Ever since [Maze's End] was previewed I keep getting the same question: why isn't this land legendary? There are two answers to this question:
1. We really don't do legendary lands any more: For starters, the game play of a legendary land isn't great. You need to put four copies in your deck to make sure you draw it early (it's land, after all) but you can't play the others. And then all the other copies turn into Strip Mine (a card infamous for being fun-sucking). It's also easy to get two in play without realizing it because they sit with the lands, which aren't as scrutinized. It's a mess, so other than very rare exceptions (Eye of Ugin, I'm ironically looking at you), we don't use them.
2. The creative doesn't really need them to be legendary: Lands don't actually represent lands in the game, but rather they represent links to the mana found within the land. Any one particular place can be tapped multiple times for mana. You may not be able to have two copies of the same character but you can have multiple mana taps of the same place.
Yeah, I think the only reason a land will be legendary nowadays is for power-level reasons...which will be just as unlikely anyway since they are definitely inclined not to print such powerful lands. It's a good direction anyway, multiple players with multiple legendary lands is as often forgotten as Howling Mine triggers.
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"I don't know why people say a double-edged sword is bad. It's a sword. With two edges." - Kamahl, Pit Fighter
This is old news. He explained this on his Tumblr with the Zendikar cycle of rare proper-noun'ed lands (Oran-Rief, the Vastwood, Emeria, the Sky Ruin, Magosi, the Waterveil, Crypt of Agadeem, Valakut, the Molten Pinnacle)
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Treasure maps, fallen trees, operator please
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This is older than old. This has been going on since Mirrodin. Not Scars of Mirrodin, the original Mirrodin. OK, Kamigawa block was an exception because of the legendary theme, and Time Spiral block had a few, but Eye of Ugin has been literally the only legendary land since then. If you think this is new, you haven't been paying attention. (Not that there were exactly many legendary lands before Mirrodin, either! You have to go all the way back to Urza's Saga for there to really be a significant number.)
That'll teach all those Freeform players not to pack decks of 60x Gods' Eye, Gate to the Reikai.
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