Quote from PegasusBishop »Yup. A lot of Theros cards had this type of problem.
"I will destroy you with lightning and then see the future."
"I will stop your magic from forming and then see the future."
"I will call upon the great God of Slaughter to rain down destruction equal to the amount of stuff that I have done so far in the game unless you happen to have wiped out my knowledge of used spells. Then I will see the future."
Quote from Hawk7915I think Pulse_of_Shift is right on here. Every color gets a barely playable Pillarfield Ox, and that'll slow the format? Boros still picks up some nasty commons here: Haazda Snare Squad is a decent Decoy for aggro decks since it still gets to attack, its keyword commons are nice, and it gets great use out of its Gatekeepers (assuming it has enough gates and even wants them) since both can help make it easier to trigger Battalion. From its guild pack, every rare is at least playable and several (Firemane Avenger, Aurelia, Assemble the Legion, Frontline Medic, Angelic Skirmisher) are flat-out backbreaking bombs.
I've been screwing around on svenskamagic for a few days now. When I practice with any other guild, I am left in a situation about 50% of the time where I literally have no clue what I'm going to play, what my deck's plan is, or how I'm going to get a playable deck without running 18 land or 3 cluestones. I frequently have a deck that has no plays of any sort before turn three, and I just don't think the format is slow enough to get away with passing for two straight turns. That has yet to happen with Boros: whether I get a super-aggressive build or a more controlling pile that wants to stall so it can populate, play bombs, or fly for the win, I'm typically struggling to cut down to 23 cards. Simulator ≠ real packs, obviously, but I think Boros is hands down the best guild option.
Quote from infinity2174I chose Dimir, NO ONE signed up for Dimir, so showing some love for the unloved guild. Hoping to get Golgari as an off chance, blue/green/black would make some nice cards in my opinion. We'll see! It's getting closer!
Quote from RyjhanI am picking selesnya, mainly because it makes sure i wont get izzet or dimir as my ally. I'm hoping to get allied with either gruul or boros. Spamming tokens with selesnya works very well both with a lot of bloodrush tricks and a bunch of battalion creatures, and all 3 guildpacts have a pretty decent and playable selection of rares. I also think gatecreeper vine will be a very nice thing to have in green in this slightly slower format, for use as a speedbump and manafixing via gates.
Quote from izzetmageIf the store owner says that I can't trade in the premises, I'll just go outside. If he says that I can't trade within 10m of his premises, I'll go to 11 meters. If he says that he doesn't want to see me trading, I will put a basket over his head and continue trading.
Quote from Stinky-Dinkins
Yes, he's a local legend. He's only known to take his clothes off before he goes into the Ladies' Lockerroom. Nobody knows what he does in there because he's invisible, but it's almost certainly tons of masturbating.
Quote from nick_yanYou will be cracking open 4 boosters of packs which will have cards from all 10 guilds. Do you really think it's common in that reality to build fast 2 color splash 3rd decks with nice curve? Some people will crack right tools but it will be uncommon.
Quote from Hawk7915I don't think it'll be common, but I think of the ~10 players at each prerelease flight who end up in UWR, WRB, Naya, or Jund between their starting and secret ally packs, 2-3 of them will get "the nuts" deck with an army of 1-2 drops and will likely win the prerelease or at least place Top 3 in their flight.