Our fourth deck is the Divine Convocation precon. It's a URW convoke deck with a tap-untap subtheme. Answering the calls of your creatures with Kasla, the Broken Halo is the team-up of Saint Traft and Rem Karolus. Decklist is here.
The problem with defining this format by what is "fun" is that everyone seems to define fun as what they don't lose to. If you keep losing to easily answered cards, that means you should improve your deck. If you don't want to improve your deck, then you should come to peace with the idea that you are going to lose because you chose to not interact with better strategies.
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...and old.
Once again, we see a pattern of each precon having a commander that focuses on building up your board while the other one focuses on card advantage.