You want to be afraid of that “give a creature changeling” sticker (snazzy aether hommuncuLus) if you see it when the commander is sliver overlord (but on the other hand you can get incorrect tribe creatures the correct typing in decks)
also that “exile this permanent:You may cast target nonland card from your graveyard this turn”
Ok you next to always put that sticker on these cards
One sticker saids this
“Exile this permanent:you may cast target nonland card from your graveyard this turn.”
Okay you always always……ALWAYS! put this sticker on these
secondary honorable mention is the God-eternal cycle + Ilharg, the Raze-Boar the problem with putting the sticker on these is you have to put it on again since it goes to the library
Why does one of the Swinging Ship variants have an acorn but the other doesn't?
Because as it turns out, a small icon is way easier to miss than a border and they keep making this mistake for preview images. It's Eternal.
Man, I loathe saying this, but I have never been more bored by an Un-Set. I get why they did it and don't disagree with the idea, but it seems to me that making it Eternal Legal just made everything feel way less special and interesting.
To remind easily some of the cards from unstable could go without a acorn as well
anyway this may sound nuts but stickers theme might be considerable for my flicker deck we got atleast 6 ETB/leave effects stickers and exile doesn't remove the sticker
To remind easily some of the cards from unstable could go without a acorn as well
anyway this may sound nuts but stickers theme might be considerable for my flicker deck we got atleast 6 ETB/leave effects stickers and exile doesn't remove the sticker
I am aware that quite a few of the Unstable cards, and all of its base mechanics could work in Eternal. But they felt different from Magic at the time, and the mechanics of Unfinity...don't feel different from Magic now. And it's because, in part, they aren't.
The "Sacrifice this permanent: Draw two cards." sticker looks awesome on Pin Collection! Shame you won't be able to make that Pin that often since you need to Bring 10 Rand 3 sticker cards in Constructed.
________ Goblin matches or outpaces Seething Song with name stickers with 5 or more unique vowels and is a ritual on legs with merely 4 unique vowels. Guess you're stuck with a sticker deck of "Delusionary", "Unsanctioned", "Gelatinous", "Guacamole", "Misunderstood", "Narrow-Minded", "Dinosaur", "Phyrexian"...and you're stuck with name stickers of only 3 or fewer unique vowels for the last 2. I guess we can go with "Flamingo" (the "Exile this permanent: You may cast target nonland card from your graveyard this turn." sticker card) and "Ringmaster" (also has 10/10, Persist, and hat stickers)? ...Or just prioritize for awesome stickers with the last 2 since Bring 10 Rand 3 should still guarantee you at least one sticker card with a name sticker with 4 or more unique vowels with this setup.
Blorbian Buddy's flavour text (semi-)lightly implies that Ambassador Blorpityblorpboop's obliterated home planet is named Blorb-12, as the Ambassador resembles the Buddy fairly strongly and the two plausibly look the same species.
Note that Embiggen also comes with the "non-Brushwagg" screw-Changelings clause.
I am aware that quite a few of the Unstable cards, and all of its base mechanics could work in Eternal. But they felt different from Magic at the time, and the mechanics of Unfinity...don't feel different from Magic now. And it's because, in part, they aren't.
Contraptions and Attractions have very similar vibes, but the weirdness factor sure has gone down since Lessons and dungeons are a thing.
Augment/Host and stickers have a similar vibe, but the weirdness factor sure has gone down since mutate and ability counters.
Dice have lost their weirdness factor over time, but Dungeons & Dragons: Adventures in the Forgotten Realms has obliterated it.
A side effect of the new philosophy behind Un-sets, where they see them partially as testing grounds for new mechanics: the Un bleeds into the premier sets.
Hat tribal and vowels matter are the big ones left. I feel like Un-sets from now on are going to be serving more Future Sight-audiences of oddball eternal mechanics. But mostly it is just diminishing returns. Unstable mined some valuable new design space with "outside assistance", but "smartphones matter" might not be quite as enticing even if it is "weird" on some axis.
I don't think Unfinity is actually less "weird" than e. g. Unhinged (except with the money-saving technique of less "weird" art treatment, which might be an under-estimated factor). Many of the weird things are diminishing returns from mechanics previous Un-sets used already in very broad categories of "art matters", "names matter" and "flavor text matters". Once you remove them and the few gimmicks that wouldn't help re-new the "weirdness" either (e. g. fractions) you can see that it's not Un-sets that have changed, but the world around them.
It's a lot harder being weird, if pushing the envelope is commonplace. But that's a good problem to have, maybe. Premier sets recently got to feel more unique and experimental, and will probably continue to do so going forward. That's a good thing.
Private Mod Note
():
Rollback Post to RevisionRollBack
Planar Chaos was not a mistake neither was it random. You might want to look at it again.
[thread=239793][Game] Level Up - Creature[/thread]
I think that's ultimately my issue: if WotC is already pushing the envelope, and already doing "weird" things in Premier sets...then what's the point of this one? If they decided to make Circus World a Standard Set...how much of this would actually be that different?
I honestly think I'd enjoy it more if it wasn't labeled as an Un-Set.
I think that's ultimately my issue: if WotC is already pushing the envelope, and already doing "weird" things in Premier sets...then what's the point of this one? If they decided to make Circus World a Standard Set...how much of this would actually be that different?
I honestly think I'd enjoy it more if it wasn't labeled as an Un-Set.
There's still a lot of room for mechanics that can never show up no matter how much they push the envelope. Art and name matters, outside assistance, anything verbal or dexterity matters. Sure, there needs to be a boring black-border framework, but that's just necessary to make the set work by itself. Unhinged wasn't enjoyed because it doesn't actually play well, not because it didn't do weird stuff enough.
TBH I'm not really sure what to make of this set and haven't been paying attention to it at all. I think it stems from there being so many releases this year, where there's like a product release almost every month or close to that.
TMU this is the fourth Un-style set, so I believe this was the last official one of this product type. That said, other than the shocklands and a few pieces for art alone, I'll sit this one out for now.
How do you guys feel overall?
Private Mod Note
():
Rollback Post to RevisionRollBack
'buster
HR Analyst. Gamer. Activist | Fearless, and forthright | Aggro-control is a mindset. Elspeth and Jhoira rock my world.
I know somebody will just say I'm old, angry and bitter (they wouldn't be wrong), but this set is absolutely not for me.
I dislike the art, the futurism, the mechanics and particularly the "humor" aspect. I find it completely unfunny and I honestly don't know who would find it actually funny.
100% not for me, but I hope the people who like it will have fun and enjoy it.
Now that they have this tech, I wonder what the odds are that they start including Acorn cards in other sets. I mean, if they have the ideas, there's no reason not to, right? Just make it one of the "outside the draft pack" cards or whatever.
I know somebody will just say I'm old, angry and bitter (they wouldn't be wrong), but this set is absolutely not for me.
I dislike the art, the futurism, the mechanics and particularly the "humor" aspect. I find it completely unfunny and I honestly don't know who would find it actually funny.
100% not for me, but I hope the people who like it will have fun and enjoy it.
WotC pretty much knows that people only buy the un sets for the lands. I think it was either Rudy or Purp who stated that. With the shocks in here I think this will be a hit in sales...for completely different reasons than they were aiming for.
Private Mod Note
():
Rollback Post to RevisionRollBack
'buster
HR Analyst. Gamer. Activist | Fearless, and forthright | Aggro-control is a mindset. Elspeth and Jhoira rock my world.
Now that they have this tech, I wonder what the odds are that they start including Acorn cards in other sets. I mean, if they have the ideas, there's no reason not to, right? Just make it one of the "outside the draft pack" cards or whatever.
I will say that an acorn place in place of Nexus of Fate as exclusive buy-a-box promo would have resulted in a lot less of an uproar from the tournament players.
Private Mod Note
():
Rollback Post to RevisionRollBack
Planar Chaos was not a mistake neither was it random. You might want to look at it again.
[thread=239793][Game] Level Up - Creature[/thread]
That's kinda interesting. All Infect creatures were given Phyrexian subtype, so Inkmoth would get +5/+5 from Embiggen (Land, Creature, Artifact, Phyrexian, Blinkmoth) and everything else the decks play would be +4/+4 (Creature, Phyrexian, 2x other creature types). So in a way it looks better than Might of Old Krosa. But, Embiggen is a nonbo with Scale Up which turns it into the bad side of Krosa for the non-land creatures.
Also, infect decks often play a noble spirit, which can cast your Embiggen. We're just a "Smallest Man" away from being deck of the century.
The last Attraction is this rare that gives you an extra combat step.
Our last uncommons include the Robot lord and a card you may want to cover in signatures.
And now, the commons. First off, the ones that care about Attractions, including destroying them. These are mostly in black and green.
There's a separate cycle with an ETB to open an Attraction.
Next up, stickers. These cards are your regular sticker cards, giving you a ticket in the process.
These three can repeatedly make new tickets to spend on stickers.
These cards care about name stickers specifically. Everything except A Good Day to Pie is part of a cycle with Wizards of the _______.
There are cards that care about letters in another card's name, without referring to name stickers. This includes new Un-mechanic alpha strike.
These next ones care about art stickers.
This cycle gets a keyword whenever you control a stickered permanent.
Here are the dice roll cards. This doesn't include the already-mentioned cards related to Attractions.
These two care about dice rolling, but don't do it themselves
These commons can also alter those dice rolls.
There's this cycle that cares about things you can see from your seat.
And finally, the rest of Unfinity.
also that “exile this permanent:You may cast target nonland card from your graveyard this turn”
Ok you next to always put that sticker on these cards
One sticker saids this
“Exile this permanent:you may cast target nonland card from your graveyard this turn.”
Okay you always always……ALWAYS! put this sticker on these
honorable mentions for other permanents if you can repeat these
secondary honorable mention is the God-eternal cycle + Ilharg, the Raze-Boar the problem with putting the sticker on these is you have to put it on again since it goes to the library
Because as it turns out, a small icon is way easier to miss than a border and they keep making this mistake for preview images. It's Eternal.
Man, I loathe saying this, but I have never been more bored by an Un-Set. I get why they did it and don't disagree with the idea, but it seems to me that making it Eternal Legal just made everything feel way less special and interesting.
anyway this may sound nuts but stickers theme might be considerable for my flicker deck we got atleast 6 ETB/leave effects stickers and exile doesn't remove the sticker
I am aware that quite a few of the Unstable cards, and all of its base mechanics could work in Eternal. But they felt different from Magic at the time, and the mechanics of Unfinity...don't feel different from Magic now. And it's because, in part, they aren't.
________ Goblin matches or outpaces Seething Song with name stickers with 5 or more unique vowels and is a ritual on legs with merely 4 unique vowels. Guess you're stuck with a sticker deck of "Delusionary", "Unsanctioned", "Gelatinous", "Guacamole", "Misunderstood", "Narrow-Minded", "Dinosaur", "Phyrexian"...and you're stuck with name stickers of only 3 or fewer unique vowels for the last 2. I guess we can go with "Flamingo" (the "Exile this permanent: You may cast target nonland card from your graveyard this turn." sticker card) and "Ringmaster" (also has 10/10, Persist, and hat stickers)? ...Or just prioritize for awesome stickers with the last 2 since Bring 10 Rand 3 should still guarantee you at least one sticker card with a name sticker with 4 or more unique vowels with this setup.
Blorbian Buddy's flavour text (semi-)lightly implies that Ambassador Blorpityblorpboop's obliterated home planet is named Blorb-12, as the Ambassador resembles the Buddy fairly strongly and the two plausibly look the same species.
Note that Embiggen also comes with the "non-Brushwagg" screw-Changelings clause.
Contraptions and Attractions have very similar vibes, but the weirdness factor sure has gone down since Lessons and dungeons are a thing.
Augment/Host and stickers have a similar vibe, but the weirdness factor sure has gone down since mutate and ability counters.
Dice have lost their weirdness factor over time, but Dungeons & Dragons: Adventures in the Forgotten Realms has obliterated it.
A side effect of the new philosophy behind Un-sets, where they see them partially as testing grounds for new mechanics: the Un bleeds into the premier sets.
Hat tribal and vowels matter are the big ones left. I feel like Un-sets from now on are going to be serving more Future Sight-audiences of oddball eternal mechanics. But mostly it is just diminishing returns. Unstable mined some valuable new design space with "outside assistance", but "smartphones matter" might not be quite as enticing even if it is "weird" on some axis.
I don't think Unfinity is actually less "weird" than e. g. Unhinged (except with the money-saving technique of less "weird" art treatment, which might be an under-estimated factor). Many of the weird things are diminishing returns from mechanics previous Un-sets used already in very broad categories of "art matters", "names matter" and "flavor text matters". Once you remove them and the few gimmicks that wouldn't help re-new the "weirdness" either (e. g. fractions) you can see that it's not Un-sets that have changed, but the world around them.
It's a lot harder being weird, if pushing the envelope is commonplace. But that's a good problem to have, maybe. Premier sets recently got to feel more unique and experimental, and will probably continue to do so going forward. That's a good thing.
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO
I honestly think I'd enjoy it more if it wasn't labeled as an Un-Set.
TMU this is the fourth Un-style set, so I believe this was the last official one of this product type. That said, other than the shocklands and a few pieces for art alone, I'll sit this one out for now.
How do you guys feel overall?
HR Analyst. Gamer. Activist | Fearless, and forthright | Aggro-control is a mindset.
Elspeth and Jhoira rock my world.
I dislike the art, the futurism, the mechanics and particularly the "humor" aspect. I find it completely unfunny and I honestly don't know who would find it actually funny.
100% not for me, but I hope the people who like it will have fun and enjoy it.
WotC pretty much knows that people only buy the un sets for the lands. I think it was either Rudy or Purp who stated that. With the shocks in here I think this will be a hit in sales...for completely different reasons than they were aiming for.
HR Analyst. Gamer. Activist | Fearless, and forthright | Aggro-control is a mindset.
Elspeth and Jhoira rock my world.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
I will say that an acorn place in place of Nexus of Fate as exclusive buy-a-box promo would have resulted in a lot less of an uproar from the tournament players.
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO
I'm sure we can find another good candidate to use it on.
That's kinda interesting. All Infect creatures were given Phyrexian subtype, so Inkmoth would get +5/+5 from Embiggen (Land, Creature, Artifact, Phyrexian, Blinkmoth) and everything else the decks play would be +4/+4 (Creature, Phyrexian, 2x other creature types). So in a way it looks better than Might of Old Krosa. But, Embiggen is a nonbo with Scale Up which turns it into the bad side of Krosa for the non-land creatures.
Also, infect decks often play a noble spirit, which can cast your Embiggen. We're just a "Smallest Man" away from being deck of the century.
The release notes heavily imply that the signature in the art does not count and you need to kick-start the party by signing that card yourself.