Maybe if they also reprinted Goyf. I do know I would crack whatever set it was in until I had a playset, so at least WotC would be getting some money. I don't think it would completely break standard to be totally unplayable, but definitely would not have positive effects.
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Lets start with this. Would it be ok to print this card.
0
instant
lose one life
Add UUUUU to your mana pool, only play counterspells with this mana.
Kicker 3UU You may instead counter target spell and not lose a life.
If you say yes either you have never tapped two islands and cast counterspell, returned an island for daze and pitched a card to FOW a goyf/gamebreaker/answer.
FOW provides more tempo than BBE, I dont think you have ever cast it. Period. It would be like asking for a reprint of gush and I pray you didn't have to click that busted card because its just stupidly unfair.
Heres a better example. Replace 4 cancel in chapins deck with FOW, see how many games jund wins. I am guessing its under 30% instead of near even with perfect play. I also dont see any other deck in the format within a mile of Jace.dec after that.
You realize the card you created is strictly better than Force of Will, correct?
That being said, control decks would have to be shifted slightly heaviar in blue to have any sort of affect on the field. You do need another blue card, which is no problem in legacy with people playing very greedy mana bases. In Standard with 25+ lands, force of will's requirement would be tougher.
That being said FoW would do basically nothing to standard, but would have a very powerful effect on extended, which is why I don't see it getting reprinted, or anything similiar...
I think this thread should be stickied permanently. There has been at least one thread about Force of Will reprint in every set, even the ones where it makes no sense at all. I'm sure someone speculated for a FoW reprint in Legions after it was confirmed creatures only.
I think this thread should be stickied permanently. There has been at least one thread about Force of Will reprint in every set, even the ones where it makes no sense at all. I'm sure someone speculated for a FoW reprint in Legions after it was confirmed creatures only.
It's just so tempting to ask for a reprint of the penultimate counter, which Force of Will pretty much is, despite its drawbacks. But should the penultimate counter not be so coveted? Its "inaccessibility" is part of its allure.
You clearly don't play much standard. You're saying that it's going to wreck up a format in which there are no other good counters (albeit there are a couple passable ones)? Against BBElf? Even with force backup it would be a gambit to run out a Jace against jund. I'd be inclined to agree with you if cascade were already rotated out of standard, but I would be agreeing strictly on the lines that Jace is ridiculous and force would make him better, and it would not have anything to do with force of will. Force is definitely a good card, but has been stated it is not possible to consider cards like force to be broken (as it is strictly an answer) and it is possible to conceive of formats where it is less than good.
You're mistaken, you seem to not play much standard. Bloodbraid Elf isn't good because it's a 3/2 with haste. She's good because she quite often comes with a Blightning attached. With FoW in standard, that Blightning is gone, and the 3/2 is far easier to deal with when I've got my Calcite Snapper sitting idly by. Yeah, Calcite Snapper is standard dude. And BBE can't do anything to it. FoW slows down tempo more than you think. Not to mention that if enough cards that exiled your own cards for a drawback came out, I don't doubt a blue control deck that plays with a few Mirror of Fates would take over standard. Keep in mind that I predicted after seeing the spoilers of the new ally cards that a Bant Allies deck would come out of it. I've heard many accounts of Ally Mill in Bant colors. I'm just saying.
That being said, control decks would have to be shifted slightly heaviar in blue to have any sort of affect on the field. You do need another blue card, which is no problem in legacy with people playing very greedy mana bases. In Standard with 25+ lands, force of will's requirement would be tougher.
That being said FoW would do basically nothing to standard, but would have a very powerful effect on extended, which is why I don't see it getting reprinted, or anything similiar...
No, it wouldn't be tougher. There are plenty of playable blue cards. FoW makes them that much more playable. You need to realize that while the current decks in the top 8's wouldn't be terribly affected by FoW, aside from any deck that plays the new Jace, there would be numerous NEW decks that would sprout due to its existence in standard. When any good card is printed, there's a deck that plays it that's made.
It's just so tempting to ask for a reprint of the penultimate counter, which Force of Will pretty much is, despite its drawbacks. But should the penultimate counter not be so coveted? Its "inaccessibility" is part of its allure.
Agreed. Reprinting Force of Will is too blunt; Pact of Negation had echoes of the spell, which gave it some interesting nostalgic value. If they were to do a free counterspell, it should try to reflect Force of Will's intent rather than simply be a reprint.
Path of Denial 3UU
Instant
You may exile a Blue card in your hand and in your graveyard instead of paying Path of Denial's mana cost.
Counter target spell.
Of course, whenever they make a free spell mechanic, it's almost always a cycle:
Path of Salvation 3WW
Instant
You may exile a White card in your hand and in your graveyard instead of paying Path of Salvation's mana cost.
Exile target creature. Gain life equal to its power.
Path of Harmony 3GG
Instant
You may exile a Green card in your hand and in your graveyard instead of paying Path of Harmony's mana cost.
Return target card in your graveyard to your hand.
Path of Destruction 3RR
Instant
You may exile a Red card in your hand and in your graveyard instead of paying Path of Destruction's mana cost.
Deal 2 damage to each creature and player.
Path of Despair 3BB
Instant
You may exile a Black card in your hand and in your graveyard instead of paying Path of Despair's mana cost.
Put target creature card in your graveyard on to the battlefield. It gains haste. At the beginning of the next end step, exile it.
The first two might see print, but they are good. The red one would be in every red burn deck every boros deck and every red deck wins. Bolt you for 3 kill all your creatures? Gee thanks
Lets start with this. Would it be ok to print this card.
0
instant
lose one life
Add UUUUU to your mana pool, only play counterspells with this mana.
Kicker 3UU You may instead counter target spell and not lose a life.
If you say yes either you have never tapped two islands and cast counterspell, returned an island for daze and pitched a card to FOW a goyf/gamebreaker/answer.
The problem with that card is that you can play it in addition to FOW in legacy. It would not be great in standard. I have played my fair share of force and daze, but that's legacy. Legacy looks NOTHING like standard.
FOW provides more tempo than BBE, I dont think you have ever cast it. Period. It would be like asking for a reprint of gush and I pray you didn't have to click that busted card because its just stupidly unfair.
Actually, I could see gush being pretty dumb in standard thanks to things like explore and oracle of mul-daya, but force of will has no such support. The potency of a card is largely dependent on format and it's absurd to suggest that you would want to go down two cards to counter something that wasn't a game winning combo unless you were already in a winning position.
Heres a better example. Replace 4 cancel in chapins deck with FOW, see how many games jund wins. I am guessing its under 30% instead of near even with perfect play. I also dont see any other deck in the format within a mile of Jace.dec after that.
This is a completely blind assertion and likely a false one.
You're mistaken, you seem to not play much standard. Bloodbraid Elf isn't good because it's a 3/2 with haste. She's good because she quite often comes with a Blightning attached. With FoW in standard, that Blightning is gone, and the 3/2 is far easier to deal with when I've got my Calcite Snapper sitting idly by. Yeah, Calcite Snapper is standard dude. And BBE can't do anything to it. FoW slows down tempo more than you think. Not to mention that if enough cards that exiled your own cards for a drawback came out, I don't doubt a blue control deck that plays with a few Mirror of Fates would take over standard. Keep in mind that I predicted after seeing the spoilers of the new ally cards that a Bant Allies deck would come out of it. I've heard many accounts of Ally Mill in Bant colors. I'm just saying.
So, your solution to blightning, which causes you to discard two cards, is to discard two cards with neither of them being lands? For what? To save two life? Yeah, that's really game breaking. If you have an intelligible point I would love to hear it, but if that was what you opened the gates with then I'm very skeptical.
What is this anecdotal nonsense about allymillbant? Didn't read about that at the pro tour that was all of two weeks ago.
No, it wouldn't be tougher. There are plenty of playable blue cards. FoW makes them that much more playable. You need to realize that while the current decks in the top 8's wouldn't be terribly affected by FoW, aside from any deck that plays the new Jace, there would be numerous NEW decks that would sprout due to its existence in standard. When any good card is printed, there's a deck that plays it that's made.
Wisdom in the field of magic is that a player doesn't play good cards, he/she plays good decks.
you know what? I'm going to make a bet right now. one year from now, TO THE DAY, another post will be on this exact same board, before m12, asking if people think there is a snowballs chance that FoW is getting reprinted using the same fuzzy logic.
it's NOT going to happen. ever. WOTC has gone out of their way to make the game as far and balanced as possible, which means cutting down on big bad counterspells-for christ sake, people are finally bowing their controlling heads and playing cancel. doesn't that tell you something? players have finally realized they've little option left but to use the tools WOTC has provided. do you think folks honestly enjoy playing with such a sub-par card? no! we've screamed even for mana-leak to make a reappearance...and we instead get dispell and spell pierce, and more situational counters. that is the game countermagic has to play now-and most likely will be for some time to come.
they're more likely to just straight up reprint pact of negation.
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Playing against Force of Will may be like banging your head against a wall, but it has NEVER been broken. It skirts the edge, but that's just the power of great design (or perhaps luck, looking at the early Magic sets can make one look back and go 'Why did they print THAT?' at just about anything).
Two cards lost for a counterspell is not always an easy sell. As someone who played when Alliances was new, I can say that it was red-hot tech then, but again, NEVER broken. It's painful to try to generate card advantage in a game where you have to play more than one.
As for its power in Standard..eh. The card will have longetivity and be a favorite for many U/B or U/W decks in particular, but I cannot find any scenario where it would "break Standard in half" as it stands. Blue would need a fast, low density combo to protect for it to be truly "broken".
So, your solution to blightning, which causes you to discard two cards, is to discard two cards with neither of them being lands? For what? To save two life? Yeah, that's really game breaking. If you have an intelligible point I would love to hear it, but if that was what you opened the gates with then I'm very skeptical.
What is this anecdotal nonsense about allymillbant? Didn't read about that at the pro tour that was all of two weeks ago.
Wisdom in the field of magic is that a player doesn't play good cards, he/she plays good decks.
Against a deck that deals a little damage at a time, using FoW against a Blightning would be a fine move. After all they can't target your shroud dudes, so you're not to worried about much apart from Broodmate Dragon, which would no doubt also see a FoW if it was in standard. I could actually tap out for Jace, the Mind Sculptor the turn before even. Talk about card advantage.
I've heard lots of local stuff about Bant Allies. It's mostly blue white mill, but some builds splash green for things like Harabaz Druid. I haven't followed the top 8's at the pro tours, but there's still plenty of time. After all, a mill deck didn't make top eight for ages after ZEN came out, but eventually it did happen.
Really? Cuz word on the street is that how good the deck is isn't as important as how skilled the player is. Knowing how and when to use a FoW against your opponent is the reason it would be too powerful in standard.
Against a deck that deals a little damage at a time, using FoW against a Blightning would be a fine move. After all they can't target your shroud dudes, so you're not to worried about much apart from Broodmate Dragon, which would no doubt also see a FoW if it was in standard. I could actually tap out for Jace, the Mind Sculptor the turn before even. Talk about card advantage.
If you force of willed a blightning you would be added to your opponent's book of worst plays they had ever seen.
I've heard lots of local stuff about Bant Allies. It's mostly blue white mill, but some builds splash green for things like Harabaz Druid. I haven't followed the top 8's at the pro tours, but there's still plenty of time. After all, a mill deck didn't make top eight for ages after ZEN came out, but eventually it did happen.
When did it happen?
Really? Cuz word on the street is that how good the deck is isn't as important as how skilled the player is. Knowing how and when to use a FoW against your opponent is the reason it would be too powerful in standard.
A very skilled player can't win with complete chaff, that's nonsense. Also, you clearly know nothing about when to FoW if you're talking at using it on a blightning. FoW would be underwhelming in standard because nearly every card in jund generates card advantage. Blue has Jace... and... Jace. I mean, there are some other bad spells but any win percentage that you would derive would be strictly attributed to Jace.
I'm not going to argue that it wouldn't be GOOD in standard, but broken? No way, no how. Combo in standard is totally dead. Even if you could reliably protect your combos, what would you combo with, sanguine bond? It'd be good as a reliable counterspell (drop sphinx or jace without dropping your guard), but broken? There'd be a good deck made, but even with FoW a BBE in Jund is quite often going to blast your Jace the turn it comes into play.
No, the format that would break in half would be Extended. Can you imagine Dark Thopter with a playset of FoWs?
That said, I'd totally support a reprint of FoW that didn't impact Standard. It's a must-have card for eternal play, and cards like FoW are why it's so hard to break into the eternal formats at this point; it's hundreds to thousands of dollars just to get started.
As a person that plays legacy almost exclusively, I would like to point out that control strategies involving Force of Will for the most part aren't viable anymore. I can't remember the last time I saw Landstill at the top tables.
Force is largely just a tempo card now, for those Blue Goyfs and Massive Merfolk. Control decks now either AncestralRecall every turn or gain virtual card advantage by countering half your deck.
Everyone that thinks Force would suddenly resurrect Blue control in Standard should keep that in mind.
As a person that plays legacy almost exclusively, I would like to point out that control strategies involving Force of Will for the most part aren't viable anymore. I can't remember the last time I saw Landstill at the top tables.
Force is largely just a tempo card now, for those Blue Goyfs and Massive Merfolk. Control decks now either AncestralRecall every turn or gain virtual card advantage by countering half your deck.
Everyone that thinks Force would suddenly resurrect Blue control in Standard should keep that in mind.
Legacy and Standard are two veeeeeery different things.
Legacy and Standard are two veeeeeery different things.
to put it this way: if Legacy doesn't (anymore) have the card advantage engine/options necessary to make Force of Will Control viable, what makes you think Standard will?
Legacy and Standard are two veeeeeery different things.
Right, and Standard would be affected less. Force of Will is only considered as good as it is because it can stop and/or protect the degenerate combos in Vintage and Legacy. There's nothing degenerate to stop/protect in Standard, and if there was then FoW would be good to have to battle it. It won't get reprinted right now because of its impact on Extended, but it wouldn't affect Standard very much at all.
And to the best of my knowledge, (1) no mill deck T8'd anything higher than a PTQ (if that) during ZEN season, and (2) Bant Allies DO NOT mill, they win by dropping turn 3 Turntimber Ranger or Sea Gate Loremaster. They don't even run Excavator. And why on earth would a 3-color deck where blue is mostly a splash run Force of Will?
As a person that plays legacy almost exclusively, I would like to point out that control strategies involving Force of Will for the most part aren't viable anymore. I can't remember the last time I saw Landstill at the top tables.
Force is largely just a tempo card now, for those Blue Goyfs and Massive Merfolk. Control decks now either AncestralRecall every turn or gain virtual card advantage by countering half your deck.
Everyone that thinks Force would suddenly resurrect Blue control in Standard should keep that in mind.
I was under the understanding that countertop progenitus was one of the biggest players in legacy right now, posting two of the top 8 slots in the legacy GP last weekend, both of which sporting a full set of FoW. I was also under the impression that FoW jumped from 30-ish to 50-ish recently. Unless you are implying that countertop progenitus is not a control deck then I am uncertain what you are talking about.
I have no idea where to put the threat so I decided to put it here.
With legacy getting so popular these days, would it be wise for wizard to reprint force of will? The card isn't on the reserve list or anything and will allow people to get access to the counterspell to survive against all the quick combo decks or allow people to play control without shelling out $140. I honestly doubt force of will break standard or even extended and will probably sell out their next set.
stop complaining and shell out the cash like the rest of us, or keep wasting your money on Baneslayers. It's really your choice.
I was under the understanding that countertop progenitus was one of the biggest players in legacy right now, posting two of the top 8 slots in the legacy GP last weekend, both of which sporting a full set of FoW. I was also under the impression that FoW jumped from 30-ish to 50-ish recently. Unless you are implying that countertop progenitus is not a control deck then I am uncertain what you are talking about.
Countertop is a Blue Goyf deck that falls into that messy slush category that is "Aggro-Control." Granted, it's more higher up on the control spectrum of that slush, compared to say...Canadian Thresh or Merfolk but it's still not a true control deck. It has no true card draw engine and seeks to end the game sooner, rather then later, whether that's through Goof, Monk or Progenitus.
Lands, Enchantress and Stacks are the last true control decks in legacy.
Honestly if they were going to reprint it, they'd print a better power creep version that you could hard cast for 1 less and it would allow you to discard any card. Dunno about keeping that life loss either.
Then everyone could have it and since FoW is now obsolete nobody would want them.
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You realize the card you created is strictly better than Force of Will, correct?
That being said, control decks would have to be shifted slightly heaviar in blue to have any sort of affect on the field. You do need another blue card, which is no problem in legacy with people playing very greedy mana bases. In Standard with 25+ lands, force of will's requirement would be tougher.
That being said FoW would do basically nothing to standard, but would have a very powerful effect on extended, which is why I don't see it getting reprinted, or anything similiar...
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It's just so tempting to ask for a reprint of the penultimate counter, which Force of Will pretty much is, despite its drawbacks. But should the penultimate counter not be so coveted? Its "inaccessibility" is part of its allure.
You're mistaken, you seem to not play much standard. Bloodbraid Elf isn't good because it's a 3/2 with haste. She's good because she quite often comes with a Blightning attached. With FoW in standard, that Blightning is gone, and the 3/2 is far easier to deal with when I've got my Calcite Snapper sitting idly by. Yeah, Calcite Snapper is standard dude. And BBE can't do anything to it. FoW slows down tempo more than you think. Not to mention that if enough cards that exiled your own cards for a drawback came out, I don't doubt a blue control deck that plays with a few Mirror of Fates would take over standard. Keep in mind that I predicted after seeing the spoilers of the new ally cards that a Bant Allies deck would come out of it. I've heard many accounts of Ally Mill in Bant colors. I'm just saying.
No, it wouldn't be tougher. There are plenty of playable blue cards. FoW makes them that much more playable. You need to realize that while the current decks in the top 8's wouldn't be terribly affected by FoW, aside from any deck that plays the new Jace, there would be numerous NEW decks that would sprout due to its existence in standard. When any good card is printed, there's a deck that plays it that's made.
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Decks:
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:symb::symr: Rakdos, the Defiler - EDH
:symu::symb::symw: Sharuum the Hegemon - EDH
:symw::symu::symb: Zur the Enchanter - EDH
Agreed. Reprinting Force of Will is too blunt; Pact of Negation had echoes of the spell, which gave it some interesting nostalgic value. If they were to do a free counterspell, it should try to reflect Force of Will's intent rather than simply be a reprint.
Path of Denial 3UU
Instant
You may exile a Blue card in your hand and in your graveyard instead of paying Path of Denial's mana cost.
Counter target spell.
Of course, whenever they make a free spell mechanic, it's almost always a cycle:
Path of Salvation 3WW
Instant
You may exile a White card in your hand and in your graveyard instead of paying Path of Salvation's mana cost.
Exile target creature. Gain life equal to its power.
Path of Harmony 3GG
Instant
You may exile a Green card in your hand and in your graveyard instead of paying Path of Harmony's mana cost.
Return target card in your graveyard to your hand.
Path of Destruction 3RR
Instant
You may exile a Red card in your hand and in your graveyard instead of paying Path of Destruction's mana cost.
Deal 2 damage to each creature and player.
Path of Despair 3BB
Instant
You may exile a Black card in your hand and in your graveyard instead of paying Path of Despair's mana cost.
Put target creature card in your graveyard on to the battlefield. It gains haste. At the beginning of the next end step, exile it.
The problem with that card is that you can play it in addition to FOW in legacy. It would not be great in standard. I have played my fair share of force and daze, but that's legacy. Legacy looks NOTHING like standard.
Actually, I could see gush being pretty dumb in standard thanks to things like explore and oracle of mul-daya, but force of will has no such support. The potency of a card is largely dependent on format and it's absurd to suggest that you would want to go down two cards to counter something that wasn't a game winning combo unless you were already in a winning position.
This is a completely blind assertion and likely a false one.
So, your solution to blightning, which causes you to discard two cards, is to discard two cards with neither of them being lands? For what? To save two life? Yeah, that's really game breaking. If you have an intelligible point I would love to hear it, but if that was what you opened the gates with then I'm very skeptical.
What is this anecdotal nonsense about allymillbant? Didn't read about that at the pro tour that was all of two weeks ago.
Wisdom in the field of magic is that a player doesn't play good cards, he/she plays good decks.
it's NOT going to happen. ever. WOTC has gone out of their way to make the game as far and balanced as possible, which means cutting down on big bad counterspells-for christ sake, people are finally bowing their controlling heads and playing cancel. doesn't that tell you something? players have finally realized they've little option left but to use the tools WOTC has provided. do you think folks honestly enjoy playing with such a sub-par card? no! we've screamed even for mana-leak to make a reappearance...and we instead get dispell and spell pierce, and more situational counters. that is the game countermagic has to play now-and most likely will be for some time to come.
they're more likely to just straight up reprint pact of negation.
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Two cards lost for a counterspell is not always an easy sell. As someone who played when Alliances was new, I can say that it was red-hot tech then, but again, NEVER broken. It's painful to try to generate card advantage in a game where you have to play more than one.
As for its power in Standard..eh. The card will have longetivity and be a favorite for many U/B or U/W decks in particular, but I cannot find any scenario where it would "break Standard in half" as it stands. Blue would need a fast, low density combo to protect for it to be truly "broken".
Against a deck that deals a little damage at a time, using FoW against a Blightning would be a fine move. After all they can't target your shroud dudes, so you're not to worried about much apart from Broodmate Dragon, which would no doubt also see a FoW if it was in standard. I could actually tap out for Jace, the Mind Sculptor the turn before even. Talk about card advantage.
I've heard lots of local stuff about Bant Allies. It's mostly blue white mill, but some builds splash green for things like Harabaz Druid. I haven't followed the top 8's at the pro tours, but there's still plenty of time. After all, a mill deck didn't make top eight for ages after ZEN came out, but eventually it did happen.
Really? Cuz word on the street is that how good the deck is isn't as important as how skilled the player is. Knowing how and when to use a FoW against your opponent is the reason it would be too powerful in standard.
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Decks:
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:symu::symb::symw: Sharuum the Hegemon - EDH
:symw::symu::symb: Zur the Enchanter - EDH
If you force of willed a blightning you would be added to your opponent's book of worst plays they had ever seen.
When did it happen?
A very skilled player can't win with complete chaff, that's nonsense. Also, you clearly know nothing about when to FoW if you're talking at using it on a blightning. FoW would be underwhelming in standard because nearly every card in jund generates card advantage. Blue has Jace... and... Jace. I mean, there are some other bad spells but any win percentage that you would derive would be strictly attributed to Jace.
No, the format that would break in half would be Extended. Can you imagine Dark Thopter with a playset of FoWs?
That said, I'd totally support a reprint of FoW that didn't impact Standard. It's a must-have card for eternal play, and cards like FoW are why it's so hard to break into the eternal formats at this point; it's hundreds to thousands of dollars just to get started.
Force is largely just a tempo card now, for those Blue Goyfs and Massive Merfolk. Control decks now either Ancestral Recall every turn or gain virtual card advantage by countering half your deck.
Everyone that thinks Force would suddenly resurrect Blue control in Standard should keep that in mind.
Legacy and Standard are two veeeeeery different things.
My art blog
Claims:
The kicker variant in WWK will be "Kicker without a kicked effect." - proven wrong Jan 2010 : 2 wrongs
Decks:
:symu::symb: Bloodchief Ascension - Modern
:symb::symr: Rakdos, the Defiler - EDH
:symu::symb::symw: Sharuum the Hegemon - EDH
:symw::symu::symb: Zur the Enchanter - EDH
to put it this way: if Legacy doesn't (anymore) have the card advantage engine/options necessary to make Force of Will Control viable, what makes you think Standard will?
Right, and Standard would be affected less. Force of Will is only considered as good as it is because it can stop and/or protect the degenerate combos in Vintage and Legacy. There's nothing degenerate to stop/protect in Standard, and if there was then FoW would be good to have to battle it. It won't get reprinted right now because of its impact on Extended, but it wouldn't affect Standard very much at all.
And to the best of my knowledge, (1) no mill deck T8'd anything higher than a PTQ (if that) during ZEN season, and (2) Bant Allies DO NOT mill, they win by dropping turn 3 Turntimber Ranger or Sea Gate Loremaster. They don't even run Excavator. And why on earth would a 3-color deck where blue is mostly a splash run Force of Will?
I was under the understanding that countertop progenitus was one of the biggest players in legacy right now, posting two of the top 8 slots in the legacy GP last weekend, both of which sporting a full set of FoW. I was also under the impression that FoW jumped from 30-ish to 50-ish recently. Unless you are implying that countertop progenitus is not a control deck then I am uncertain what you are talking about.
stop complaining and shell out the cash like the rest of us, or keep wasting your money on Baneslayers. It's really your choice.
I am petitioning to get players to stop complaining about mythic rarity. Sig this to join the cause.
Countertop is a Blue Goyf deck that falls into that messy slush category that is "Aggro-Control." Granted, it's more higher up on the control spectrum of that slush, compared to say...Canadian Thresh or Merfolk but it's still not a true control deck. It has no true card draw engine and seeks to end the game sooner, rather then later, whether that's through Goof, Monk or Progenitus.
Lands, Enchantress and Stacks are the last true control decks in legacy.
Plus, Forcing a BBE will still put you down in advantage.
Then everyone could have it and since FoW is now obsolete nobody would want them.