Donno why people are so butthurt over a little fun.
It may be amusing, but for those of us who still prefer to play in cardboard instead of on MODO, it's a logistic nightmare to have to count out numbers and roll dice or whatever might be the case. Especially if it's 2HG and there are 21+ creatures between the two teams.
Not everyone wants to deal with the pain of actually targeting "at random", and I doubt many judges want to have to constantly serve as a walking RNG.
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Former Level 2 Judge (Retired / Renounced)
Went to a new shop from a friend's recommendation, DQ'ed for willful violation of CR 100.6b.
Everyone knows that good luck and good game are such insincere terms that any man who does not connect his right hook with the offender's jaw on the very utterance of such a phrase is no man I would consider as such.
What was Wizards thinking when they made this card? It's bad not because of its ability (ok, it does make it suck to a certain extent), but as some other posters have said, it's a logistical nightmare for paper Magic.
Return to Ravnica block has been a disappointment so far. What happened to the awesome design philosophy of the original? Compare this turd with its counterpart in the original block, Gelectrode. Its design is of the overlap of its colors, blue's Prodigal Sorcerer ceding the role to red's Prodigal Pyromancer, red and blue are both heavy in spells etc. It was an elegant design which helped give Izzet its unique identity.
Compared that to now, "oh, red does this, blue does this, so i guess it's okay if it's a UR creature!" design philosophy is just so bad. Goblin Test Pilot doesn't showcase its blue identity. Even if it does, there will be a disconnect between the red and blue identity because they are working on the complements of UR instead of the overlap (intersect). I guess they just ran out of ideas for overlapping abilities.
I believe that was their justification for Abrupt Decay as well. "Well, uncounterable clause hasn't been on green spells, but green creatures such as Thrun has it, so it's fine!". How about the other half of the colors, black? Not only did they forcefully tack the uncounterable clause on black cards, they also went out of their way to justify including it on a green spell because it was only done on creatures in the past! Just really disappointing...
It may be amusing, but for those of us who still prefer to play in cardboard instead of on MODO, it's a logistic nightmare to have to count out numbers and roll dice or whatever might be the case. Especially if it's 2HG and there are 21+ creatures between the two teams.
Not everyone wants to deal with the pain of actually targeting "at random", and I doubt many judges want to have to constantly serve as a walking RNG.
Went to a new shop from a friend's recommendation, DQ'ed for willful violation of CR 100.6b.
Have played duals? I have PucaPoints for them!
(Credit to DarkNightCavalier)
$tandard: Too poor.
Modern:
- GW Birthing Pod(?)
Legacy:
- UWR Delver
- To my youngest sister when she was 6.
the ability is meant to be FUN and chaotic obviously not Prodigal Pyromancer or Cunning Sparkmage
I'd play this over several of the horrible cards I see in every set. Tin Street Market. Undercity Plague. Most land destruction. etc.
Return to Ravnica block has been a disappointment so far. What happened to the awesome design philosophy of the original? Compare this turd with its counterpart in the original block, Gelectrode. Its design is of the overlap of its colors, blue's Prodigal Sorcerer ceding the role to red's Prodigal Pyromancer, red and blue are both heavy in spells etc. It was an elegant design which helped give Izzet its unique identity.
Compared that to now, "oh, red does this, blue does this, so i guess it's okay if it's a UR creature!" design philosophy is just so bad. Goblin Test Pilot doesn't showcase its blue identity. Even if it does, there will be a disconnect between the red and blue identity because they are working on the complements of UR instead of the overlap (intersect). I guess they just ran out of ideas for overlapping abilities.
I believe that was their justification for Abrupt Decay as well. "Well, uncounterable clause hasn't been on green spells, but green creatures such as Thrun has it, so it's fine!". How about the other half of the colors, black? Not only did they forcefully tack the uncounterable clause on black cards, they also went out of their way to justify including it on a green spell because it was only done on creatures in the past! Just really disappointing...
I honestly don't see the point of it
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝