I definitely misread this as “from your graveyard” at first, which would still be great, and made more sense to me flavor wise. Not sure how cheating something into play from hand is rescuing it.
How i feel about competitive players and casual players in EDH: The competitive are german tourists, the casual are italian tourists, both in a italian beach. The italians asking themselves "why are the germans here?" make a legitimate question, the answer is because the beach is beautiful, no matter the country you came from. The italians wanting to ban the germans are dumb, because if the germans pay for their stay and follow the rules like everyone else, they have the right to be in the beach. Hovewer, if the germans started to ask themselves "why are the italians here?"... they would be dumb as hell.
The other difference with piper beside any permanent type is that it works no matter how it got tapped, so it can in theory trigger the turn you play it without even having haste. Is there a 1-mana convoke spell that grant hexproof?
The other difference with piper beside any permanent type is that it works no matter how it got tapped, so it can in theory trigger the turn you play it without even having haste. Is there a 1-mana convoke spell that grant hexproof?
I definitely misread this as “from your graveyard” at first, which would still be great, and made more sense to me flavor wise. Not sure how cheating something into play from hand is rescuing it.
I definitely misread this as “from your graveyard” at first, which would still be great, and made more sense to me flavor wise. Not sure how cheating something into play from hand is rescuing it.
I misread the card the first time, as well. I took and second look and, sure enough, it says it right there on the card: at the beginning of your second main phase, if Kona, Rescue Beastie is tapped you may win the game in one or two turns".
Yeaaa I'm gonna assume standard is gonna be either decks built around this card and decks equipped to kill this on site when it enters unless it gets banned.
Is anyone else sick of dealing with cards that let you cheat stuff in? I feel like there's a lot of that lately. Maybe it's just the people I play with.
Yeaaa I'm gonna assume standard is gonna be either decks built around this card and decks equipped to kill this on site when it enters unless it gets banned.
I doubt it'll get banned, partly because current standard decks are already equipped to kill it on sight. Many prowess lists have dropped Lightning Strike, but those probably win faster than a dedicated Kona deck anyway.
Remember, the deck will need to draw Kona, have a tap effect (preferably available the turn you play Kona) and have a payoff while dodging removal. If the deck gets anywhere, the tap effect will telegraph your setup and either get removed itself or alert your opponent to hold up removal for Kona. Now, if your payoffs are creatures, you can have some redundancy with Smuggler's Surprise, which might give the decks some legs, but I really don't think we're anywhere near meta-dominating territory here.
Yeaaa I'm gonna assume standard is gonna be either decks built around this card and decks equipped to kill this on site when it enters unless it gets banned.
With Duskmourn Standard comes a mono-red deck that can one-shot people on turn 2. This one hits earliest turn 4. This is nothing compared to that.
Yeaaa I'm gonna assume standard is gonna be either decks built around this card and decks equipped to kill this on site when it enters unless it gets banned.
With Duskmourn Standard comes a mono-red deck that can one-shot people on turn 2. This one hits earliest turn 4. This is nothing compared to that.
What did I miss? I didn't see much notable in red at all.
The red leyline allows the existing super aggro red deck to kill you on turn two if you get it into play for free at the start. Basically, the mouse that fling itself when it dies and the sellsword to double-fling. Can deal 24 on turn two. (Attack + double fling.)
The red leyline allows the existing super aggro red deck to kill you on turn two if you get it into play for free at the start. Basically, the mouse that fling itself when it dies and the sellsword to double-fling. Can deal 24 on turn two. (Attack + double fling.)
The red leyline allows the existing super aggro red deck to kill you on turn two if you get it into play for free at the start. Basically, the mouse that fling itself when it dies and the sellsword to double-fling. Can deal 24 on turn two. (Attack + double fling.)
Well that seems balanced. /S
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Source: The Gamer
I'll be very surprised if this card doesn't become a deck archetype like pod did.
theres thousands of ways to tap it without attacking to cheat out eldrazi mana value sized stuff
It'a just the set elvish piper
yea that can do any type of permanent
I dunno about giving it hexproof, but there's Ephemeral Shields. In Standard, Scene of the Crime, Citanul Stalwart and Relic of Legends can all get it tapped pretty easily. Maybe like, Llanowar Elves into Relic of Legends into this into turn 3 One with the Multiverse?
It's rescuing you by giving you stuff.
I misread the card the first time, as well. I took and second look and, sure enough, it says it right there on the card: at the beginning of your second main phase, if Kona, Rescue Beastie is tapped you may win the game in one or two turns".
Is anyone else sick of dealing with cards that let you cheat stuff in? I feel like there's a lot of that lately. Maybe it's just the people I play with.
I doubt it'll get banned, partly because current standard decks are already equipped to kill it on sight. Many prowess lists have dropped Lightning Strike, but those probably win faster than a dedicated Kona deck anyway.
Remember, the deck will need to draw Kona, have a tap effect (preferably available the turn you play Kona) and have a payoff while dodging removal. If the deck gets anywhere, the tap effect will telegraph your setup and either get removed itself or alert your opponent to hold up removal for Kona. Now, if your payoffs are creatures, you can have some redundancy with Smuggler's Surprise, which might give the decks some legs, but I really don't think we're anywhere near meta-dominating territory here.
What did I miss? I didn't see much notable in red at all.
Well that seems balanced. /S
Well that seems balanced. /S