Quote from optimusprimmYeah, Timber protector is tech vs God/Damn.
Also, is it just me or is the Treefolk Harbinger just scary alongside Doran? He guarantees that you can find Doran for a measley one mana, and gives you a 3/3 beatstick. That, or fetches a forest so you can buff up the Battlewand. Speaking of whom, ZOMG. Especially with Doran.
The big thing I like about Treefolk, is two things actually. One, even if you don't get an opening hand with Doran you still have stupid defensive creatures that can hold the fort as long as you need. Second, they have massive staying power for the late game. Elementals could be sick fast, dropping 10/4's like they're going out of style, but as soon as that burst is over, so is their game. Kithkin roll over to Pyroclasm, or god forbid Pyrohemia. Can't say too much about the boggarts. The only other tribe I see being as good at holding ground as the treefolk is the faeries. Sure, they're all tiny but you don't want them for their bodies. The body is just a bonus to their abilities. Not sure what to say about the merfolk, but the way I see them looks a lot like the great machine from Mirrodin...tap, untap, tap, untap, find a piece, chill out, untap, tap, win. Spot removal on a cog is game.
Treefolk? Sure, take out Doran in you can. If you do, you still have to break through my defenses. God forbid you have to deal with the Protector. Who will come down on turn 3-4 and laugh at you.
I'm probably overestimating, but they just seem so cool! Plus, you could have a Glittering Wish board if you wanted it (TEEG, lol).
Quote from wolkssWhy does everyone try to call all decks the new ravager affinity ? I've heard that about B/G rack, about boggarts(that don't even exist yet as a competitive deck) and many more.
Quote from creamassaultahem, you can surely boost any tribes ability using changelings
Quote from "Mysticake" »(about the English language) It's kinda like a raft that was cobbled together from parts of three different boats and since then has been kept barely afloat with crude repairs every time a leak appeared.
Quote from Poring
...All the better if we can convince Batman to lend us his computer by showing him how ungodly members of the forums think he is.
Batman: "You honestly think I can beat 10 trillion lions?"
MTGS: "Because you're Batman!"
Quote from Wildfire393Except if you play the 10/2 championing your harbinger, you can keep getting another one when the first one dies. This, along with the greater elementals, mana acceleration/fixing, and the duality of evoke spells gives elementals a HUGE staying power, greater than treefolk in my opinion.
Quote from timmiejUhm.. Birds of paradise and Doran in one hand ISN´T a god hand.. It's a chance of roughly 20-25% if you play them both 4 times.
Now you only need a forest and plains
Quote from Amadi
(4/70 + 4/70 + 4/70 + 4/70 + 4/70 + 4/70 + 4/70) * (4/70 + 4/70 + 4/70 + 4/70 + 4/70 + 4/70)
28/70 * 24/70
672/4900 = 0.137142857142857142....
~14% chance. This is assuming they are in your first seven.
Quote from Intentionally WrongJust considering Birds and Doran, there are 42 unique opening hands that contain at least one of each card (for the purposes of this calculation). There's a (4/60)*(4/59) chance of any one of those opening hands appearing, so I get 168/767 or 21.9% chance of getting both.
Quote from KenaronIt's still not colorless, and has no color. That's a paradox. So either you're a Zen master or an idiot, I'll assume the Zen master for sake of argument. This card will have no paradoxes because it has a clear paradox. Deep stuff man.
Quote from dbwYou guys are bad at math. This is not how probability works. But regardless, the answer is "not consistent enough". Perhaps with a wishboard...
Quote from BeingHumanBeingAssuming you go first,
Probability of getting BOP in opening hand
Quote from Zealot_of_DeathThe funny thing is, you need 2 Timber Protector in play inorder to protect your treefolk from God/Damn.