The third deck is the Animated Army precon. It's a RG artifact and enchantment deck with a big mana subtheme. Weaving magic with Bello, Bard of the Brambles is the great Calamity Beast Wildsear, and new friend Domri, Anarch of Bolas. Decklist is here.
Wildsear, Scouring Maw3RG
Legendary Creature - Elemental Wolf (Mythic Rare)
Trample
Enchantments spells you cast from your hand have cascade. (Whenever you cast an enchantment, exile cards from the top of your library until you exile a nonland card with lesser mana value. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
6/6
Brightcap Badger3G
Creature - Badger Druid (Rare)
Each Fungus and Saproling you control has "T: Add G.".
At the beginning of your end step, create a 1/1 green Saproling creature token.
— Fungal Getaway2G
Instant — Adventure
Create two 1/1 green Saproling creature tokens.
3/4
Evercoat Ursine4G
Creature - Elemental Bear (Rare)
Trample
Hideaway 3, hideaway 3. (When this creature enters, look at the top three cards of your library, exile one face down, then put the rest on the bottom in a random order. Then do it again.)
Whenever Evercoat Ursine deals combat damage to a player, if there are cards exiled by it, you may play one of them without paying its mana cost.
6/5
Thickest in the Thicket3GG
Enchantment (Rare)
When Thickest in the Thicket enters, put X +1/+1 counters on target creature, where X is that creature's power.
At the beginning of your end step, if you control the creature with the greatest power or tied for the greatest power, draw two cards. He who suffers nothing has nothing.
Trailtracker Scout1G
Creature - Raccoon Scout (Rare) T: Add one mana of any color.
Whenever you expend 8, return up to one target permanent card from your graveyard to your hand. (You expend 8 as you spend your eighth total mana to cast spells during a turn.) You need a lot of courage and curiosity to follow tracks of devastation.
1/3
Shields up, here are the red cards and that one Vehicle.
Alchemist's Talent3R
Enchantment - Class (Rare) (Gain the next level as a sorcery to add its ability.)
When Alchemist's Talent enters, create two tapped Treasure tokens. 1R: LEVEL 2
Treasures you control have "T, Sacrifice this artifact: Add two mana of any one color." 4R: LEVEL 3
Whenever you cast a spell, if mana from a Treasure was spent to cast it, this class deals damage equal to the mana value of the spell to each opponent.
Pyreswipe Hawk3RR
Creature - Elemental Bird (Rare)
Flying, haste
Whenever Pyreswipe Hawk attacks, it gets +X/+0 until end of turn, where X is the greatest mana value among artifacts you control.
Whenever you expend 6, gain control of up to one target artifact as long as you control Pyreswipe Hawk. (You expend 6 as you spend your sixth total mana to cast spells during a turn.)
4/4
Prosperous Bandit2R
Creature - Raccoon Rogue (Rare)
Offspring 1(You may pay an additional 1 as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)
First strike
Whenever this creature deals combat damage to a player, create that many tapped Treasure tokens.
2/2
Rolling Hamsphere7
Artifact - Vehicle (Rare)
Rolling Hampsphere gets +1/+1 for each hamster you control.
When Rolling Hampsphere attacks, create three 1/1 red Hamster creature tokens, then it deals X damage to any target, where X is the number of Hamsters you control.
Crew 3
4/4
Wildsear: okay good this calamity did infact get a card, this is “Wildsear, the wildfire wolf” Mabel's sword the Cragflame is a tooth from this calamity also the calamity you see in Repel Calamity, not sure what the lore is on how a fire wolf is G as well but maybe Vorthos jay will explain.
Now for gameplay 6/6 trampler is no laughing matter for that cost, and enchantments have cascade from your hand is decent, and as for 99 you got two options Go-Shintai of Life's Origin or Tom Bombadil you got cascade to more shrines or cascade to more sagas.
Badger with adventure: ah the fungus and saporling typal/kindred teaser, seriously that’s pretty nuts it makes them Llanowar Elves and the adventure makes some saporlings and the end step in play makes a saporling
Ursine: oh the double hideaway teaser is a second bear calamity, it’s just hitting a player with it to get one of them, fortunately it has trample so this will be nice and easy to get it (you get both if you give it double strike)
Ticket name teaser: nice one doubles a creatures power/toughness in +1/+1 counters (number equal to power) and draws you two cards if you have the biggest one might be considerable in either my Gishath, suns avatar or Ulalek, fused atrocity deck. For a pro tip this is a slam dunk in Zilortha, Strength Incarnate
Scout: oh that’s a awesome mana dork expend 8 you regrowth a permanent if it was still assembled I would have tried this in animar soul of elements (other big mana decks work too)
Talent of the deck: level 1 make treasures is nice level 2……WOW! that’s the second time in history we got the Goldspan dragon treasure mana doubler effect, level 3 that’s just icing on the cake major a fireball machine gun (shots equal to mana value)
Hawk: nice calamity hawk gets a big stat boast for artifact value, and it can steal some to try to make it bigger can already picture a phyrexian portal being stolen with this hawk.
Bandit: contestant number 4 for the chase card of the precons, a treasure token equal to damage and it can offspring and we all know we can make the number larger with +1/+1 counters, temporary buff, equipment or auras
Hamspehere: HAHAHA! I already know the two references here 1. Hamster ball for your pet hamsters 2. It’s a vehicle and hamster kindred version of Myr Battlesphere
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Spoiler EditorWildsear, Scouring Maw 3RG
Legendary Creature - Elemental Wolf (Mythic Rare)
Trample
Enchantments spells you cast from your hand have cascade. (Whenever you cast an enchantment, exile cards from the top of your library until you exile a nonland card with lesser mana value. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
6/6
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Spoiler EditorBrightcap Badger 3G
Creature - Badger Druid (Rare)
Each Fungus and Saproling you control has "T: Add G.".
At the beginning of your end step, create a 1/1 green Saproling creature token.
—
Fungal Getaway 2G
Instant — Adventure
Create two 1/1 green Saproling creature tokens.
3/4
Evercoat Ursine 4G
Creature - Elemental Bear (Rare)
Trample
Hideaway 3, hideaway 3. (When this creature enters, look at the top three cards of your library, exile one face down, then put the rest on the bottom in a random order. Then do it again.)
Whenever Evercoat Ursine deals combat damage to a player, if there are cards exiled by it, you may play one of them without paying its mana cost.
6/5
Thickest in the Thicket 3GG
Enchantment (Rare)
When Thickest in the Thicket enters, put X +1/+1 counters on target creature, where X is that creature's power.
At the beginning of your end step, if you control the creature with the greatest power or tied for the greatest power, draw two cards.
He who suffers nothing has nothing.
Trailtracker Scout 1G
Creature - Raccoon Scout (Rare)
T: Add one mana of any color.
Whenever you expend 8, return up to one target permanent card from your graveyard to your hand. (You expend 8 as you spend your eighth total mana to cast spells during a turn.)
You need a lot of courage and curiosity to follow tracks of devastation.
1/3
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Spoiler EditorAlchemist's Talent 3R
Enchantment - Class (Rare)
(Gain the next level as a sorcery to add its ability.)
When Alchemist's Talent enters, create two tapped Treasure tokens.
1R: LEVEL 2
Treasures you control have "T, Sacrifice this artifact: Add two mana of any one color."
4R: LEVEL 3
Whenever you cast a spell, if mana from a Treasure was spent to cast it, this class deals damage equal to the mana value of the spell to each opponent.
Pyreswipe Hawk 3RR
Creature - Elemental Bird (Rare)
Flying, haste
Whenever Pyreswipe Hawk attacks, it gets +X/+0 until end of turn, where X is the greatest mana value among artifacts you control.
Whenever you expend 6, gain control of up to one target artifact as long as you control Pyreswipe Hawk. (You expend 6 as you spend your sixth total mana to cast spells during a turn.)
4/4
Prosperous Bandit 2R
Creature - Raccoon Rogue (Rare)
Offspring 1 (You may pay an additional 1 as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)
First strike
Whenever this creature deals combat damage to a player, create that many tapped Treasure tokens.
2/2
Rolling Hamsphere 7
Artifact - Vehicle (Rare)
Rolling Hampsphere gets +1/+1 for each hamster you control.
When Rolling Hampsphere attacks, create three 1/1 red Hamster creature tokens, then it deals X damage to any target, where X is the number of Hamsters you control.
Crew 3
4/4
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Spoiler EditorNow for gameplay 6/6 trampler is no laughing matter for that cost, and enchantments have cascade from your hand is decent, and as for 99 you got two options Go-Shintai of Life's Origin or Tom Bombadil you got cascade to more shrines or cascade to more sagas.
Badger with adventure: ah the fungus and saporling typal/kindred teaser, seriously that’s pretty nuts it makes them Llanowar Elves and the adventure makes some saporlings and the end step in play makes a saporling
Ursine: oh the double hideaway teaser is a second bear calamity, it’s just hitting a player with it to get one of them, fortunately it has trample so this will be nice and easy to get it (you get both if you give it double strike)
Ticket name teaser: nice one doubles a creatures power/toughness in +1/+1 counters (number equal to power) and draws you two cards if you have the biggest one might be considerable in either my Gishath, suns avatar or Ulalek, fused atrocity deck. For a pro tip this is a slam dunk in Zilortha, Strength Incarnate
Scout: oh that’s a awesome mana dork expend 8 you regrowth a permanent if it was still assembled I would have tried this in animar soul of elements (other big mana decks work too)
Talent of the deck: level 1 make treasures is nice level 2……WOW! that’s the second time in history we got the Goldspan dragon treasure mana doubler effect, level 3 that’s just icing on the cake major a fireball machine gun (shots equal to mana value)
Hawk: nice calamity hawk gets a big stat boast for artifact value, and it can steal some to try to make it bigger can already picture a phyrexian portal being stolen with this hawk.
Bandit: contestant number 4 for the chase card of the precons, a treasure token equal to damage and it can offspring and we all know we can make the number larger with +1/+1 counters, temporary buff, equipment or auras
Hamspehere: