So on the WPN website we get some info on content in some of are products but there’s some stuff that may give big clues about the big changes maro was talking about there’s 3 products in particular
1. Pre-release kits
The March of the Machine Prerelease Pack contains 6 March of the Machine Draft Boosters, 1 Traditional Foil, year-stamped Rare or Mythic rare card, 1 new Mythic Rare card (Traditional Foil in 18% of Prerelease Packs), 1 code card to unlock 6 March of the Machine boosters in Magic: The Gathering Arena (only available in select regions), 1 deck box, and 1 Spindown life counter
what could that possibly mean by this it could be related to that “battle” type found on atraxa, grand unifier
2. Draft boosters
Each March of the Machine Draft Booster contains 15 cards and 1 token/ad card or Helper card, including 1–2 card(s) of rarity Rare or higher and 3–5 Uncommon, 8–9 Common, and 1 Land cards. Traditional Foil Borderless Mythic Planeswalker in <1% of boosters. Traditional Foil of any rarity replaces a Common in 33% of boosters.
that’s not what it was before it was originally “1 rare/mythic, 3 uncommons, 10 commons, and 1 land” so that might be the second thing on are big change. Draft packs content changed. Also at the same time this could be a clue for DFC or Mystical archive 3
3. Commander decks
This March of the Machine Commander Deck set includes 1 ready-to-play deck of 100 Magic cards (2 Traditional Foil Legendary cards, 98 nonfoil cards), 10 specialty cards, a 2-card Collector Booster Sample Pack, 1 Foil-Etched Display Commander (a thick cardstock copy of the commander card with foil etched into the card’s border and art), 10 double-sided tokens, 1 deck box (can hold 100 sleeved cards), 1 Life Wheel, 1 special die, 1 strategy insert, and 1 reference card.
a special die is new and we know dang well it’s not for life. this sounds like we’re getting a planechase like mechanic added to the game.
Interesting.
The commander decks have 10 specialty cards? Are those card related to the special die?
An extra mythic rare in every pre-release kit seems odd. I don't think that all the battle cards will be mythic rares. Maybe a change forward for all prerelease kits. The cards are legally playable with the prerelease date. Maybe they want to throw some more cards to the pool.
Sorry my grammar-nazi is coming out. It's tidbit, not tipbit.
But thank you for the tidbits, they are interesting.
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STOP using "dude/bro" as a pejorative or insult. Grow up.
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Tempting as it is to connect these to the battle card type, putting it on Atraxa suggests that they are a normal card that can go in a deck (and be revealed by Atraxa). Now, it could still be that they reference some external piece (requiring the special extra cards, but I expect those are not battles themselves.
The rarity variation sounds a lot like what happened when they first did DFCs where you got two rares if you got a rare DFC, so likely something in the set requires some unusual printing.
Tempting as it is to connect these to the battle card type, putting it on Atraxa suggests that they are a normal card that can go in a deck (and be revealed by Atraxa). Now, it could still be that they reference some external piece (requiring the special extra cards, but I expect those are not battles themselves.
Maybe battles are themselves inherently linked with specialty cards e. g. as they enter the battlefield you draw a card from the "battle deck". Though the die adds another layer to that. Without the die I also would have suggested they might bring six-sided cards (Specialize) from digital to paper.
The rarity variation sounds a lot like what happened when they first did DFCs where you got two rares if you got a rare DFC, so likely something in the set requires some unusual printing.
Exactly my thought. I could see DFC itself, just because I always could imagine DFCs in a set. Sleeper agents? DFC! Characters becoming compleated in general? TDFC! Characters crossing over to a different plane so we get a Zendikari Kor choosing between an Ixalan Dinosaur mount and Kamigawan power armor? MDFC!
But I could easily something different with a separate print sheet going on as well.
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Planar Chaos was not a mistake neither was it random. You might want to look at it again.
[thread=239793][Game] Level Up - Creature[/thread]
Each March of the Machine Draft Booster contains 15 cards and 1 token/ad card or Helper card, including 1–2 card(s) of rarity Rare or higher and 3–5 Uncommon, 8–9 Common, and 1 Land cards. Traditional Foil Borderless Mythic Planeswalker in <1% of boosters. Traditional Foil of any rarity replaces a Common in 33% of boosters.
I recently had the thought that the artworks we got of MoM have an awful lot of legendaries on them and for some of them I honestly don't really see new versions coming just for MoM, like Keiga and Ghalta. Especially since many, like the students, Ghalta and Keiga are parts of cycles, which would eat up a ton of space if they all got new cards.
So I was thinking, what if MoM has a special sheet like a timeshifted sheet that is composed entirely of legendary creatures from Magic's pseudo "recent" history (like OG Ravnica and up?), probably excluding problematic cards or those that are difficult to print without additional support, like the DFC deans and Ulric.
This would fit into what I quoted as there are quite a few uncommon legendaries, so there is not a guaranteed rare in each booster, but it would happen frequent enough to explicitly state it here.
2. Draft boosters
Each March of the Machine Draft Booster contains 15 cards and 1 token/ad card or Helper card, including 1–2 card(s) of rarity Rare or higher and 3–5 Uncommon, 8–9 Common, and 1 Land cards. Traditional Foil Borderless Mythic Planeswalker in <1% of boosters. Traditional Foil of any rarity replaces a Common in 33% of boosters.
We can actually derive a decent bit of information from this.
1. As most would guess, this likely points to some sort of bonus sheet gimmick.
2. The fact that the Uncommon count can vary between 3 and 5 shows that there are two gimmick slots (much as there were two legendary creature slots in each Command Legends pack)
3. The smaller variation in rare/common counts indicates that this bonus sheet gimmick exists at all rarities with one common/uncommon slot and one uncommon/rare slot in each pack (unless there are two different gimmicks but one simply doesn't exist at high rarities, which seems unlikely). This isn't a situation like the Brother's War/Strixhaven where there were no commons. Sadly (for me), it is also highly unlikely that this sheet will contain legendary creatures as well, seeing how they don't normally appear at common (and a "Prismatic Piper"-style common would not be needed in formats without color identity even if a major mechanic of MOM is legendary-based).
Talking a bit about point #3, this is kind of weird as The Brother's War and Strixhaven didn't have ANY commons on their bonus sheet
So I was thinking, what if MoM has a special sheet like a timeshifted sheet that is composed entirely of legendary creatures from Magic's pseudo "recent" history (like OG Ravnica and up?), probably excluding problematic cards or those that are difficult to print without additional support, like the DFC deans and Ulric.
This would fit into what I quoted as there are quite a few uncommon legendaries, so there is not a guaranteed rare in each booster, but it would happen frequent enough to explicitly state it here.
3. The smaller variation in rare/common counts indicates that this bonus sheet gimmick exists at all rarities with one common/uncommon slot and one uncommon/rare slot in each pack (unless there are two different gimmicks but one simply doesn't exist at high rarities, which seems unlikely).
I entirely agree with this. I expect the gimmick to appear at uncommon. Would they downshift legendary creatures to common? I personally doubt it.
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Planar Chaos was not a mistake neither was it random. You might want to look at it again.
[thread=239793][Game] Level Up - Creature[/thread]
I don't think bonus sheet is the right answer. There are at least 2 slots dedicated to it whatever it is, and in order for the rarities to stack up correctly, slots of uncommon or rare and common or uncommon probably go with a common only slot, so it is a way larger presence in the set than bonus sheets have been before.
The weird thing that I can't explain is why they would need such a structure. Whatever printing techniques they've been using seem to let them mix and match sheets pretty easily, as we've seen with the rarity independent. "1 planeswalker per pack" in War of the Spark, the usage of DFCs without dedicated slots in several sets and the insertion of borderless cards and all the other "booster fun" things. Maybe it's not a printing issue and they deliberately chose this distribution or maybe whatever it is didn't work even with their new printing abilities and they had to fall back on dedicated slots.
Might also have something to do with whatever March of the Machine: Aftermath is, like maybe we will be getting cards from that?
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“There are no weak Jews. I am descended from those who wrestle angels and kill giants. We were chosen by God. You were chosen by a pathetic little man who can't seem to grow a full mustache"
"You can tell how dumb someone is by how they use Mary Sue"
Iconic Phyrexian creatures though out magic in general (mark literally said let’s see how March of the machines goes when someone did a If or when on a phyrexian tribal legend might as well have just said yes with a response like that.)
1. Pre-release kits
what could that possibly mean by this it could be related to that “battle” type found on atraxa, grand unifier
2. Draft boosters
that’s not what it was before it was originally “1 rare/mythic, 3 uncommons, 10 commons, and 1 land” so that might be the second thing on are big change. Draft packs content changed. Also at the same time this could be a clue for DFC or Mystical archive 3
3. Commander decks
a special die is new and we know dang well it’s not for life. this sounds like we’re getting a planechase like mechanic added to the game.
source: WPN website
The commander decks have 10 specialty cards? Are those card related to the special die?
An extra mythic rare in every pre-release kit seems odd. I don't think that all the battle cards will be mythic rares. Maybe a change forward for all prerelease kits. The cards are legally playable with the prerelease date. Maybe they want to throw some more cards to the pool.
But thank you for the tidbits, they are interesting.
STOP using "dude/bro" as a pejorative or insult. Grow up.
Margaret Thatcher: “The problem with socialism is that you eventually run out of other people's money.”
Benjamin Franklin: "Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety."
Martin Luther King Jr.: "I have a dream that my four little children will one day live in a nation where they will not be judged by the color of their skin, but by the content of their character."
The rarity variation sounds a lot like what happened when they first did DFCs where you got two rares if you got a rare DFC, so likely something in the set requires some unusual printing.
Maybe battles are themselves inherently linked with specialty cards e. g. as they enter the battlefield you draw a card from the "battle deck". Though the die adds another layer to that. Without the die I also would have suggested they might bring six-sided cards (Specialize) from digital to paper.
Exactly my thought. I could see DFC itself, just because I always could imagine DFCs in a set. Sleeper agents? DFC! Characters becoming compleated in general? TDFC! Characters crossing over to a different plane so we get a Zendikari Kor choosing between an Ixalan Dinosaur mount and Kamigawan power armor? MDFC!
But I could easily something different with a separate print sheet going on as well.
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO
I recently had the thought that the artworks we got of MoM have an awful lot of legendaries on them and for some of them I honestly don't really see new versions coming just for MoM, like Keiga and Ghalta. Especially since many, like the students, Ghalta and Keiga are parts of cycles, which would eat up a ton of space if they all got new cards.
So I was thinking, what if MoM has a special sheet like a timeshifted sheet that is composed entirely of legendary creatures from Magic's pseudo "recent" history (like OG Ravnica and up?), probably excluding problematic cards or those that are difficult to print without additional support, like the DFC deans and Ulric.
This would fit into what I quoted as there are quite a few uncommon legendaries, so there is not a guaranteed rare in each booster, but it would happen frequent enough to explicitly state it here.
We can actually derive a decent bit of information from this.
1. As most would guess, this likely points to some sort of bonus sheet gimmick.
2. The fact that the Uncommon count can vary between 3 and 5 shows that there are two gimmick slots (much as there were two legendary creature slots in each Command Legends pack)
3. The smaller variation in rare/common counts indicates that this bonus sheet gimmick exists at all rarities with one common/uncommon slot and one uncommon/rare slot in each pack (unless there are two different gimmicks but one simply doesn't exist at high rarities, which seems unlikely). This isn't a situation like the Brother's War/Strixhaven where there were no commons. Sadly (for me), it is also highly unlikely that this sheet will contain legendary creatures as well, seeing how they don't normally appear at common (and a "Prismatic Piper"-style common would not be needed in formats without color identity even if a major mechanic of MOM is legendary-based).
Talking a bit about point #3, this is kind of weird as The Brother's War and Strixhaven didn't have ANY commons on their bonus sheet
Decent idea, but:
I entirely agree with this. I expect the gimmick to appear at uncommon. Would they downshift legendary creatures to common? I personally doubt it.
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO
The weird thing that I can't explain is why they would need such a structure. Whatever printing techniques they've been using seem to let them mix and match sheets pretty easily, as we've seen with the rarity independent. "1 planeswalker per pack" in War of the Spark, the usage of DFCs without dedicated slots in several sets and the insertion of borderless cards and all the other "booster fun" things. Maybe it's not a printing issue and they deliberately chose this distribution or maybe whatever it is didn't work even with their new printing abilities and they had to fall back on dedicated slots.
"You can tell how dumb someone is by how they use Mary Sue"
either they need it for a bunch of legendaries or…
https://at.tumblr.com/markrosewater/if-or-when-a-phyrexian-tribal-commander/jqnp8efph0ix
Iconic Phyrexian creatures though out magic in general (mark literally said let’s see how March of the machines goes when someone did a If or when on a phyrexian tribal legend might as well have just said yes with a response like that.)