The last rare of the set is a white Room, with mass convoke on one side and untapping every turn on the other. Consider trying out flash creatures for maximum effect.
The common blue Room is a bit more straightforward: just fix your draws, that 3/3 will be useful eventually.
The common blue Room is a bit more straightforward: just fix your draws, that 3/3 will be useful eventually.
Source: SilverScale
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.