Quote from Jimmy GrooveYeah, discard-then-draw is much for flavorful and mechanically red. But ultimately it usually falls short because looting effects on spells are inherently card disadvantage. Blue makes up for this by being able to select the best cards, increasing the value of each card in hand at the expense of having less cards. In order for it to get pushed well in red, red will either need more cards they can use from the graveyard (which is unlikely to ever be common except in block themes), or it needs to draw at least one more card than it discards.
Of course, if you put it on a creature then it isn't quite as bad, because then you aren't getting inherent card disadvantage. Red could even get the effect at a discount because it is weaker than the blue equivalent. I wouldn't be surprised if something like this made it to a core set someday:
Goblin Looter 1R
Creature - Goblin Rogue (U)
T: Discard a card, then draw a card.
Quote from ScarapWhat? Discard then draw is so much better than blue's "draw then discard", since you can use it even if you don't have a hand for free stuff. Faithless Looting would be a lot more powerful if it was discard two then draw, imo.
Quote from Frostshock!I swear I first read it as Wingbonger...something tells me that "As Long as Wingbonger is paired with another creature, both creatures have weed." wouldn't be as good. Seems solid for limited.
Quote from Æthergineer
The Aperture Science Center would like to remind you that the internet isn't a competition, but if it was, you would be winning.
Quote from orbz621My idea in terms of this is printing red draw spells with additional costs of discarding cards. This fixes the issue of possibly overpowered cards, such as what would have been if the wording of Faithless Looting had been reversed. In that case, on an empty hand it would have read "R: Draw two cards"
Quote from UnderwaterGuy"R: Hellbent, draw two cards" would be a good printable card though.
Discard as an additional cost will ensure the looting is never playable because it's dramatically weaker than either other option and also sets you up to be devastated by counters. The only way a card with that restriction would be playable is in Dredge where it would actually be phenomenal.
Even normal discard-then-draw will actually be incredible in Dredge. Something like that could definitely manage to replace Careful Study like Faithless Looting failed to.
@scarap: yeah Faithless Looting would be awesome if it were discard first then draw. It would be a really good card instead of a marginal one and I think a card of that power level would be fine.
Red could even get the effect at a discount because it is weaker than the blue equivalent. I wouldn't be surprised if something like this made it to a core set someday:
Quote from spuzzem kingits also possible that future red looting will be draw then discard at random which i dont really like as well, but it makes more sense to me flavor and power wise
Quote from Huxley734t: Discard a card then draw a card.
t, discard a card: draw a card
'Cuz us Mages (of the controlling type, anyway) like to keep our hands full of just the right mix of cards,
and discard-then-draw is very counterproductive to that strategy.
Quote from UnderwaterGuyunprintable?
Quote from Huxley734Hellbent, "Tap: discard 1, draw 1" is better than Dark Confidant.