Excellent art on the normal version. Seems fun. Don't know if it packs enough of a punch for standard, but the can't be countered is a nice bonus if you're not naming Wurm for Cavern of Souls.
Mostly he goes in delirium decks obviously.... he's pretty good in there but outside of that he doesn't see much use. which is fine. I will run at least one in my G/B graveyard after this.
There is always room for an uncounterable 5/5 for 5 mana with trample and haste. You are already in green, so even if you have to bring it back from the graveyard at least Innkeeper's Talent at level 2 gives it ward 1 because of the counter (in addition to the +1/+1 counters it may receive).
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Source: GamerBraves
RUNIN: Norse mythology set (awaiting further playtesting)
FATE of ALARA: Multicolour factions (currently on hiatus)
Contibutor to the Pyrulea community set
I'm here to tell you that all your set mechanics are bad
#Defundthepolice
This may sound insane but the variant art is actually pretty scary