Modern Horizons 3 spoiler season officially starts in a bit over ten minutes. As always, this thread will be updated as new cards and more art for leaked cards are shown.
Izzet Generatorium is the piece of the puzzle I was missing back in Kaladesh Standard when I was trying to play URW Energy. Panharmonicon was great but klunky in the deck and too vulnerable to artifact removal. This card plus Decoction Module would allow Whirler Virtuoso to give 3E + E (from etb) + E + E (from module) = 6E. Each thoper would cost EEE but then give EE back, for a net of cost of only E.
Shadow of the Second Sun seems exceptionally useful--it is essentially two turns on each of your turns, presuming you correctly enchant yourself with it.
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Unpopular opinion: sorcery-speed removal is *not* as terrible as you think it is.
Wizards are pushing so hard to take it away from fantasy. Given the opportunity, I wouldn't put it past them if they at some point change the back of the card to that new completely anemic black one with the new logo. Because just like the old logo "it doesn't represent the game anymore"... I know it's far fetched, but I wouldn't be surprised at this point.
After fedora and cowboy hats, now magic creatures are wearing hard hats. Are we in fantasy anymore?
To be fair, a protective covering of your head seems like a sensible thing to invent in a world like Ravnica which likely has frequent constructions. Fedoras and Cowboy hats are less reasonable though, especially on Thunder Junction, where people come from all over the multiverse.
After fedora and cowboy hats, now magic creatures are wearing hard hats. Are we in fantasy anymore?
To be fair, a protective covering of your head seems like a sensible thing to invent in a world like Ravnica which likely has frequent constructions. Fedoras and Cowboy hats are less reasonable though, especially on Thunder Junction, where people come from all over the multiverse.
How are less reasonable hats in a world of deserts where the sun hit hard literally all the time and you NEED something that protect uour head from the sun? If anything, are the detective hats in ravnica rediculous, since we never ever seen them in anybody in any of our previous ravnica visits, everybody seems cosplaying new capenna noir 1940 aestehtic honestly.
After fedora and cowboy hats, now magic creatures are wearing hard hats. Are we in fantasy anymore?
To be fair, a protective covering of your head seems like a sensible thing to invent in a world like Ravnica which likely has frequent constructions. Fedoras and Cowboy hats are less reasonable though, especially on Thunder Junction, where people come from all over the multiverse.
How are less reasonable hats in a world of deserts where the sun hit hard literally all the time and you NEED something that protect uour head from the sun?
That's kind of dismissive of all the cultures that live in sunny/arid environments and use other styles of wide brimmed hats than literally cowboy hats.
Edit: I was going to say hard hats are probably going to look very different from real life hard hats, since it's a fantasy setting, but then I remembered Goblin Artisans. Watch people defend hard hats as being "true to MtG".
That's kind of dismissive of all the cultures that live in sunny/arid environments and use other styles of wide brimmed hats than literally cowboy hats.
About the fact that most of the people conform to use cowboy hats, sounds so strange to you that most of the foreigners just adapt their clothes aesthetic in the current world they are on? Look at Elspeth and Vivien always dressed as warriors in most worlds but like elegants '20 ladies fitting New Capenna aesthetics, since its a civil and urban environment and not in the middle of a war for once. Adapating to another place culture seems perfectly normal to me.
That's kind of dismissive of all the cultures that live in sunny/arid environments and use other styles of wide brimmed hats than literally cowboy hats.
About the fact that most of the people conform to use cowboy hats, sounds so strange to you that most of the foreigners just adapt their clothes aesthetic in the current world they are on? Look at Elspeth and Vivien always dressed as warriors in most worlds but like elegants '20 ladies fitting New Capenna aesthetics, since its a civil and urban environment and not in the middle of a war for once. Adapating to another place culture seems perfectly normal to me.
Thunder Junction doesn't have a pre-existing culture. It's an uninhabited frontier. That's like the whole point. Where even do the cowboy hats come from?!
is the earliest card I can find that approximates the style of hat we would call "a cowboy hat"; everything else before it is a variation of helmet, turban or other head wrap, cowl, wizard's hat, priest's miter, crown, circlet, or laurel. Anyway...because of Land Tax, it's no wonder that bandits started wearing the cowboy hat they stole from "Mr. Moneybags".
Incidentally, he's also wearing a pin-stripe suit long before New Capenna.
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Unpopular opinion: sorcery-speed removal is *not* as terrible as you think it is.
I don't know, Mogg Mob doesn't seem *that* inefficient. A three mana 3/3 that sacs for an Arc Lightning isn't really all that embarrassing, and it's also a hilarious creature to get under Agatha's Soul Cauldron.
That's kind of dismissive of all the cultures that live in sunny/arid environments and use other styles of wide brimmed hats than literally cowboy hats.
About the fact that most of the people conform to use cowboy hats, sounds so strange to you that most of the foreigners just adapt their clothes aesthetic in the current world they are on? Look at Elspeth and Vivien always dressed as warriors in most worlds but like elegants '20 ladies fitting New Capenna aesthetics, since its a civil and urban environment and not in the middle of a war for once. Adapating to another place culture seems perfectly normal to me.
Thunder Junction doesn't have a pre-existing culture. It's an uninhabited frontier. That's like the whole point. Where even do the cowboy hats come from?!
there isn't an actual temporal gap of 1 year or at least several months of when Thunder Junction events with Oko and company take place and when this place was actually discovered by other planes inahbitants? I guess it's enough time for colonizers to start be their own thing. And as I proved, not everybody wears cowboy hats, just some people, because is logically pretty comfortable to use against sun desert. Many still use their own thing, so its not as rediculous as "everybody use new capenna detective hats after 10.000 years of history of never seen before said hats" as Ravnica example.
I don't know, Mogg Mob doesn't seem *that* inefficient. A three mana 3/3 that sacs for an Arc Lightning isn't really all that embarrassing, and it's also a hilarious creature to get under Agatha's Soul Cauldron.
It would be okay in an older modern format, where all 1-toughness creatures had not been driven out by the masters of bow. Due to that, it is unlikely that you can get a 2-for-1 by sacc'ing it. Given its triple-red cost, only mono-red aggro could possibly run it, but three-drop without haste with an ability that will likely just be a 1-for-1 with incidental ping to the dome is too slow. OTOH, I've been wrong before.
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Spoiler EditorShadow of the Second Sun seems exceptionally useful--it is essentially two turns on each of your turns, presuming you correctly enchant yourself with it.
Also, mogg fanatic was efficient and amusing. mogg mob fails on all counts.
Wizards are pushing so hard to take it away from fantasy. Given the opportunity, I wouldn't put it past them if they at some point change the back of the card to that new completely anemic black one with the new logo. Because just like the old logo "it doesn't represent the game anymore"... I know it's far fetched, but I wouldn't be surprised at this point.
To be fair, a protective covering of your head seems like a sensible thing to invent in a world like Ravnica which likely has frequent constructions. Fedoras and Cowboy hats are less reasonable though, especially on Thunder Junction, where people come from all over the multiverse.
How are less reasonable hats in a world of deserts where the sun hit hard literally all the time and you NEED something that protect uour head from the sun? If anything, are the detective hats in ravnica rediculous, since we never ever seen them in anybody in any of our previous ravnica visits, everybody seems cosplaying new capenna noir 1940 aestehtic honestly.
That's kind of dismissive of all the cultures that live in sunny/arid environments and use other styles of wide brimmed hats than literally cowboy hats.
Edit: I was going to say hard hats are probably going to look very different from real life hard hats, since it's a fantasy setting, but then I remembered Goblin Artisans. Watch people defend hard hats as being "true to MtG".
In fact not everybody wear literal cowboy hats. Gisa, the Hellraiser got her usual veil, Breeches, the Blastmaker got his pirate hat, Vraska, the Silencer choose to not wear a hat at all, Jace Reawakened got his usual mantle for protection, Eriette, the Beguiler is probably the kind of lady that would use umbrellas to protect from sun and so on.
About the fact that most of the people conform to use cowboy hats, sounds so strange to you that most of the foreigners just adapt their clothes aesthetic in the current world they are on? Look at Elspeth and Vivien always dressed as warriors in most worlds but like elegants '20 ladies fitting New Capenna aesthetics, since its a civil and urban environment and not in the middle of a war for once. Adapating to another place culture seems perfectly normal to me.
Thunder Junction doesn't have a pre-existing culture. It's an uninhabited frontier. That's like the whole point. Where even do the cowboy hats come from?!
is the earliest card I can find that approximates the style of hat we would call "a cowboy hat"; everything else before it is a variation of helmet, turban or other head wrap, cowl, wizard's hat, priest's miter, crown, circlet, or laurel. Anyway...because of Land Tax, it's no wonder that bandits started wearing the cowboy hat they stole from "Mr. Moneybags".
Incidentally, he's also wearing a pin-stripe suit long before New Capenna.
I don't know, Mogg Mob doesn't seem *that* inefficient. A three mana 3/3 that sacs for an Arc Lightning isn't really all that embarrassing, and it's also a hilarious creature to get under Agatha's Soul Cauldron.
there isn't an actual temporal gap of 1 year or at least several months of when Thunder Junction events with Oko and company take place and when this place was actually discovered by other planes inahbitants? I guess it's enough time for colonizers to start be their own thing. And as I proved, not everybody wears cowboy hats, just some people, because is logically pretty comfortable to use against sun desert. Many still use their own thing, so its not as rediculous as "everybody use new capenna detective hats after 10.000 years of history of never seen before said hats" as Ravnica example.
It would be okay in an older modern format, where all 1-toughness creatures had not been driven out by the masters of bow. Due to that, it is unlikely that you can get a 2-for-1 by sacc'ing it. Given its triple-red cost, only mono-red aggro could possibly run it, but three-drop without haste with an ability that will likely just be a 1-for-1 with incidental ping to the dome is too slow. OTOH, I've been wrong before.