Attaxa, Super Friends meet Wrenn and Realmbreaker... Wrenn and Realmbreaker, meet Attaxa and her Super Friends.
That deck's already super strong, but like the idea that one can always learn more and grow mentally stronger, I can keep adding Friends to the Commander deck.
This reminds me a Nissa, Shaken the World but much more broken. I think this monster will see not only standard but also eternal play.
I do think it will see play, but I don't think it's better than Nissa, Who Shakes the World. Note that if you plus it, you need an untapped land to take advantage of it.
A 5-loyalty PW in T2? Just what Mono-G devotion needed...This sounds dangerous for Pioneer, and possibly Standard. The hexproof ability for the lands seems pretty pushed, cards like this (looking at youNissa, who shakes the World can be balanced by making your manabase vulnerable to removal, but not with this one.
Oh no here we go again you know the drill (wether some of you believe it or not)
any walker that’s 3 mana value will be tested in pioneer/modern/legacy/vintage and nearly all of them have impacted those formats
for example Tyvar, Jubilant Brawler is being tested for Devoted Druid decks in modern which the professor (tolarian community college YouTube channel) predicted it would work for in modern.
and this one already smell potential for this One since it’s practically starts with 5 since you will make a 3/3 for blocker purpose and can attack since it’s has haste and villigence and still guard
Friendly reminder (because a lot of people online aren't seeing it) that the land Wrenn turns into a 3/3 doesn't stay a 3/3 permanently like Nissa, Who Shakes the World does.
On top of that in Standard you are potentially tapping out all 3 lands to cast this, short of a one or two drop ramp creature on turn 1 or 2. Leaving you with a tapped 3/3 creature that cannot protect Wrenn.
Now in Pioneer and Modern, yes this could be much better.
I like the card, can't wait to play it in Standard but Lily is still a far better 3 drop walker in Standard at this point.
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Oh no here we go again you know the drill (wether some of you believe it or not)
any walker that’s 3 mana value will be tested in pioneer/modern/legacy/vintage and nearly all of them have impacted those formats
for example Tyvar, Jubilant Brawler is being tested for Devoted Druid decks in modern which the professor (tolarian community college YouTube channel) predicted it would work for in modern.
and this one already smell potential for this One since it’s practically starts with 5 since you will make a 3/3 for blocker purpose and can attack since it’s has haste and villigence and still guard
But again, if you do that it effectively costs 4. To treat this as a 3 mana play, you need to either minus it or accept that the plus does nothing the first turn.
Edit: to further elaborate on the contrast with Nissa, Who Shakes the World, Nissa requires 5 mana, but effectively costs only 3 because she untaps the land and doubles the mana.
It's vulnerable the turn it comes down but after that it both creates a hexproof attacker and blocker to protect itself. The tacked-on mana fixing ability is pretty nice for a 3-drop card in general. The card is good, not game-breaking, but it has a lot of things going on that should make it a target to experiment with.
This card looks promising in Modern Indomitable Creativity decks regardless of the double green in the mana cost. Hot dang have I wanted a Hexproof Creativity target since my opponents insist on booting my artifacts in response! This also improves Creativity's midrange game thanks to the Hasty 3/3 (I previously liked The Wandering Emperor in this slot, but she's felt less necessary since Leyline Binding got released). The colour fixing is a nice bonus.
Edit: to further elaborate on the contrast with Nissa, Who Shakes the World, Nissa requires 5 mana, but effectively costs only 3 because she untaps the land and doubles the mana.
Yes, but Nissa lands are killable, this gives vigilance and hexproof. Very huge difference. Not in turn 2, but in turn 3 already you can animate, attack and have mana open in oppo turn without to worry oppo gonna remove ur land and meanwhile the land protect Wreen too. thats definitely something Nissa will never do and it's great value.
Not to mention that Nissa got a super forgettable minus ability, while Wrenn got super relevant minus abilities for all kind of decks. Unlike Nissa, Wreen is a monster of card advantage.
As I was with Archangel Elspeth, I'm disappointed with this card from a flavor/story perspective. We have Wrenn binding with the literal Phyrexian realmbreaker invasion tree but the card just feels like a retread Wrenn/Nissa hybrid. I guess they are just focused on making an overpowered efficient green planeswalker, rather than something truly unique and fitting the story.
Edit: to further elaborate on the contrast with Nissa, Who Shakes the World, Nissa requires 5 mana, but effectively costs only 3 because she untaps the land and doubles the mana.
Yes, but Nissa lands are killable, this gives vigilance and hexproof. Very huge difference. Not in turn 2, but in turn 3 already you can animate, attack and have mana open in oppo turn without to worry oppo gonna remove ur land and meanwhile the land protect Wreen too. thats definitely something Nissa will never do and it's great value.
Not to mention that Nissa got a super forgettable minus ability, while Wrenn got super relevant minus abilities for all kind of decks. Unlike Nissa, Wreen is a monster of card advantage.
OK, but your 3/3 goes away after Wrenn dies, you only ever get one and it only taps for 1 mana. Nissa doesn't need a minus because her static is worth it anyway.
A 3 cmc Planeswalker that go up to 4 loyalty and protects himself with untargettable creature while adding loyalty it's pretty hard it dies soon. The moment it dies he already give so much tempo or card advantage that was definitely worth having him around.
you only ever get one and it only taps for 1 mana. Nissa doesn't need a minus because her static is worth it anyway.
Nissas passive ability now are just a winmore, she ramps you when you got already lots of mana, in fact she doesn't see any play in eternal formats exactly for that reason. All Wreen abilities are just so much more useful and versatile for so many more decks than Nissa, and the fact you can turn 2 Wreen is just huge and cannot be dismissed, his impact in play is way more aggresive and overall useful than Nissa.
I'm not even saying it's bad, just not broken.
I think we can safely say that if this card gonna see both eternal and standard play while nissa only saw standard play, it's because this is overall superior.
So, there are 58 PWs in Scryfall with MV <= 3. Plus Compleated walkers that can be cast as if they had MV 3. A few are noteworthy, maybe 10. At this point, I'm not convinced that MV 3 or less is a big deal for walkers anymore.
So, there are 58 PWs in Scryfall with MV <= 3. Plus Compleated walkers that can be cast as if they had MV 3. A few are noteworthy, maybe 10. At this point, I'm not convinced that MV 3 or less is a big deal for walkers anymore.
Depends on the format of play for the 3 cmc walkers.
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Playing since 1994: Currently MAGS (HomeBrew),Standard & Pauper (Pioneer and Modern are degenerate trash formats)
STOP using "dude/bro" as a pejorative or insult. Grow up.
Margaret Thatcher: “The problem with socialism is that you eventually run out of other people's money.”
Benjamin Franklin: "Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety."
Martin Luther King Jr.: "I have a dream that my four little children will one day live in a nation where they will not be judged by the color of their skin, but by the content of their character."
So, there are 58 PWs in Scryfall with MV <= 3. Plus Compleated walkers that can be cast as if they had MV 3. A few are noteworthy, maybe 10. At this point, I'm not convinced that MV 3 or less is a big deal for walkers anymore.
Depends on the format of play for the 3 cmc walkers.
A 3 cmc Planeswalker that go up to 4 loyalty and protects himself with untargettable creature while adding loyalty it's pretty hard it dies soon. The moment it dies he already give so much tempo or card advantage that was definitely worth having him around.
Again, it does not protect itself if you treat it as a 3 drop. You cannot have it both ways. Also, the other time you lose the 3/3 is if you minus it, and if you don't minus it, congrats on your Primal Huntbeast.
I think we can safely say that if this card gonna see both eternal and standard play while nissa only saw standard play, it's because this is overall superior.
It might get played in pioneer specifically because costing 1GG and digging for permanents is convenient for Mono green devotion. Nissa also occasionally shows up in Pioneer in that same deck. This is not gonna be an eternal staple, it just might be playable in one eternal format.
Edit: to further elaborate on the contrast with Nissa, Who Shakes the World, Nissa requires 5 mana, but effectively costs only 3 because she untaps the land and doubles the mana.
Yes, but Nissa lands are killable, this gives vigilance and hexproof. Very huge difference. Not in turn 2, but in turn 3 already you can animate, attack and have mana open in oppo turn without to worry oppo gonna remove ur land and meanwhile the land protect Wreen too. thats definitely something Nissa will never do and it's great value.
Not to mention that Nissa got a super forgettable minus ability, while Wrenn got super relevant minus abilities for all kind of decks. Unlike Nissa, Wreen is a monster of card advantage.
Nissa's lands are killable, but who cares when you're making another permanent 3/3 with vigilance every single turn as a +1?
Nissa's ultimate is forgettable because it's unnecessary, her +1 usually just wins the game after a few turns. And I would argue that making a 3/3 with vigilance and haste every turn is a form of card advantage, and I would argue further that Wrenn isn't even "a monster of card advantage" unless you ultimate her.
Oh no here we go again you know the drill (wether some of you believe it or not)
any walker that’s 3 mana value will be tested in pioneer/modern/legacy/vintage and nearly all of them have impacted those formats
for example Tyvar, Jubilant Brawler is being tested for Devoted Druid decks in modern which the professor (tolarian community college YouTube channel) predicted it would work for in modern.
and this one already smell potential for this One since it’s practically starts with 5 since you will make a 3/3 for blocker purpose and can attack since it’s has haste and villigence and still guard
"and nearly all of them have impacted those formats"
This is just 100% incorrect. We've gotten so many 3 mana planeswalkers that have been utterly unplayable so far.
I think Wrenn is in the top half of 3 mana planeswalkers, but that isn't saying much. I don't see her doing anything powerful enough for preexisting decks in Pioneer, Modern, etc., nor do I currently see her leading to the development of new decks in those formats.
The problem with defining this format by what is "fun" is that everyone seems to define fun as what they don't lose to. If you keep losing to easily answered cards, that means you should improve your deck. If you don't want to improve your deck, then you should come to peace with the idea that you are going to lose because you chose to not interact with better strategies.
Wrenn and Realmbreaker has been testing nicely in Modern 5-Colour Indomitable Creativity (on Cockatrice against myself, so far on UR Murktide Tempo, Temur Rhinos, and a rogue deck). Don't play her on Turn 3. (5cc IC's mana base already can't really support Turn 3 Wrenn and Eight Realmbreaker.) +1 her while the board is clear. -2 her once my opponent plays creatures that are 3/3 or larger. Take advantage of her colour fixing by not cracking fetchlands as proactively. Never ult, pray for removal permanents (e.g. Teferi, Time Raveler, Leyline Binding) but typically get lands instead with her -2, watch her die to removal after multiple -2's, but find I won that game anyway because I got that much chip damage and small edges towards hardcast Archon of Cruelty. Somehow never target her elemental with Indomitable Creativity but like her anyway. Reflect on the irony that I just tested Wrenn and Realmbreaker in a deck with 4 Wrenn and Six in it.
I can see Wrenn and Realmbreaker in Modern Jund and Omnath, Locus of Creation decks, too. Those decks might even get to ult her!
So, there are 58 PWs in Scryfall with MV <= 3. Plus Compleated walkers that can be cast as if they had MV 3. A few are noteworthy, maybe 10. At this point, I'm not convinced that MV 3 or less is a big deal for walkers anymore.
Depends on the format of play for the 3 cmc walkers.
And yes I run Huatli in a big butt deck in Pioneer on occasion and Kaya in a Standard deck on occasion. So yes they have a home depending on format.
Yes you just proved my point. It depends on which format the 3 cmc walker is played in. There are other formats besides Commander btw.
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Playing since 1994: Currently MAGS (HomeBrew),Standard & Pauper (Pioneer and Modern are degenerate trash formats)
STOP using "dude/bro" as a pejorative or insult. Grow up.
Margaret Thatcher: “The problem with socialism is that you eventually run out of other people's money.”
Benjamin Franklin: "Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety."
Martin Luther King Jr.: "I have a dream that my four little children will one day live in a nation where they will not be judged by the color of their skin, but by the content of their character."
This is a really good card, but unfortunately for me, it just doesn't fit in anything I'm running right now.
I admit I was kind of hoping for a return to R/G Wrenn, what with the way Chandra was helping her with her fire magic and all. Oh well, perhaps next time.
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Cheeseburger, french fries, chocolate shake, somebody's mind I's about to take!
So, there are 58 PWs in Scryfall with MV <= 3. Plus Compleated walkers that can be cast as if they had MV 3. A few are noteworthy, maybe 10. At this point, I'm not convinced that MV 3 or less is a big deal for walkers anymore.
Depends on the format of play for the 3 cmc walkers.
And yes I run Huatli in a big butt deck in Pioneer on occasion and Kaya in a Standard deck on occasion. So yes they have a home depending on format.
Yes you just proved my point. It depends on which format the 3 cmc walker is played in. There are other formats besides Commander btw.
No, respectfully, you have proven my point. "Occasionally" being the key word. There was a lot of energy on this thread around "she's better then Nissa". The Nissa in question shaped formats, hell I played her and I don't love playing walkers. Will W8 show up occasionally in formats? Of course, will she make an impact, as this thread suggests.. only time will tell but statistics say, no.
3 mana walker = good is obviously not a good generalization. I think the best reference point for this card (for the -2 which provides most of the value) is Narset, Parter of Veils. Less loyalty, worse static, looks 3 deep instead of 4, gets permanents instead of noncreature nonland cards, gains a plus ability, gains an ultimate. Do those tradeoffs make it better or worse?
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Wrenn and EIGHT
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Elspeth and Jhoira rock my world.
That deck's already super strong, but like the idea that one can always learn more and grow mentally stronger, I can keep adding Friends to the Commander deck.
I do think it will see play, but I don't think it's better than Nissa, Who Shakes the World. Note that if you plus it, you need an untapped land to take advantage of it.
The -2 is a lot like Teferi, who Slows the Sunset.
any walker that’s 3 mana value will be tested in pioneer/modern/legacy/vintage and nearly all of them have impacted those formats
for example Tyvar, Jubilant Brawler is being tested for Devoted Druid decks in modern which the professor (tolarian community college YouTube channel) predicted it would work for in modern.
and this one already smell potential for this One since it’s practically starts with 5 since you will make a 3/3 for blocker purpose and can attack since it’s has haste and villigence and still guard
On top of that in Standard you are potentially tapping out all 3 lands to cast this, short of a one or two drop ramp creature on turn 1 or 2. Leaving you with a tapped 3/3 creature that cannot protect Wrenn.
Now in Pioneer and Modern, yes this could be much better.
I like the card, can't wait to play it in Standard but Lily is still a far better 3 drop walker in Standard at this point.
STOP using "dude/bro" as a pejorative or insult. Grow up.
Margaret Thatcher: “The problem with socialism is that you eventually run out of other people's money.”
Benjamin Franklin: "Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety."
Martin Luther King Jr.: "I have a dream that my four little children will one day live in a nation where they will not be judged by the color of their skin, but by the content of their character."
But again, if you do that it effectively costs 4. To treat this as a 3 mana play, you need to either minus it or accept that the plus does nothing the first turn.
Edit: to further elaborate on the contrast with Nissa, Who Shakes the World, Nissa requires 5 mana, but effectively costs only 3 because she untaps the land and doubles the mana.
Yes, but Nissa lands are killable, this gives vigilance and hexproof. Very huge difference. Not in turn 2, but in turn 3 already you can animate, attack and have mana open in oppo turn without to worry oppo gonna remove ur land and meanwhile the land protect Wreen too. thats definitely something Nissa will never do and it's great value.
Not to mention that Nissa got a super forgettable minus ability, while Wrenn got super relevant minus abilities for all kind of decks. Unlike Nissa, Wreen is a monster of card advantage.
But yes, the card seems very strong.
OK, but your 3/3 goes away after Wrenn dies, you only ever get one and it only taps for 1 mana. Nissa doesn't need a minus because her static is worth it anyway.
I'm not even saying it's bad, just not broken.
A 3 cmc Planeswalker that go up to 4 loyalty and protects himself with untargettable creature while adding loyalty it's pretty hard it dies soon. The moment it dies he already give so much tempo or card advantage that was definitely worth having him around.
Nissas passive ability now are just a winmore, she ramps you when you got already lots of mana, in fact she doesn't see any play in eternal formats exactly for that reason. All Wreen abilities are just so much more useful and versatile for so many more decks than Nissa, and the fact you can turn 2 Wreen is just huge and cannot be dismissed, his impact in play is way more aggresive and overall useful than Nissa.
I think we can safely say that if this card gonna see both eternal and standard play while nissa only saw standard play, it's because this is overall superior.
Depends on the format of play for the 3 cmc walkers.
STOP using "dude/bro" as a pejorative or insult. Grow up.
Margaret Thatcher: “The problem with socialism is that you eventually run out of other people's money.”
Benjamin Franklin: "Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety."
Martin Luther King Jr.: "I have a dream that my four little children will one day live in a nation where they will not be judged by the color of their skin, but by the content of their character."
Really? Huatli, the Sun's Heart or Kaya, Geist Hunter has a home?
Again, it does not protect itself if you treat it as a 3 drop. You cannot have it both ways. Also, the other time you lose the 3/3 is if you minus it, and if you don't minus it, congrats on your Primal Huntbeast.
It might get played in pioneer specifically because costing 1GG and digging for permanents is convenient for Mono green devotion. Nissa also occasionally shows up in Pioneer in that same deck. This is not gonna be an eternal staple, it just might be playable in one eternal format.
Nissa's lands are killable, but who cares when you're making another permanent 3/3 with vigilance every single turn as a +1?
Nissa's ultimate is forgettable because it's unnecessary, her +1 usually just wins the game after a few turns. And I would argue that making a 3/3 with vigilance and haste every turn is a form of card advantage, and I would argue further that Wrenn isn't even "a monster of card advantage" unless you ultimate her.
"and nearly all of them have impacted those formats"
This is just 100% incorrect. We've gotten so many 3 mana planeswalkers that have been utterly unplayable so far.
I think Wrenn is in the top half of 3 mana planeswalkers, but that isn't saying much. I don't see her doing anything powerful enough for preexisting decks in Pioneer, Modern, etc., nor do I currently see her leading to the development of new decks in those formats.
EightRealmbreaker.) +1 her while the board is clear. -2 her once my opponent plays creatures that are 3/3 or larger. Take advantage of her colour fixing by not cracking fetchlands as proactively. Never ult, pray for removal permanents (e.g. Teferi, Time Raveler, Leyline Binding) but typically get lands instead with her -2, watch her die to removal after multiple -2's, but find I won that game anyway because I got that much chip damage and small edges towards hardcast Archon of Cruelty. Somehow never target her elemental with Indomitable Creativity but like her anyway. Reflect on the irony that I just tested Wrenn and Realmbreaker in a deck with 4 Wrenn and Six in it.I can see Wrenn and Realmbreaker in Modern Jund and Omnath, Locus of Creation decks, too. Those decks might even get to ult her!
And yes I run Huatli in a big butt deck in Pioneer on occasion and Kaya in a Standard deck on occasion. So yes they have a home depending on format.
Yes you just proved my point. It depends on which format the 3 cmc walker is played in. There are other formats besides Commander btw.
STOP using "dude/bro" as a pejorative or insult. Grow up.
Margaret Thatcher: “The problem with socialism is that you eventually run out of other people's money.”
Benjamin Franklin: "Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety."
Martin Luther King Jr.: "I have a dream that my four little children will one day live in a nation where they will not be judged by the color of their skin, but by the content of their character."
I admit I was kind of hoping for a return to R/G Wrenn, what with the way Chandra was helping her with her fire magic and all. Oh well, perhaps next time.
No, respectfully, you have proven my point. "Occasionally" being the key word. There was a lot of energy on this thread around "she's better then Nissa". The Nissa in question shaped formats, hell I played her and I don't love playing walkers. Will W8 show up occasionally in formats? Of course, will she make an impact, as this thread suggests.. only time will tell but statistics say, no.