Wow, I suppose it is better than always coming in tapped, but these are very very very slow untapped lands. For once, we can easily say these are NOT good in commander.
are there lots of life payment decks in the format
I don't think so, but lots of decks can do damage pretty quick. But I guess by the time these lands would be relevant in the match it's almost too late hehe. Still worth a try since they can come in untapped.
Very flavorful, and will be quite useful in Limited. After that, we'll never see them again except maybe in that one person's rare deck where they know they are slow and will take some hits before they stabilize. There is no payoff with these unlike the Jungle Hollow or Bristling Backwoods lands.
Might be the first dual taplands not entire worth it commander and better for limited/other formats
problem Is 40 life and typically you win by means that’s not getting their life to 0 even if that’s the case you would typically kill them and useless at the point when you get them to 13 life
Theres barely any cards that could make them relevant early and they are typically game Enders
Might be the first dual taplands not entire worth it commander and better for limited/other formats
What other dual taplands are worth it for commander? Once you get past the rare ones (Surveil, Scry, Man) there's a couple with specific purposes (snow, artifact, bounce) and everything else is only ever a budget substitute for more expensive ones.
these work with Death's Shadow or decks that hurt themselves.
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pucatrade
big receipts
alpha mox emerald
beta time walk
4 goyfs received
3 liliana of the veil
4 karn liberated
3 force of will
4 grove of the burnwillows
snapcaster mage
3 horizon canopy
2 full art damnation
Might be the first dual taplands not entire worth it commander and better for limited/other formats
What other dual taplands are worth it for commander? Once you get past the rare ones (Surveil, Scry, Man) there's a couple with specific purposes (snow, artifact, bounce) and everything else is only ever a budget substitute for more expensive ones.
Wait, did they said that Krosan Verge wil have a cycle of 5 or even 10 cards?
Might be the first dual taplands not entire worth it commander and better for limited/other formats
What other dual taplands are worth it for commander? Once you get past the rare ones (Surveil, Scry, Man) there's a couple with specific purposes (snow, artifact, bounce) and everything else is only ever a budget substitute for more expensive ones.
Im talking if your playing budget
the Dominaria United cycle and gain life duals are more playable than those in budget commander decks
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Source: CoolStuffInc
I don't think so, but lots of decks can do damage pretty quick. But I guess by the time these lands would be relevant in the match it's almost too late hehe. Still worth a try since they can come in untapped.
problem Is 40 life and typically you win by means that’s not getting their life to 0 even if that’s the case you would typically kill them and useless at the point when you get them to 13 life
Theres barely any cards that could make them relevant early and they are typically game Enders
Also, this means the "Verge" lands are probably a new rare cycle.
What other dual taplands are worth it for commander? Once you get past the rare ones (Surveil, Scry, Man) there's a couple with specific purposes (snow, artifact, bounce) and everything else is only ever a budget substitute for more expensive ones.
pucatrade
big receipts
alpha mox emerald
beta time walk
4 goyfs received
3 liliana of the veil
4 karn liberated
3 force of will
4 grove of the burnwillows
snapcaster mage
3 horizon canopy
2 full art damnation
I thought 13 was really an Innistrad thing, though I see how it fits here too. Makes the planes a little less unique though.
Wait, did they said that Krosan Verge wil have a cycle of 5 or even 10 cards?
Im talking if your playing budget
the Dominaria United cycle and gain life duals are more playable than those in budget commander decks