So a game changer is literally just 'any card that can change the course of the game'? Those are barely even good anymore. The list is a joke it feels like, limiting those cards to only the brackets where they aren't strong enough to really get played.
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Project Booster Fun makes it less fun to open a booster.
the one and only thing I disagree with is removing trouble in pairs from game changers that’s like the best draw source in white (you draw if attacked by two creatures, but the key is from the second spell and second card drawn.)
shouldn't Eladamri's Call be a game changer?
it seems like most tutors are becoming game changers.
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pucatrade
big receipts
alpha mox emerald
beta time walk
4 goyfs received
3 liliana of the veil
4 karn liberated
3 force of will
4 grove of the burnwillows
snapcaster mage
3 horizon canopy
2 full art damnation
shouldn't Eladamri's Call be a game changer?
it seems like most tutors are becoming game changers.
It's two mana, and besides anything that comes off the banned list (Tinker) or puts the card into play (Natural Order), GC tutors are 1 mana and go to hand. Call squeaks by the definition...
Drawing at least 6 extra cards per table turn is "not even good anymore"? Okaaaaaay.
it isn't.
depending on the meta.
for instance, my local group knows to expect it. without counter magic prepared, it eats removal the same turn it hits play, almost always, in our pods. if it doesn't die right away, its rarely netting us more than 4 before it eats it.
its a house in low power groups that haven't figured out how important spot removal is, but beyond that it gets cut. can do a lot more with 6 mana than bait a removal spell.
Drawing at least 6 extra cards per table turn is "not even good anymore"? Okaaaaaay.
it isn't.
depending on the meta.
for instance, my local group knows to expect it. without counter magic prepared, it eats removal the same turn it hits play, almost always, in our pods. if it doesn't die right away, its rarely netting us more than 4 before it eats it.
its a house in low power groups that haven't figured out how important spot removal is, but beyond that it gets cut. can do a lot more with 6 mana than bait a removal spell.
I think "being a house in low power groups" is kinda what the game changer list is for. The tier system lets you use them in anything above precon level and that's about where I'd expect a low power group that hasn't figured out how important spot removal is to be.
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Next up is the game changer part
Off game changer list (can be in brackets 1-2)
Adding to game changers list
The five unbanned cards here
https://www.mtgsalvation.com/forums/magic-fundamentals/the-rumor-mill/836885-commander-banned-and-restricted-announcement-or#c2
Plus
So a game changer is literally just 'any card that can change the course of the game'? Those are barely even good anymore. The list is a joke it feels like, limiting those cards to only the brackets where they aren't strong enough to really get played.
the one and only thing I disagree with is removing trouble in pairs from game changers that’s like the best draw source in white (you draw if attacked by two creatures, but the key is from the second spell and second card drawn.)
it seems like most tutors are becoming game changers.
pucatrade
big receipts
alpha mox emerald
beta time walk
4 goyfs received
3 liliana of the veil
4 karn liberated
3 force of will
4 grove of the burnwillows
snapcaster mage
3 horizon canopy
2 full art damnation
It's two mana, and besides anything that comes off the banned list (Tinker) or puts the card into play (Natural Order), GC tutors are 1 mana and go to hand. Call squeaks by the definition...
Or they just didn't hear enough push back on it.
You are right, I agree with you.
it isn't.
depending on the meta.
for instance, my local group knows to expect it. without counter magic prepared, it eats removal the same turn it hits play, almost always, in our pods. if it doesn't die right away, its rarely netting us more than 4 before it eats it.
its a house in low power groups that haven't figured out how important spot removal is, but beyond that it gets cut. can do a lot more with 6 mana than bait a removal spell.
I think "being a house in low power groups" is kinda what the game changer list is for. The tier system lets you use them in anything above precon level and that's about where I'd expect a low power group that hasn't figured out how important spot removal is to be.