+1/+1 counters are the simplest boon for eerie, and with all the enchantments floating around the set, it shouldn't be too hard to start stacking counters. Only actual point of difficulty is choosing where to pile all the counters on itself or spread it around.
And now, the long awaited black creature-or-enchantment removal spell.
What abomination is that black card that can unconditionally remove a target enchantment? Where is MaRo shirt ripping color-pie commitment when we need it? That was a key weakness of black, now it's gone. Instant speed too. I now want my green modal 3 mana lightning strike / disenchant.
What abomination is that black card that can unconditionally remove a target enchantment? Where is MaRo shirt ripping color-pie commitment when we need it? That was a key weakness of black, now it's gone. Instant speed too. I now want my green modal 3 mana lightning strike / disenchant.
From MaRo's 8/26's "The Council of Colors, Revisited" article:
"A similar thing happened where Set Design was concerned that black had too many restrictions on noncreature removal. Black was unable to destroy two different card types: artifacts and enchantments. The Council of Colors examined the issue, realized we could allow black some enchantment removal, then set a path forward to have black be tertiary in enchantment removal."
What abomination is that black card that can unconditionally remove a target enchantment? Where is MaRo shirt ripping color-pie commitment when we need it? That was a key weakness of black, now it's gone. Instant speed too. I now want my green modal 3 mana lightning strike / disenchant.
Feed the swarm was already annoying, but at least was a way worse card. As a creature removal, the life loss could be big. It was a sorcery. You would never play that card outside of a meta that absolutely demanded enchantment removal. This is different: the creature removal is good enough to be played on its own. The enchantment removal is pure gravy. It is also annoying precisely because Duskmourn is an enchantments set. It is a complete opposite to the inclusion of terror in Mirrodin.
Color pie break because black shouldn't be able to remove its own enchantment so easily.
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How i feel about competitive players and casual players in EDH: The competitive are german tourists, the casual are italian tourists, both in a italian beach. The italians asking themselves "why are the germans here?" make a legitimate question, the answer is because the beach is beautiful, no matter the country you came from. The italians wanting to ban the germans are dumb, because if the germans pay for their stay and follow the rules like everyone else, they have the right to be in the beach. Hovewer, if the germans started to ask themselves "why are the italians here?"... they would be dumb as hell.
Has Black's design philosophy changed on its ability to remove enchantments? I was under the impression that it could only remove enchantments it doesn't control.
We starting letting black remove its own enchantments. We didn’t originally to save space for the “deal with the devil” enchantments. We then realize we just don’t make them much any more and removed the restriction.
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And now, the long awaited black creature-or-enchantment removal spell.
Source: GrimTutorsMTG
From MaRo's 8/26's "The Council of Colors, Revisited" article:
"A similar thing happened where Set Design was concerned that black had too many restrictions on noncreature removal. Black was unable to destroy two different card types: artifacts and enchantments. The Council of Colors examined the issue, realized we could allow black some enchantment removal, then set a path forward to have black be tertiary in enchantment removal."
https://magic.wizards.com/en/news/making-magic/the-council-of-colors-revisited
Feed the Swarm was years ago.
That ship has sailed.
Did y'all miss Eldraine? Shatter the Oath(!), but also Lich-Knights' Conquest, Devouring Sugarmaw and Malevolent Witchkite. All of Final Vengeance, Vile Mutilator and Popular Egotist in this set, too.
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO