Today Mark talks about the Set Design of Wilds of Eldraine, including how the draft archetypes came to be.
Lots of lost cards in the Card Image Gallery this weekend. Nothing a few filters and the giant "New!" signs can't fix. First off, this pair of leaked rares representing Adventure and Bargain.
At uncommon is this green spell that looks like a fight spell, but is more everything with an Aura + extra friend ganging up on exactly on creature.
And common has three blue cards. We finally have some stun counter support for WU, a flying Goblin Electromancer for [mana[UR[/mana], and one of those offensive end-of-turn transformation spells. We also got a Prophetic Prism reprint.
Finally, another Enchanting Tale: Karmic Justice, now with anime art. Three guesses on what's being depicted in the art.
Nice "Sir Gawain and the Green Knight" art in the Karmic Justice anime art card! Hope Wizards still puts in Arthurian references in their next visit to Eldraine.
Impede Momentum has been obsoleted in just two sets. I always thought the former was on the verge of playability as a SB card for Blue-based tempo decks, maybe the Scry 2 will give this new version a chance, tap+3 stun counters counts almost as removal if the creature doesn't have any activated or static abilities that hinder your attack plan. Too bad Mocking Sprite is a common, the Haughty Djinn effect is nothing to scoff at, but as a 2/1 this needed at least Flash to make it less vulnerable, and that would have been a cool rare Faerie.
Dang, I think Freeze in Place has the most stun counters I've seen a card drop at once; pretty good deal for a 2-mana common, and the scrying makes up for it being a sorcery. I also like that Graceful Takedown gives green some more decent creature removal.
Lots of lost cards in the Card Image Gallery this weekend. Nothing a few filters and the giant "New!" signs can't fix. First off, this pair of leaked rares representing Adventure and Bargain.
At uncommon is this green spell that looks like a fight spell, but is more everything with an Aura + extra friend ganging up on exactly on creature.
And common has three blue cards. We finally have some stun counter support for WU, a flying Goblin Electromancer for [mana[UR[/mana], and one of those offensive end-of-turn transformation spells. We also got a Prophetic Prism reprint.
Finally, another Enchanting Tale: Karmic Justice, now with anime art. Three guesses on what's being depicted in the art.
by the way it’s twice the referenced the green knight in the arts
Probably because if you managed to create a token copy of it, it'd count as a Food token and thus be subject to a lot of insane combo shenanigans.