It's strong in EDH but it demands that your opponent or yourself to have a good target. If your opponent has the good target it means you're a turn behind.
It's definitely a very good card for EDH but I wouldn't picture it to be overpowered.
A turn behind, eh? In a format that is usually played with 3-5 players, that goes for like 15+ rounds of turns and who's game state is drastically altered and reset numerous times over the course of the game through crazy plays and multi-layered politics? Sure, whatever you say.
This guy is an effin' toolbox. Need more protection, clone your (or an opponent's) Ghostly Prison. Need some card advantage? Clone an opponent's Sphinx. Wish you could run Mana Crypt but can't afford it like "insert name here" from your play group? Clone that Crypt. Running Doubling Season and see a juicy planeswalker (like Tamiyo) on the other side of the table? Clone that sucker and bust the ult. Versatility is value and this guy has it in spades. And I never said he was overpowered. I said he was unbalanced in EDH. A CMC of 3UU, or better yet 1UUU, would have made his cost to versatility ratio more balanced in my opinion. It's true that the card does absolutely nothing on its own, but a turn behind? Get outta here with that mess.
I wonder if it just took this many recent printings for them to be okay, with a clone that now hits the most powerful type of card, the planeswalker.
The planeswalker uniqueness rule/legend rule change is relatively new and allows for a clone that can clone a planeswalker to actually exist. (yes I know sakashima already showed it could work but this would have to read something like 'and if <cardname> becomes a planeswalker it has the subtype <generic subtype> which is pretty gross and ugly)
So they probably thought of this card awhile ago but couldnt make it until the rules change. Nice to see cards printed to make the most of rules changes. Yaknow like they said they'd do with the removal of mana burn.
Clone should cost 1UU and would see a small amount of Constructed play (in Standard) at that cost.
Impersonator has a bigger board impact (being able to copy a PW will come up in Standard a bit, and for copying an opposing Nissa it matters a lot that your 5th land is untapped so you can block their first creature land), but the effect is not bigger by a full mana. So it will be unlikely to see much play.
It's strong in EDH but it demands that your opponent or yourself to have a good target. If your opponent has the good target it means you're a turn behind.
It's definitely a very good card for EDH but I wouldn't picture it to be overpowered.
A turn behind, eh? In a format that is usually played with 3-5 players, that goes for like 15+ rounds of turns and who's game state is drastically altered and reset numerous times over the course of the game through crazy plays and multi-layered politics? Sure, whatever you say.
This guy is an effin' toolbox. Need more protection, clone your (or an opponent's) Ghostly Prison. Need some card advantage? Clone an opponent's Sphinx. Wish you could run Mana Crypt but can't afford it like "insert name here" from your play group? Clone that Crypt. Running Doubling Season and see a juicy planeswalker (like Tamiyo) on the other side of the table? Clone that sucker and bust the ult. Versatility is value and this guy has it in spades. And I never said he was overpowered. I said he was unbalanced in EDH. A CMC of 3UU, or better yet 1UUU, would have made his cost to versatility ratio more balanced in my opinion. It's true that the card does absolutely nothing on its own, but a turn behind? Get outta here with that mess.
I would like to add a bit to this. The thing that always irritates me about clone is that it does not take a target. So no, it does not require an opponent to have a good target, there just has to be something good around when it resolves. For that reason, clone is always the best creature in play, and this dude extends that to being always the best nonland in play.
It kinda shares it with another permanent. And sometimes you might not want to copy the best (nonland) permanent on the board out of necessity or out of fear (for instance in a multiplayer format).
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This guy is an effin' toolbox. Need more protection, clone your (or an opponent's) Ghostly Prison. Need some card advantage? Clone an opponent's Sphinx. Wish you could run Mana Crypt but can't afford it like "insert name here" from your play group? Clone that Crypt. Running Doubling Season and see a juicy planeswalker (like Tamiyo) on the other side of the table? Clone that sucker and bust the ult. Versatility is value and this guy has it in spades. And I never said he was overpowered. I said he was unbalanced in EDH. A CMC of 3UU, or better yet 1UUU, would have made his cost to versatility ratio more balanced in my opinion. It's true that the card does absolutely nothing on its own, but a turn behind? Get outta here with that mess.
Ew.... No. Stop thinking that. It just copies it.
MuzzioU XenagosGR NahiriW GitrogGB MarathGRW MarchesaUBR JenaraGUW KarlovBW TazriWUBRG
Retired: RakdosBR
The planeswalker uniqueness rule/legend rule change is relatively new and allows for a clone that can clone a planeswalker to actually exist. (yes I know sakashima already showed it could work but this would have to read something like 'and if <cardname> becomes a planeswalker it has the subtype <generic subtype> which is pretty gross and ugly)
So they probably thought of this card awhile ago but couldnt make it until the rules change. Nice to see cards printed to make the most of rules changes. Yaknow like they said they'd do with the removal of mana burn.
I cannot believe that I need to ask this, but what do you think that it does?
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Impersonator has a bigger board impact (being able to copy a PW will come up in Standard a bit, and for copying an opposing Nissa it matters a lot that your 5th land is untapped so you can block their first creature land), but the effect is not bigger by a full mana. So it will be unlikely to see much play.
UR Melek, Izzet ParagonUR, B Shirei, Shizo's CaretakerB, R Jaya Ballard, Task MageR,RW Tajic, Blade of the LegionRW, UB Lazav, Dimir MastermindUB, UB Circu, Dimir LobotomistUB, RWU Zedruu the GreatheartedRWU, GUBThe MimeoplasmGUB, UGExperiment Kraj UG, WDarien, King of KjeldorW, BMarrow-GnawerB, WBGKarador, Ghost ChieftainWBG, UTeferi, Temporal ArchmageU, GWUDerevi, Empyrial TacticianGWU, RDaretti, Scrap SavantR, UTalrand, Sky SummonerU, GEzuri, Renegade LeaderG, WUBRGReaper KingWUBRG, RGXenagos, God of RevelsRG, CKozilek, Butcher of TruthC, WUBRGGeneral TazriWUBRG, GTitania, Protector of ArgothG
I would like to add a bit to this. The thing that always irritates me about clone is that it does not take a target. So no, it does not require an opponent to have a good target, there just has to be something good around when it resolves. For that reason, clone is always the best creature in play, and this dude extends that to being always the best nonland in play.