I feel like this could see play in a Keranos EDH deck. Keranos is indestructible, so he'll be able to stick around after this guy's ability resolves. I don't feel like any of the other red gods are as good a combo either.
Personally I wouldn't put an indestructible God in as commander just to have such shenanigans.
I'd rather play R/W then for Boros Charm and white's arsenal of recurring effects like semi-janked Twilight Shepherd or less jank in Faith's Reward or flicker-options like Ghostway. You can also carry Ajani Vengeant for more resource-denial.
You can head UWR for UW's additional flicker-options. Or you can head Naya (RGW) for more indestructible-effects or regen-effects.
Gideon (poor one) would be fun in either - seeing as he can turn invuln. And he's an additional source of "Worldfire" Helvault for additional shenanigans.
This card just falls under the category 'worldgorger dragon' either it gets abused and banned, or it is an incredibly expensive creature meant for casual games.
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Give credit, where credit is due. Give irony and sarcasm, when ignorance and stupidity is found. The whip is kept for special occasions
The Internet was a revelation to me, I never imagined there are so many idiots on this planet.
I like this card very much, but it feels inappropriate as a red card; as with worldfire, red should not have the ability to affect enchantments or outright destroy creatures and planeswalkers (although dealing damage to them is perfectly acceptable). In my mind, this card would have been far better as a white card, both mechanically and also from a flavor perspective, as well (since heaven in M:tG is always associated with the color white in this game).
First. It's a giant. You can't Eye Gouge it. Don't call it a cyclops haha
Second, if it's holding the heavens, how can it even have momentum as you suggest? Shouldn't it be a 0/10 instead? Or if you argue that's the strength needed to hold the heavens, it cannot possibly attack? Slippery slope my friend... No matter, still flavor fail.
I still think (as many have) it should have trample.
He doesn't need momentum! Look at those thigh muscles. He must be doing squats with the universe. His 10 power is representative of his ability to kick the ***** out of things. He just needs them to come near him, but he doesn't have defender because he's so huge he can kick the opponents field.
Unfortunately, his upper body is preoccupied, so he can't trample. IT ALL MAKES SENSE. Also, I apologize for the cyclops thing. I just wanted Eye Gouge to have a purpose.
Worldfire and Bearer is perfectly alright in Red. It's a "burn everything down to a crisp" or "let the heavens fall over the earth and mark the end of all life".
How is it out of flavor for Red to go nuclear and wipe out everything? Bearer in and of itself has nothing to do with heaven other than the fact that he holds it up. That does not pigeonhole him into white.
He isn't legendary because EDH I think. Anyway, this is my favorite card spoiled, I love it. I can't wait to make EVERY single deck while he is in standard incorporate him, because he is just so epic feeling wouldn't you agree?
Whilst it is true that Gods will not be destroyed, they will lose their devotion unless have some means of preventing this or quickly restoring it.
I quite like this card - 10/10 for 8 mana is nice for red. There are lots of ways to abuse its ability eg the Boros Charm trick already mentioned. Could be useful in a re-animation deck - put some mana in your pool, let this die, clearing the board, then re-animate a powerful creature (which will need to be indestructible to stay on battlefield) which will be unopposed by anything from your opponent's empty battlefield.
As a red player, I've always hated that people think that this isn't a red effect, it is in fact the epitome of red, both mechanically and flavorfully. As a standard player, I think I might like trying to fit him in a RUG ramp deck, perhaps siding him in against decks that I can ult Kiora with.
One plan is to ramp up and hard cast Bearer which gives you many options to win. You can also dump Bearer in the graveyard and use Rescue to get it in play, ideally with Varolz. You can also win in more standard ways like filling the graveyard and casting Jarad.
90 cards have not yet been spoiled at the time I'm writing this, so it's possible there could be more graveyard goodness to come. Thoughts?
I would punch every single WotC employee in the throat if this was legendary. I really don't want people casting this in EDH, much less making this their general.
Cuz you know, there's not a legendary who does pretty much the same thing as this guy already.
so you want haste and trample? How about R/G ramp with xenagos and nylea?
Alsowhip of erebos in the jund deck because you can find it with salvage, it allows you to stall, and 10/10 with lifelink from the graveyard is useful as well.
As a red player, I've always hated that people think that this isn't a red effect, it is in fact the epitome of red, both mechanically and flavorfully.
Could you please explain how that is the case? Traditionally, white and green are the colors that destroy enchantments and white and black are the colors that destroy creatures, while red destroys artifacts and lands and merely deals damage to creatures. I can excuse obliterate and decree of annihilation for destroying/exiling creatures, because they also destroy/exile artifacts and lands, but a red spell (both this and worldfire) should not be able to affect enchantments, as such an inability is supposed to be one of red's weaknesses, for the sake of balance.
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Could you please explain how that is the case? Traditionally, white and green are the colors that destroy enchantments and white and black are the colors that destroy creatures, while red destroys artifacts and lands and merely deals damage to creatures. I can excuse obliterate and decree of annihilation for destroying/exiling creatures, because they also destroy/exile artifacts and lands, but a red spell (both this and worldfire) should not be able to affect enchantments, as such an inability is supposed to be one of red's weaknesses, for the sake of balance.
Destruction is Reds thing. On a plane like Theros where even the enchantments are tangible things Red having the ability to destroy EVERYTHING is just fine. You're talking like this thing is Back to Nature.
I would punch every single WotC employee in the throat if this was legendary. I really don't want people casting this in EDH, much less making this their general.
Cuz you know, there's not a legendary who does pretty much the same thing as this guy already.
Pretty sure I never said I don't hate Child of Alara. But making that mistake once is somewhat excusable; twice is not.
And at least Atomic Baby leaves lands alone, which gives you something to work with after he dies, rather than sending everyone back to square one.
Bestow creatures (they survive Bearer wipe when bestowed)
Nope. Bestowed creatures are still permanents. They're dead too.
I'm not too sure about that. I believe the rules text say that if they become unattached from the bestowed creature they enter the field as a creature themselves. This would happen after Bearer's ability resolves, giving you creatures that were bestowed auras prior to Bearer going boom.
Edit: Using the Gatherer looking up a bestow creature: "Unlike other Auras, an Aura with bestow isn't put into its owner’s graveyard if it becomes unattached. Rather, the effect making it an Aura ends, it loses enchant creature, and it remains on the battlefield as an enchantment creature. It can attack (and its {T} abilities can be activated, if it has any) on the turn it becomes unattached if it’s been under your control continuously, even as an Aura, since your most recent turn began." Taking this into account the bestowed aura would remain on the field after Bearer destroys everything as the act of destroying everything would constitute the aura becoming unattached from the creature after the destruction resolves. If a judge could confirm or deny this it would be greatly appreciated.
That's if they're unattached to a creature, not if they're destroyed themselves (in which case, they might be unattached, but that doesn't change the fact that they're destroyed and sent to the graveyard). Probably the most important part of that text is that it remains on the battlefield, rather than going to some zone where it would be protected from destruction effects.
Examples!
Say a Grizzly Bears is enchanted by Hopeful Eidolon.
If it gets Wrath of God-ed: The bear is destroyed, the eidolon is unattached and remains on the battlefield as a creature.
If it gets Hushed: The bear remains, the eidolon is destroyed and sent to the graveyard.
If it gets hit by Bearer of the Heavens's death trigger: The bear is destroyed, the eidolon is destroyed, both go to the graveyard.
That's if they're unattached to a creature, not if they're destroyed themselves (in which case, they might be unattached, but that doesn't change the fact that they're destroyed and sent to the graveyard). Probably the most important part of that text is that it remains on the battlefield, rather than going to some zone where it would be protected from destruction effects.
Examples!
Say a Grizzly Bears is enchanted by Hopeful Eidolon.
If it gets Wrath of God-ed: The bear is destroyed, the eidolon is unattached and remains on the battlefield as a creature.
If it gets Hushed: The bear remains, the eidolon is destroyed and sent to the graveyard.
If it gets hit by Bearer of the Heavens's death trigger: The bear is destroyed, the eidolon is destroyed, both go to the graveyard.
Thank you for clarifying that.
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Standard - Some kind of control
Modern - UB Mill (casual)
EDH - Meren's Grave Shenanigans
Indeed. A bestowed creature is an Aura. An Aura is a permanent. Bearer destroys all permanents. Surely if he destroyed all creatures the bestowed Auras would fall off as creatures post wrath. But in the case of "Destroy all permanents." Auras are destroyed along with creatures, lands, artifacts, planeswalkers, and other non-aura enchantments all at once so there is never a point in which the Bestowed auras may fall off to become creatures.
So you wouldn't be able to kill it, and it's whipe ability wouldn't trigger.
NO — because its death creates a delayed trigger, which goes on the stack at the next end step. That is the point you cast Boros Charm: in response to the triggered ability going on the stack. Your permanents become indestructible (because the top of the stack resolves first), but Bearer of the Heavens already died earlier that turn.
I'd rather play R/W then for Boros Charm and white's arsenal of recurring effects like semi-janked Twilight Shepherd or less jank in Faith's Reward or flicker-options like Ghostway. You can also carry Ajani Vengeant for more resource-denial.
You can head UWR for UW's additional flicker-options. Or you can head Naya (RGW) for more indestructible-effects or regen-effects.
Gideon (poor one) would be fun in either - seeing as he can turn invuln. And he's an additional source of "Worldfire"
Helvault for additional shenanigans.
Give irony and sarcasm, when ignorance and stupidity is found.
The whip is kept for special occasions
“When the people fear the government, there is tyranny; when the government fears the people, there is liberty.”-Thomas Jefferson
“A vote is like a rifle; its usefulness depends upon the character of its user.”-Theodore Roosevelt
“Patriotism means to stand by one's country; it does not mean to stand by one's president.”-Theodore Roosevelt
He doesn't need momentum! Look at those thigh muscles. He must be doing squats with the universe. His 10 power is representative of his ability to kick the ***** out of things. He just needs them to come near him, but he doesn't have defender because he's so huge he can kick the opponents field.
Unfortunately, his upper body is preoccupied, so he can't trample. IT ALL MAKES SENSE. Also, I apologize for the cyclops thing. I just wanted Eye Gouge to have a purpose.
Have a MaRo Quote: http://markrosewater.tumblr.com/post/82839104516/red-gets-to-destroy-enchantments-every-once-in-a-blue
I quite like this card - 10/10 for 8 mana is nice for red. There are lots of ways to abuse its ability eg the Boros Charm trick already mentioned. Could be useful in a re-animation deck - put some mana in your pool, let this die, clearing the board, then re-animate a powerful creature (which will need to be indestructible to stay on battlefield) which will be unopposed by anything from your opponent's empty battlefield.
Five colors to rule them all One tap to drain them
Tension, apprehension and dissension have begun.
:sunny::weird2::kitty::crazy::uhh:
Other cards that could fit in the deck:
Pharika, God of Affliction (early defense, indestructible)
Thoughtseize, Rakdos's Return (disruption)
Darksteel Ingot (mana fixing that survives Bearer wipe)
Hero's Downfall, Dreadbore (additional removal)
Elvish Mystic, Sylvan Caryatid (ramp)
Bestow creatures (they survive Bearer wipe when bestowed)Edit: ErrorSilence the Believers (remove opponent's potential survivors)
One plan is to ramp up and hard cast Bearer which gives you many options to win. You can also dump Bearer in the graveyard and use Rescue to get it in play, ideally with Varolz. You can also win in more standard ways like filling the graveyard and casting Jarad.
90 cards have not yet been spoiled at the time I'm writing this, so it's possible there could be more graveyard goodness to come. Thoughts?
Nope. Bestowed creatures are still permanents. They're dead too.
Cuz you know, there's not a legendary who does pretty much the same thing as this guy already.
Seriph0 on cockatrice
EDH Decks
WBGKaradorWBG
Alsowhip of erebos in the jund deck because you can find it with salvage, it allows you to stall, and 10/10 with lifelink from the graveyard is useful as well.
Could you please explain how that is the case? Traditionally, white and green are the colors that destroy enchantments and white and black are the colors that destroy creatures, while red destroys artifacts and lands and merely deals damage to creatures. I can excuse obliterate and decree of annihilation for destroying/exiling creatures, because they also destroy/exile artifacts and lands, but a red spell (both this and worldfire) should not be able to affect enchantments, as such an inability is supposed to be one of red's weaknesses, for the sake of balance.
“When the people fear the government, there is tyranny; when the government fears the people, there is liberty.”-Thomas Jefferson
“A vote is like a rifle; its usefulness depends upon the character of its user.”-Theodore Roosevelt
“Patriotism means to stand by one's country; it does not mean to stand by one's president.”-Theodore Roosevelt
Destruction is Reds thing. On a plane like Theros where even the enchantments are tangible things Red having the ability to destroy EVERYTHING is just fine. You're talking like this thing is Back to Nature.
Pretty sure I never said I don't hate Child of Alara. But making that mistake once is somewhat excusable; twice is not.
And at least Atomic Baby leaves lands alone, which gives you something to work with after he dies, rather than sending everyone back to square one.
I'm not too sure about that. I believe the rules text say that if they become unattached from the bestowed creature they enter the field as a creature themselves. This would happen after Bearer's ability resolves, giving you creatures that were bestowed auras prior to Bearer going boom.
Edit: Using the Gatherer looking up a bestow creature: "Unlike other Auras, an Aura with bestow isn't put into its owner’s graveyard if it becomes unattached. Rather, the effect making it an Aura ends, it loses enchant creature, and it remains on the battlefield as an enchantment creature. It can attack (and its {T} abilities can be activated, if it has any) on the turn it becomes unattached if it’s been under your control continuously, even as an Aura, since your most recent turn began." Taking this into account the bestowed aura would remain on the field after Bearer destroys everything as the act of destroying everything would constitute the aura becoming unattached from the creature after the destruction resolves. If a judge could confirm or deny this it would be greatly appreciated.
Standard - Some kind of control
Modern - UB Mill (casual)
EDH - Meren's Grave Shenanigans
Examples!
Say a Grizzly Bears is enchanted by Hopeful Eidolon.
If it gets Wrath of God-ed: The bear is destroyed, the eidolon is unattached and remains on the battlefield as a creature.
If it gets Hushed: The bear remains, the eidolon is destroyed and sent to the graveyard.
If it gets hit by Bearer of the Heavens's death trigger: The bear is destroyed, the eidolon is destroyed, both go to the graveyard.
Thank you for clarifying that.
Standard - Some kind of control
Modern - UB Mill (casual)
EDH - Meren's Grave Shenanigans