Was the exile clause necessary on this? Seems like this is only decent if you have a lot of ways of manipulating what you roll.
YES, and how. "Any number" and "total mana value X" means every copy of Lotus Petal and Lion's Eye Diamond is returned for free, and if you can't see how this could go south EXTREMELY fast when coupled with a card that potentially recurs itself you be trippin'.
Was the exile clause necessary on this? Seems like this is only decent if you have a lot of ways of manipulating what you roll.
I suspect the exile clause was something Wizards wanted, but not for the reason the poster above me gives (note that the OP compares Pair o' Dice Lost to Creeping Renaissance, which not only suffers from the same Lotus Petal spam problem, it lets you naturally do so twice since it has Flashback instead of an exile clause).
It's actually because 2 Pair o' Dice Lost threaten to infinitely loop recurring each other along with said Lotus Petals if it weren't for the exile clause.
You see, the most common result of rolling 2 6-sided dice and adding their results together is 7. That's more than the mana value of Pair o' Dice Lost, which is 5. Given the symmetrical nature of the results sums of 2 dice, you get to roll 5 or more significantly more than half the time.
but not for the reason the poster above me gives (note that the OP compares Pair o' Dice Lost to Creeping Renaissance, which not only suffers from the same Lotus Petal spam problem, it lets you naturally do so twice since it has Flashback instead of an exile clause).
...you just skimmed my post and then said exactly what I just said. Did you really miss the "recurs itself" part?
Also, for extra bonus points, if you don't want to bother dealing with die rolls, a single copy of Regrowth in the bin means you won't ever whiff. Return all Petals/LDEs + Regrowth, every roll above 2 also gives you a few Ritual effects which in turn generate mana, keep returning Pair'o Dice with Regrowth and repeat until cows go home. So yeah, "one card Vintage/Legacy Storm engine" is already enough of a good reason to have an exile clause.
but not for the reason the poster above me gives (note that the OP compares Pair o' Dice Lost to Creeping Renaissance, which not only suffers from the same Lotus Petal spam problem, it lets you naturally do so twice since it has Flashback instead of an exile clause).
...you just skimmed my post and then said exactly what I just said. Did you really miss the "recurs itself" part?
Sorry, when I looked at your post, I thought the "when coupled with a card that potentially recurs itself" was an afterthought and not the crux of your argument, and the "every copy of Lotus Petal and Lion's Eye Diamond is returned for free, and if you can't see how this could go south EXTREMELY fast" was your main argument. I then thought that I needed to make a post that emphasizes that it's Pair o' Dice Lost's ability to recur another card of itself without the exile clause that makes it risky, not the ability to recur Lotus Petals (that it shares with Creeping Renaissance).
but not for the reason the poster above me gives (note that the OP compares Pair o' Dice Lost to Creeping Renaissance, which not only suffers from the same Lotus Petal spam problem, it lets you naturally do so twice since it has Flashback instead of an exile clause).
...you just skimmed my post and then said exactly what I just said. Did you really miss the "recurs itself" part?
Sorry, when I looked at your post, I thought the "when coupled with a card that potentially recurs itself" was an afterthought and not the crux of your argument, and the "every copy of Lotus Petal and Lion's Eye Diamond is returned for free, and if you can't see how this could go south EXTREMELY fast" was your main argument. I then thought that I needed to make a post that emphasizes that it's Pair o' Dice Lost's ability to recur another card of itself without the exile clause that makes it risky, not the ability to recur Lotus Petals (that it shares with Creeping Renaissance).
Pair'o Dice recuring itself was an afterthought because reading the card explains the card.
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All jokes aside, this is going to be a bit stronger than Creeping Renaissance in Limited if you can roll a 3 or higher.
Source: SpellTable
I suspect the exile clause was something Wizards wanted, but not for the reason the poster above me gives (note that the OP compares Pair o' Dice Lost to Creeping Renaissance, which not only suffers from the same Lotus Petal spam problem, it lets you naturally do so twice since it has Flashback instead of an exile clause).
It's actually because 2 Pair o' Dice Lost threaten to infinitely loop recurring each other along with said Lotus Petals if it weren't for the exile clause.
You see, the most common result of rolling 2 6-sided dice and adding their results together is 7. That's more than the mana value of Pair o' Dice Lost, which is 5. Given the symmetrical nature of the results sums of 2 dice, you get to roll 5 or more significantly more than half the time.
Also, for extra bonus points, if you don't want to bother dealing with die rolls, a single copy of Regrowth in the bin means you won't ever whiff. Return all Petals/LDEs + Regrowth, every roll above 2 also gives you a few Ritual effects which in turn generate mana, keep returning Pair'o Dice with Regrowth and repeat until cows go home. So yeah, "one card Vintage/Legacy Storm engine" is already enough of a good reason to have an exile clause.
Sorry, when I looked at your post, I thought the "when coupled with a card that potentially recurs itself" was an afterthought and not the crux of your argument, and the "every copy of Lotus Petal and Lion's Eye Diamond is returned for free, and if you can't see how this could go south EXTREMELY fast" was your main argument. I then thought that I needed to make a post that emphasizes that it's Pair o' Dice Lost's ability to recur another card of itself without the exile clause that makes it risky, not the ability to recur Lotus Petals (that it shares with Creeping Renaissance).