This is my first time posting a thread in the rumor mill so I hope I'm not breaking any rules I overlooked.
does anyone else think this card can be pretty stupid good? like get an emrakul in your hand drop it with this and pretty much just win or a blightsteel... I know we have had cheat in effects like this before with cards like elvish piper and such... but I'm honestly worried this can make eldrazi green and the likes even better to the points of not being fun to play against.
The jury's still out for me wheter it's better or worse than piper, but it seems like it would be quite easy to deal with, considering all the artifact hate in Scars block.
So overall, I think it'll be okay, but not broken in the slightest.
Summoner's Trap only costs 2 more, in a deck of 2/3 ramp. And it gives them a lot more to work with.
I think this will be the least of anyone's problems as far as it fitting into existing archetypes.
this can go off very quickly with all the ramp that they have and gives them another 4 cards besides summoning trap that can cheat in their fatties... and I'm not saying it's going to just be in there I could see just a summoning trap deck that has a lot of cantrip effects and such could easily be a giant threat.
this can go off very quickly with all the ramp that they have and gives them another 4 cards besides summoning trap that can cheat in their fatties... and I'm not saying it's going to just be in there I could see just a summoning trap deck that has a lot of cantrip effects and such could easily be a giant threat.
Okay. Test it! Let us know.
I sold most of my Primeval Titan's at their height when I realized I was never going to play something that needed them, so I don't have much of a horse in this race.
I think ramp decks would be better off just continuing to ramp. Instead of blowing 4 mana on this thing, they could be doing a GSZ for a Treespeaker and then leveling her, or playing Harrow > Cultivate.
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I don't see how this is good at all. If you plan on using Grand Architect and Quicksilver Amulet together, you're either relying on getting both of these cards and a bomb, or you're only getting to play artifact bombs.
Grand Architect will also only start to get these bombs into play one turn faster than you could without him, which is just as useful as Everflowing Chalice or Sphere of the Suns.
It takes 8 mana to get your first guy out. And its a huge amount of tempo loss to get your amulet bounced/killed. It was never good in the first round, and it won't be any good this round either.
Now I know Leyline doesn't let you play anything from your hand without regards to mana cost, but I'm not gonna use a card to bust out a creature that I'd have trouble casting otherwise. And if my deck is meant to ramp up to those creatures, I'd replace the amulet with more ramp or stall / removal cards.
However, if I ran the amulet with counterspells and/or other instants, that could be interesting. I can either counteract my opponent, or I can cast something like Jace's Ingenuity if they do nothing significant, or I can even play a creature from my hand. Instant Phyrexian Metamorph? Absolutely. Instant Aether Adept? Not bad. Even an "end of their turn" Treasure Mage? Talk about catching my opponent by surprise.
Whether or not it worked does not validate the play. That's hindsight probability. Let's say I offered you a bet -- I'm going to flip a coin and if it's heads, I'll give you 1 dollar but if it's tails, you'll give me 2 dollars. This is obviously a terrible bet for you. Accepting it is a bad decision. You can't justify it afterwards by arguing that you won the flip, therefore you made the right decision.
It's good in EDH, but I feel like it won't stick on the board in standard, as soon as it hits the board it has a huge target on it - only fools will see the amulet come down with 4 mana open and let it be.
I think it could see play with all the giant cards in standard, with the loss of Cawblade I think people will relegate there cards to the SB, this could work in some kind of counter burn deck and bring into play Jin Gitaxias and Inferno Titan.
This thread is full of idiots... Lightning Bolt is NOT being reprinted.
Many times has a writer in Wizards said so, because of the plain and simple fact that it's too powerful for what it costs. x/3 creatures shouldn't be able to die at instant speed for one mana without a signifigant drawback. (like PTE giving you a land)
I absolutely guarantee that LB will not be printed in M10, and you can quote me on that.
I think it's better than elvish piper right now because of Ancient Stirrings: better chance of drawing it or if you already have it search for a titan. Plus if you use green you can also use summoning trap to get your creatures out.
The only 2 cards worth putting to play Are Emrakul and Blightsteel. Anything else dies much to easily to be spending 8 mana over two turns. If you do that and they kill the creature for 2 mana you're so far behind.
Now, without Jace in the format, the other two could be decent. But you still have to draw them and the Amulet. Having just one or the other is worthless. I can't see it being good at all outside of casual.
Edit:
Putting Titans into play is just terrible. You've spent two turns and two cards to get something into play one turn earlier.
I'll probably try it in MGE when it's legal. If it stays is another matter.
It's main advantages are that it pulls the fatty from your hand, unlike Trap which pulls it from the Top7 of your deck (and can wiff), and it can get Emmy or Ulamog or Blightsteel down for any 8 mana. (Koz too if you want to, but that would depend on who you are playing against since Koz is rather weak compared to the other 3).
People miss that Quicksilver Amulet costs eight mana. It's very difficult to make it work because it's very easy to counterspell/kill on impact because of the 4 mana casting cost. (This is why Stoneforge was so busted- at 2 mana you could drop it before your opponent had a chance to respond!)
The best you could do is
T1: Island, 1 drop blue dude
T2: Island, 2 1 drop blue dudes
T3: Island, Grand Architect, tap 2 of you're dudes, play the Amulet
T4: Drop a fatty
That's 9 nut cards out of a 10 card draw, to get you a T4 fatty. Or you can ramp with Primeval and do the sam thing far more reliably by T5 or so.
Now, if Memnite was blue, that's be another thing.
The only 2 cards worth putting to play Are Emrakul and Blightsteel. Anything else dies much to easily to be spending 8 mana over two turns. If you do that and they kill the creature for 2 mana you're so far behind.
Jin-Gitaxias is pretty good to bring in on turn 4. I could see a G/U ramp deck that can play either Jin or Eldrazi as a finisher. Quicksilver Amulet could come down on turn 3 after an Explore or Rampant Growth. After that, if your opponent ever taps out he loses his hand.
The difference between Quicksilver Amulet between then and now is that there are now three creatures that can win the game on their own. Emrakul can come in on turn 4 durin your opponent's end step, and then the only card that can take it out is Geth's Verdict or maybe a creature with Deathtouch if they have 6 other permanents.
Jin-Gitaxias is pretty good to bring in on turn 4. I could see a G/U ramp deck that can play either Jin or Eldrazi as a finisher. Quicksilver Amulet could come down on turn 3 after an Explore or Rampant Growth. After that, if your opponent ever taps out he loses his hand.
The difference between Quicksilver Amulet between then and now is that there are now three creatures that can win the game on their own. Emrakul can come in on turn 4 durin your opponent's end step, and then the only card that can take it out is Geth's Verdict or maybe a creature with Deathtouch if they have 6 other permanents.
I'll agree with Gitaxias being possible OK. Also someone mentioned the indestructible eldrazi. The problem is still that you have to have the Amulet in play. If its not you have fatties in hand that you can't play. And there's no reliable search to find it in Standard. Then, even if it hits play it has to survive a turn during a time when there is a decent amount of maindeck artifact removal running around.
I'll agree with Gitaxias being possible OK. Also someone mentioned the indestructible eldrazi. The problem is still that you have to have the Amulet in play. If its not you have fatties in hand that you can't play. And there's no reliable search to find it in Standard. Then, even if it hits play it has to survive a turn during a time when there is a decent amount of maindeck artifact removal running around.
People play ramp decks that can reliably get big Eldrazi into play. If you can use Quicksilver Amulet as a backup plan, you'll have a fast wincon that your opponent has to worry about while you continue on with the classic Eldrazi Green build.
Just a quick thought on a casual deck using this card. Combined uses of eldrazi token polymorph as an extra option and ancient stirrings could be used to find either the amulet or the monster u need to summon. Put in summoners trap but not sure how well that would work with only 4 targets. Also Beast Within because it destroys any of your problems and can be used as extra token generation for polymorph
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does anyone else think this card can be pretty stupid good? like get an emrakul in your hand drop it with this and pretty much just win or a blightsteel... I know we have had cheat in effects like this before with cards like elvish piper and such... but I'm honestly worried this can make eldrazi green and the likes even better to the points of not being fun to play against.
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I think this will be the least of anyone's problems as far as it fitting into existing archetypes.
So overall, I think it'll be okay, but not broken in the slightest.
this can go off very quickly with all the ramp that they have and gives them another 4 cards besides summoning trap that can cheat in their fatties... and I'm not saying it's going to just be in there I could see just a summoning trap deck that has a lot of cantrip effects and such could easily be a giant threat.
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Playing:
Death's Shadow Jund
Played:
Kiki Chord, Zoo variants, Goblins, Burn
If I find I have 2-3 of them early in there life cycle Ill build something and smite fools at my FNM but other then that its only good for EDH.
If you cant kill a planeswalker, you are not playing magic.
Okay. Test it! Let us know.
I sold most of my Primeval Titan's at their height when I realized I was never going to play something that needed them, so I don't have much of a horse in this race.
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I don't see how this is good at all. If you plan on using Grand Architect and Quicksilver Amulet together, you're either relying on getting both of these cards and a bomb, or you're only getting to play artifact bombs.
Grand Architect will also only start to get these bombs into play one turn faster than you could without him, which is just as useful as Everflowing Chalice or Sphere of the Suns.
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Now I know Leyline doesn't let you play anything from your hand without regards to mana cost, but I'm not gonna use a card to bust out a creature that I'd have trouble casting otherwise. And if my deck is meant to ramp up to those creatures, I'd replace the amulet with more ramp or stall / removal cards.
However, if I ran the amulet with counterspells and/or other instants, that could be interesting. I can either counteract my opponent, or I can cast something like Jace's Ingenuity if they do nothing significant, or I can even play a creature from my hand. Instant Phyrexian Metamorph? Absolutely. Instant Aether Adept? Not bad. Even an "end of their turn" Treasure Mage? Talk about catching my opponent by surprise.
So from my perspective, Quicksilver Amulet is sort of a worse Leyline of Anticipation, although amulet can be used in any color, so maybe not.
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Now, without Jace in the format, the other two could be decent. But you still have to draw them and the Amulet. Having just one or the other is worthless. I can't see it being good at all outside of casual.
Edit:
Putting Titans into play is just terrible. You've spent two turns and two cards to get something into play one turn earlier.
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It's main advantages are that it pulls the fatty from your hand, unlike Trap which pulls it from the Top7 of your deck (and can wiff), and it can get Emmy or Ulamog or Blightsteel down for any 8 mana. (Koz too if you want to, but that would depend on who you are playing against since Koz is rather weak compared to the other 3).
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How so?
The best you could do is
T1: Island, 1 drop blue dude
T2: Island, 2 1 drop blue dudes
T3: Island, Grand Architect, tap 2 of you're dudes, play the Amulet
T4: Drop a fatty
That's 9 nut cards out of a 10 card draw, to get you a T4 fatty. Or you can ramp with Primeval and do the sam thing far more reliably by T5 or so.
Now, if Memnite was blue, that's be another thing.
Jin-Gitaxias is pretty good to bring in on turn 4. I could see a G/U ramp deck that can play either Jin or Eldrazi as a finisher. Quicksilver Amulet could come down on turn 3 after an Explore or Rampant Growth. After that, if your opponent ever taps out he loses his hand.
The difference between Quicksilver Amulet between then and now is that there are now three creatures that can win the game on their own. Emrakul can come in on turn 4 durin your opponent's end step, and then the only card that can take it out is Geth's Verdict or maybe a creature with Deathtouch if they have 6 other permanents.
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I'll agree with Gitaxias being possible OK. Also someone mentioned the indestructible eldrazi. The problem is still that you have to have the Amulet in play. If its not you have fatties in hand that you can't play. And there's no reliable search to find it in Standard. Then, even if it hits play it has to survive a turn during a time when there is a decent amount of maindeck artifact removal running around.
Check out http://www.mtgbrodeals.com/author/john-murphy/ for my EDH articles!
People play ramp decks that can reliably get big Eldrazi into play. If you can use Quicksilver Amulet as a backup plan, you'll have a fast wincon that your opponent has to worry about while you continue on with the classic Eldrazi Green build.
You can find me on MTGO. My username is gereffi.
Definitely a great choice to include in a core set though. Better than Piper.
4 Polymorph
4 Spawning Breath
4 Brood Birthing
4 Growth Spasm
4 Ancient Stirrings
4 Beast Within
4 Summoning Trap
1 Emrakul
1 Ulamog
1 Koz
1 Blightsteel
24 lands
Just a quick thought on a casual deck using this card. Combined uses of eldrazi token polymorph as an extra option and ancient stirrings could be used to find either the amulet or the monster u need to summon. Put in summoners trap but not sure how well that would work with only 4 targets. Also Beast Within because it destroys any of your problems and can be used as extra token generation for polymorph