-card decks with this set, I imagine that this set will have a generally higher power/complexity level at common and uncommon level with fewer dead picks (as with Battlebond). Otherwise, getting an additional 13 playables when you only get +15 cards per draft is a bit of a tall order.
9. I expect at least one card printed in this set to be banned in either commander or dual commander. WotC does not always have a good track record of printing pushed cards for specific formats...
We are getting phyrexians as a theme for jumpstart, we got 2 phyrexians as previews for double masters, being that core 2021 is all about Teferi, he fought OG Phyrexia, in fact most of his story arc was fighting OG phyrexia, what is the chance we are going to see phyrexians in core 2021 could this all point to a return to New Phyrexia in 2021?
I do expect to see at least most of the OG phyrexians getting a card in Commander Legends, this is indeed a great year for Commander players, and I do have to get that alt-art Atraxa for my Commander deck
We are getting phyrexians as a theme for jumpstart, we got 2 phyrexians as previews for double masters, being that core 2021 is all about Teferi, he fought OG Phyrexia, in fact most of his story arc was fighting OG phyrexia, what is the chance we are going to see phyrexians in core 2021 could this all point to a return to New Phyrexia in 2021?
I do expect to see at least most of the OG phyrexians getting a card in Commander Legends, this is indeed a great year for Commander players, and I do have to get that alt-art Atraxa for my Commander deck
Let's try not to detail too much but I will say
Mark said in the if/when day 2.0 of praetors and poison counters in standard are all big whens
So yeah I can see phyrexisn cards in core 2021 (just not new phyrexia cards since he hasn’t gone there yet)
We are getting phyrexians as a theme for jumpstart, we got 2 phyrexians as previews for double masters, being that core 2021 is all about Teferi, he fought OG Phyrexia, in fact most of his story arc was fighting OG phyrexia, what is the chance we are going to see phyrexians in core 2021 could this all point to a return to New Phyrexia in 2021?
I do expect to see at least most of the OG phyrexians getting a card in Commander Legends, this is indeed a great year for Commander players, and I do have to get that alt-art Atraxa for my Commander deck
Let's try not to detail too much but I will say
Mark said in the if/when day 2.0 of praetors and poison counters in standard are all big whens
So yeah I can see phyrexisn cards in core 2021 (just not new phyrexia cards since he hasn’t gone there yet)
Yes I'm talking OG Phyrexia, New phyrexians cards I'd say have some chance of getting new cards in Commander Legends, but then again we are likely to return to NP in the near future so maybe they are holding down on those
Also since there are going to be other new cards that aren't legends this would be the perfect place to finish the sword cycle, the bad thing about this is the fact that it takes space from legendary creatures, at least 10-15 of the 70 plus new legendaries have to be uncommons, unless they increase the number of rares like they did with double masters
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Ascendant Evincar
Crovax, Ascendant Hero
Crovax the Cursed
speaking of which, what do you want out of a fourth version of Crovax?
I am hoping for more Partners...
I would love to see an uncommon cycle of mono-color partners and a rare cycle of 2 color partners (either a 10 card cycle for this or the allied color pairs to round out 2 of each 2-color pair). The uncommon cycle can pair with itself to give additional options for two color decks, and it can pair with the rare cycle to help insure that when you get a rare partner you can find a partner for it... and occasionally the rare cycle will partner with itself for 3 or 4 color decks...
Alternatively {UB} or {2B} in [mana] tags are (U/B) or (2/B)
T is :symtap: and T will give T in [mana] tags
https://markrosewater.tumblr.com/page/4
https://aetherhub.com/Article/All-of-Maros-IfWhen-Day-Posts-In-One-Location
I'm excited that Davriel is a "big when".
The Vorthos community will await the consequences of the Eldrazi Titans' deaths/sealing. We will keep the watch.
“The wind whispers, ‘come home,’ but I cannot.”
— Teferi
Because I don't count Crovax, Ascendant Hero when it comes to alternative reality.
For the fourth version I suggest human Crovax or a new version of him vampire.
https://aetherhub.com/Article/All-of-Maros-IfWhen-Day-Posts-In-One-Location
Yawgmoth as God of Phyrexia card (supplemental likely)- Little When
Also new versions of the praetors from New Phyrexia and poison counters is a Big when
And gix also got little when
I also want a Raven Man planeswalker card, though that might have to wait until after they reveal that he was secretly Mishra the whole time because his name has to be on the Planeswalker typeline
"Personally I love high-riak, low-reqars gambles. Life's best with a decent amount of riak. And f*** reqars."
Nope nothing yet
For one reminder to everybody remember to take jumpstart and the 2 zendikar commander decks into factor for are predictions because if any guess for this is in those it won’t be here
Reading that and seeing angel planeswalkers as a likelihood really does confirm that they don't give a **** about the lore anymore, then again given the artificial being that became a walker in the new Theros that was basically already confirmed.
*sigh*
UBBreya's Toybox (Competitive, Combo)WR
RGodzilla, King of the MonstersG
-Retired Decks-
UBLazav, Dimir Mastermind (Competitive, UB Voltron/Control)UB
"Knowledge is such a burden. Release it. Release all your fears to me."
—Ashiok, Nightmare Weaver
While I'm not a big lore person I've found it crazy we haven't really had an angel planeswalker or really any tribal support for angels. Even Avacyn Restored which was supposed to be Angelpoluza only had 13 angels compared to Dragon's of Tarkir which had 26 dragons(a bit off topic). I do remember that the Bant angels were kind of like reincarnations of heroes and even though they weren't shown there are possibilities of male angels as well with cards like Paragon of the Amesha. So I think an Angel planeswalker from Bant wouldn't necessarily be that big of a stretch. And even before the Mowu and Calix controversy(?) we had the likes of Karn, Ob Nixilis, and Tibalt so I think that an Angel planeswalker should be a big when.
Gaze upon an empty, white throne
A legacy of lies,
A familiar disguise
Sing with me a song of conquest and fate
The black pillar cracks beneath its weight
Night breaks through the day, hard as a stone
Lost in thoughts all alone
|| UW Jace, Vyn's Prodigy UW || UG Kenessos, Priest of Thassa (feat. Arixmethes) UG ||
Cards I still want to see created:
|| Olantin, Lost City || Pavios and Thanasis || Choryu ||
Mowu and Calix don't really bug me either, but I know it really bugged some people. I actually have an unpopular opinion that Calix should have been previewed in Commander 2018 instead of Estrid . Hopefully, they find some world for more angel tribal and more male angels.
Gaze upon an empty, white throne
A legacy of lies,
A familiar disguise
Sing with me a song of conquest and fate
The black pillar cracks beneath its weight
Night breaks through the day, hard as a stone
Lost in thoughts all alone
At this point, I think that I might be more interested in the potential mechanics of the set than with the identities of the legends within (while I might be interested in the actual legend cards, I'm not Vorthos enough to worry about who gets printed over what gets printed).
My baseless predictions (in varying levels of "educated") include the following.
1. I predict a large set size, following in the footsteps of Mystery Booster and Jump start. A 400-550 card set would allow each of the 70 commanders to have their own support cards and would minimize the problems of having too many multiples floating around in a fundamentally singleton format. It would also allow more high-value reprints for commander to be put in.
2. As we already know that these packs aren't fully random (2 legends per pack), I could imagine each legend in a pack may be packaged with 1-2 support cards for that commander at lower rarities.
3. I don't think that it's a very controversial statement to expect a bunch of the legends to be uncommons as they were in Dominaria (I could even imagine that one of the two legendary creatures in each pack will be an uncommon). Otherwise, there wouldn't be much/any rare/mythic slots for general commander tech/high-value reprints.
4. I think a few Vorthos players will end up disappointed by the uncommon commanders. A niche character that few people remember may make more sense to print as an uncommon and I can imagine people getting upset that a character they waited decades for ends up being underpowered/boring. I don't imagine the outcry being too widespread but I think there will be some complaints regarding how characters are portrayed.
5. I imagine that there will be relatively few specialized commanders in this set. While generalized themes such as lands matter, spellslinger, enchantment/artifact love, reanimation, swarm, voltron, or aristocrats are relatively easy to fill out, there are a bunch of "archetypes" that are far more challenging to support.
Consider a possible "Discarding matters" legend, for example. In a normal set, you could draft that card and pick up every copy of mind rot and burglar rat that you see. If you end up playing a 60-card singleton commander deck, however, you would preferably desire at least 10-13 distinct cards to make your opponents discard... which is a lot harder to count on. Even if the commander is self-contained and has an activated/triggered ability that makes your opponent discard (and I imagine it would need to), you wouldn't have enough fodder to make a satisfying discard deck.
For the same reason, I would expect that aura decks, equipment decks, life gain decks, tribal decks, token decks and similar archetypes that rely on something more specialized than a general card type or loose strategy seeing little support in this set. While I could imagine a couple of rogue legends giving some lip service to specialized decks (or who give specialized outcomes to generalized triggers, such as opponents discarding a card whenever you cast a creature spell with high converted mana cost), I wouldn't expect many of them as wizards will likely not want to put in too many legends that players aren't able to build around as those would risk misleading players who choose them early on.
6. I would expect no more than one truly colorless legend (a la Traxos) as I doubt that the set will be capable of supporting a truly colorless deck and wizards probably wants to make as many of the legends possible build-arounds. For the same reason, I wouldn't expect too many legends with only one mana in their color identity (Getting ~36 cards of just one color after drafting 60 cards would be a bit of a challenge). I would expect a lot of off-color activated abilities or even text resembling "If this card is your commander, your library may include cards with a (insert color) color identity".
7. I personally expect some sort of "solution" for smoothing out color identity in this set in the same way that changelings smoothed out tribes in the Lorwyn block... especially as Maro was asking a whole bunch of questions about how color identity works in his blog a few months ago. At the very least, I would imagine a higher-than-usual count of colorless cards at common/uncommon.
8. Assuming that players are drafting 60-card decks with this set, I imagine that this set will have a generally higher power/complexity level at common and uncommon level with fewer dead picks (as with Battlebond). Otherwise, getting an additional 13 playables when you only get +15 cards per draft is a bit of a tall order.
9. I expect at least one card printed in this set to be banned in either commander or dual commander. WotC does not always have a good track record of printing pushed cards for specific formats...
So, those are my wild predictions.
And
They being reprinted here
https://magic.wizards.com/en/articles/archive/news/also-announcing-double-masters-2020-05-21
The master sets rises from the ashes
How many more sets for the year of commander yeeesh
Be cautiously optimistic on that $6.99 per pack watch it go to watch master pack prices usually are later ($10.99)
Theros: beyond death
Ikiora Lair of Behemoths
Core 2021
Jump Start
Zendikar Rising
dual masterskaijudodouble mastersCommander Legends
...That’s a lot of sets for one year, especially when 4 of them are special non-standard sets
I do expect to see at least most of the OG phyrexians getting a card in Commander Legends, this is indeed a great year for Commander players, and I do have to get that alt-art Atraxa for my Commander deck
Let's try not to detail too much but I will say
Mark said in the if/when day 2.0 of praetors and poison counters in standard are all big whens
So yeah I can see phyrexisn cards in core 2021 (just not new phyrexia cards since he hasn’t gone there yet)
Yes I'm talking OG Phyrexia, New phyrexians cards I'd say have some chance of getting new cards in Commander Legends, but then again we are likely to return to NP in the near future so maybe they are holding down on those
Gavin talks about commander legends here
Magus of the Will
Magus of the Wheel
Magus of the Balance
Magus of the Mind
Saw the video
Finally I have been waiting a little bit
Anyway made a these while back on this
https://www.mtgsalvation.com/forums/magic-fundamentals/the-rumor-mill/speculation/baseless-speculation/796609-the-last-sorcery-magus-green
This is guess’s
Magus of the...
I would say channel but that would get banned as fast as Lutri, the Spellchaser did.
Also since there are going to be other new cards that aren't legends this would be the perfect place to finish the sword cycle, the bad thing about this is the fact that it takes space from legendary creatures, at least 10-15 of the 70 plus new legendaries have to be uncommons, unless they increase the number of rares like they did with double masters